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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "glk/frotz/glk_interface.h"
#include "glk/frotz/pics.h"
#include "glk/frotz/sound_folder.h"
#include "glk/conf.h"
#include "glk/screen.h"
#include "common/config-manager.h"
#include "common/unzip.h"
namespace Glk {
namespace Frotz {
GlkInterface::GlkInterface(OSystem *syst, const GlkGameDescription &gameDesc) :
GlkAPI(syst, gameDesc),
_pics(nullptr), oldstyle(0), curstyle(0), cury(1), curx(1), fixforced(0),
curr_fg(-2), curr_bg(-2), curr_font(1), prev_font(1), temp_font(0),
curr_status_ht(0), mach_status_ht(0), gos_status(nullptr), gos_upper(nullptr),
gos_lower(nullptr), gos_curwin(nullptr), gos_linepending(0), gos_linebuf(nullptr),
gos_linewin(nullptr), gos_channel(nullptr), cwin(0), mwin(0), mouse_x(0), mouse_y(0),
menu_selected(0), enable_wrapping(false), enable_scripting(false),
enable_scrolling(false), enable_buffering(false), next_sample(0), next_volume(0),
_soundLocked(false), _soundPlaying(false) {
Common::fill(&statusline[0], &statusline[256], '\0');
}
GlkInterface::~GlkInterface() {
delete _pics;
}
void GlkInterface::initialize() {
uint width, height;
/*
* Init glk stuff
*/
// monor
glk_stylehint_set(wintype_AllTypes, style_Preformatted, stylehint_Proportional, 0);
glk_stylehint_set(wintype_AllTypes, style_Preformatted, stylehint_Weight, 0);
glk_stylehint_set(wintype_AllTypes, style_Preformatted, stylehint_Oblique, 0);
// monob
glk_stylehint_set(wintype_AllTypes, style_Subheader, stylehint_Proportional, 0);
glk_stylehint_set(wintype_AllTypes, style_Subheader, stylehint_Weight, 1);
glk_stylehint_set(wintype_AllTypes, style_Subheader, stylehint_Oblique, 0);
// monoi
glk_stylehint_set(wintype_AllTypes, style_Alert, stylehint_Proportional, 0);
glk_stylehint_set(wintype_AllTypes, style_Alert, stylehint_Weight, 0);
glk_stylehint_set(wintype_AllTypes, style_Alert, stylehint_Oblique, 1);
// monoz
glk_stylehint_set(wintype_AllTypes, style_BlockQuote, stylehint_Proportional, 0);
glk_stylehint_set(wintype_AllTypes, style_BlockQuote, stylehint_Weight, 1);
glk_stylehint_set(wintype_AllTypes, style_BlockQuote, stylehint_Oblique, 1);
// propr
glk_stylehint_set(wintype_TextBuffer, style_Normal, stylehint_Proportional, 1);
glk_stylehint_set(wintype_TextGrid, style_Normal, stylehint_Proportional, 0);
glk_stylehint_set(wintype_AllTypes, style_Normal, stylehint_Weight, 0);
glk_stylehint_set(wintype_AllTypes, style_Normal, stylehint_Oblique, 0);
// propb
glk_stylehint_set(wintype_TextBuffer, style_Header, stylehint_Proportional, 1);
glk_stylehint_set(wintype_TextGrid, style_Header, stylehint_Proportional, 0);
glk_stylehint_set(wintype_AllTypes, style_Header, stylehint_Weight, 1);
glk_stylehint_set(wintype_AllTypes, style_Header, stylehint_Oblique, 0);
// propi
glk_stylehint_set(wintype_TextBuffer, style_Emphasized, stylehint_Proportional, 1);
glk_stylehint_set(wintype_TextGrid, style_Emphasized, stylehint_Proportional, 0);
