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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software{} you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation{} either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY{} without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program{} if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "glk/fonts.h"
#include "glk/glk.h"
#include "glk/screen.h"
#include "glk/windows.h"
namespace Glk {
FontInfo::FontInfo() : _size(0), _aspect(0), _cellW(0), _cellH(0), _leading(0), _baseLine(0),
_linkStyle(0), _moreFont(PROPB), _moreAlign(0), _caps(0), _linkColor(0), _linkSave(0),
_moreColor(0), _moreSave(0) {
}
/*--------------------------------------------------------------------------*/
PropFontInfo::PropFontInfo() : _justify(0), _quotes(0), _dashes(0), _spaces(0), _caretShape(0),
_lineSeparation(2), _caretColor(0), _caretSave(0) {
}
/*--------------------------------------------------------------------------*/
void PropFontInfo::drawCaret(const Point &pos) {
uint color = _caretColor;
Graphics::Screen &s = *g_vm->_screen;
int x = pos.x / GLI_SUBPIX, y = pos.y;
switch (_caretShape) {
case SMALL_DOT:
s.hLine(x + 0, y + 1, x + 0, color);
s.hLine(x - 1, y + 2, x + 1, color);
s.hLine(x - 2, y + 3, x + 2, color);
break;
case FAT_DOT:
s.hLine(x + 0, y + 1, x + 0, color);
s.hLine(x - 1, y + 2, x + 1, color);
s.hLine(x - 2, y + 3, x + 2, color);
s.hLine(x - 3, y + 4, x + 3, color);
break;
case THIN_LINE:
s.vLine(x, y - _baseLine + 1, y - 1, color);
break;
case FAT_LINE:
s.fillRect(Rect(x, y - _baseLine + 1, x + 1, y - 1), color);
break;
default:
// BLOCK
s.fillRect(Rect(x, y - _baseLine + 1, x + _cellW, y - 1), color);
break;
}
}
} // End of namespace Glk
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