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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "glk/archetype/parser.h"
#include "glk/archetype/archetype.h"
#include "common/algorithm.h"
namespace Glk {
namespace Archetype {
const int WORD_LEN = 32;
struct ParseType {
StringPtr word;
int object;
ParseType() : word(nullptr), object(0) {}
};
typedef ParseType *ParsePtr;
/**
* Is a word character
*/
static bool isWordChar(char c) {
return Common::isAlnum(c) || c == '-' || c == '\"';
}
/**
* Puts into lowercase the given character.
*/
static char locase(char ch) {
return tolower(ch);
}
void normalize_string(const String &first, String &second) {
int i, j, lfirst;
bool in_word, done;
i = j = 0;
in_word = false;
done = false;
lfirst = first.size() - 1;
second = " ";
do {
if (i > lfirst || !isWordChar(first[i])) {
if (in_word) {
j = 0;
in_word = false;
second = second + " ";
} else {
++i;
}
if (i > lfirst)
done = true;
} else if (in_word) {
if (j < g_vm->Abbreviate) {
second = second + locase(first[i]);
++j;
}
++i;
} else {
in_word = true;
}
} while (!done);
}
void add_parse_word(TargetListType which_list, String &the_word, int the_object) {
ListType the_list;
String tempstr;
NodePtr np;
ParsePtr pp;
int bar;
if (which_list == PARSER_VERBLIST)
the_list = g_vm->verb_names;
else
the_list = g_vm->object_names;
the_word += '|';
for (;;) {
bar = the_word.indexOf('|');
if (bar == -1)
break;
pp = new ParseType();
tempstr = the_word.left(bar).left(g_vm->Abbreviate);
pp->word = NewConstStr(tempstr);
pp->word->toLowercase();
the_word = String(the_word.c_str() + bar + 1);
pp->object = the_object;
np = new NodeType();
np->key = pp->word->size();
np->data = pp;
insert_item(the_list, np);
}
}
static void parse_sentence_substitute(int start, ParsePtr pp, int &next_starting) {
int sublen = pp->word->size();
if (sublen > g_vm->Abbreviate)
sublen = g_vm->Abbreviate;
// WORKAROUND: Original encoded object number as two bytes. ScummVM strings don't like
// 0 bytes in the middle of the string, so we encode it as plain text
g_vm->Command = g_vm->Command.left(start)
+ String::format(" %%%d^", pp->object)
+ g_vm->Command.mid(start + sublen + 1);
next_starting = next_starting - sublen + 4;
}
static bool parse_sentence_next_chunk(int &start_at, String &the_chunk, int &next_starting) {
int i;
if (next_starting == -1) {
return false;
} else {
do {
start_at = next_starting;
the_chunk = g_vm->Command.mid(start_at);
i = the_chunk.indexOf('%');
if (i == -1) {
next_starting = -1;
} else {
next_starting = the_chunk.indexOf("^", i) + 1;
assert(next_starting != 0);
the_chunk = the_chunk.left(i);
}
the_chunk.trim();
} while (!(next_starting == -1 || !the_chunk.empty()));
return !the_chunk.empty();
}
}
void parse_sentence() {
const int nfillers = 3;
const char *const FILTERS[nfillers] = { " a ", " an ", " the " };
int next_starting = 0;
String s;
NodePtr np, near_match, far_match;
ParsePtr pp;
int i, lchunk;
// Rip out those fillers
s = g_vm->Command;
for (i = 0; i < nfillers; ++i) {
int filterIndex;
while ((filterIndex = g_vm->Command.indexOf(FILTERS[i])) != -1)
g_vm->Command.del(filterIndex, strlen(FILTERS[i]) - 1);
}
// Restore the original string if filler removal destroyed it completely
if (g_vm->Command == " ")
g_vm->Command = s;
// Two passes: one matching all verbs and prepositions from the verb list, longest strings first
np = nullptr;
while (iterate_list(g_vm->verb_names, np)) {
pp = (ParsePtr)np->data;
s = String::format(" %s ", pp->word->left(g_vm->Abbreviate).c_str());
i = g_vm->Command.indexOf(s);
if (i != -1)
parse_sentence_substitute(i, pp, next_starting);
}
// Second pass: carefully search for the remaining string chunks; search only the part
// of the noun list of the same length; give preference to those in the Proximate list
next_starting = 0;
while (parse_sentence_next_chunk(i, s, next_starting)) {
lchunk = s.size();
np = find_item(g_vm->object_names, lchunk);
if (np != nullptr) {
near_match = nullptr;
far_match = nullptr;
do {
pp = (ParsePtr)np->data;
if (pp->word->left(g_vm->Abbreviate) == s) {
if (find_item(g_vm->Proximate, pp->object) != nullptr)
near_match = np;
else
far_match = np;
}
} while (iterate_list(g_vm->object_names, np) && (lchunk = (int)((ParsePtr)np->data)->word->size()) != 0);
if (near_match != nullptr)
parse_sentence_substitute(i, (ParsePtr)near_match->data, next_starting);
else if (far_match != nullptr)
parse_sentence_substitute(i, (ParsePtr)far_match->data, next_starting);
}
}
g_vm->Command.trim();
}
bool pop_object(int &intback, String &strback) {
int i;
if (g_vm->Command.empty()) {
return false;
} else {
if (g_vm->Command.firstChar() == '%') {
// parsed object
int nextPos = -1;
intback = String(g_vm->Command.c_str() + 1).val(&nextPos);
g_vm->Command = String(g_vm->Command.c_str() + nextPos + 1);
} else {
intback = -1;
i = g_vm->Command.indexOf('%');
if (i < 0)
i = g_vm->Command.size();
strback = g_vm->Command.left(i);
g_vm->Command = g_vm->Command.mid(i);
strback.trim();
}
g_vm->Command.trim();
return true;
}
}
int find_object(const String &s) {
NodePtr np;
np = nullptr;
while (iterate_list(g_vm->object_names, np)) {
if (*((ParsePtr)np->data)->word == s)
return ((ParsePtr)np->data)->object;
}
np = nullptr;
while (iterate_list(g_vm->verb_names, np)) {
if (*((ParsePtr)np->data)->word == s)
return ((ParsePtr)np->data)->object;
}
return 0;
}
void clear_parse_list(ListType &the_list) {
ParsePtr pp;
NodePtr np = nullptr;
while (iterate_list(the_list, np)) {
pp = (ParsePtr)np->data;
FreeConstStr(pp->word);
delete pp;
}
dispose_list(the_list);
new_list(the_list);
}
void new_parse_list() {
clear_parse_list(g_vm->verb_names);
clear_parse_list(g_vm->object_names);
}
} // End of namespace Archetype
} // End of namespace Glk
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