glk_stylehint_set(wintype_AllTypes, style_Emphasized, stylehint_Weight, 0);
glk_stylehint_set(wintype_AllTypes, style_Emphasized, stylehint_Oblique, 1);
// propi
glk_stylehint_set(wintype_TextBuffer, style_Note, stylehint_Proportional, 1);
glk_stylehint_set(wintype_TextGrid, style_Note, stylehint_Proportional, 0);
glk_stylehint_set(wintype_AllTypes, style_Note, stylehint_Weight, 1);
glk_stylehint_set(wintype_AllTypes, style_Note, stylehint_Oblique, 1);
/*
* Get the screen size
*/
gos_lower = glk_window_open(0, 0, 0, wintype_TextGrid, 0);
if (!gos_lower)
gos_lower = glk_window_open(0, 0, 0, wintype_TextBuffer, 0);
glk_window_get_size(gos_lower, &width, &height);
glk_window_close(gos_lower, nullptr);
gos_channel = nullptr;
/*
* Icky magic bit setting
*/
if (h_version == V3 && _tandyBit)
h_config |= CONFIG_TANDY;
if (h_version == V3 && gos_upper)
h_config |= CONFIG_SPLITSCREEN;
if (h_version == V3 && !gos_upper)
h_config |= CONFIG_NOSTATUSLINE;
if (h_version >= V4)
h_config |= CONFIG_BOLDFACE | CONFIG_EMPHASIS |
CONFIG_FIXED | CONFIG_TIMEDINPUT | CONFIG_COLOUR;
if (h_version >= V5)
h_flags &= ~(GRAPHICS_FLAG | MOUSE_FLAG | MENU_FLAG);
if ((h_version >= 5) && (h_flags & SOUND_FLAG))
h_flags |= SOUND_FLAG;
if ((h_version == 3) && (h_flags & OLD_SOUND_FLAG))
h_flags |= OLD_SOUND_FLAG;
if ((h_version == 6) && (_sound != 0))
h_config |= CONFIG_SOUND;
if (h_version >= V5 && (h_flags & UNDO_FLAG))
if (_undo_slots == 0)
h_flags &= ~UNDO_FLAG;
h_screen_cols = width;
h_screen_rows = height;
h_screen_height = h_screen_rows;
h_screen_width = h_screen_cols;
h_font_width = 1;
h_font_height = 1;
// Must be after screen dimensions are computed
if (g_conf->_graphics) {
if (_blorb)
// Blorb file containers allow graphics
h_flags |= GRAPHICS_FLAG;
else if ((h_version == V6 || _storyId == BEYOND_ZORK) && initPictures())
// Earlier Infocom game with picture files
h_flags |= GRAPHICS_FLAG;
}
// Use the ms-dos interpreter number for v6, because that's the
// kind of graphics files we understand
h_interpreter_number = h_version == 6 ? INTERP_MSDOS : INTERP_AMIGA;
h_interpreter_version = 'F';
// Set these per spec 8.3.2.
h_default_foreground = WHITE_COLOUR;
h_default_background = BLACK_COLOUR;
if (h_flags & COLOUR_FLAG)
h_flags &= ~COLOUR_FLAG;
/*
* Open the windows
*/
if (_storyId == BEYOND_ZORK)
showBeyondZorkTitle();
gos_lower = glk_window_open(0, 0, 0, wintype_TextBuffer, 0);
gos_upper = glk_window_open(gos_lower,
winmethod_Above | winmethod_Fixed,
0,
wintype_TextGrid, 0);
glk_set_window(gos_lower);
gos_curwin = gos_lower;
// Set the screen colors
garglk_set_zcolors(_defaultForeground, _defaultBackground);
// Add any sound folder or zip
addSound();
}
void GlkInterface::addSound() {
Common::FSNode gameDir(ConfMan.get("path"));
SoundSubfolder::check(gameDir);
SoundZip::check(gameDir, _storyId);
}
bool GlkInterface::initPictures() {
if (Pics::exists()) {
_pics = new Pics();
SearchMan.add("Pics", _pics, 99, false);
return true;
}
if (h_version == V6)
warning("Could not locate MG1 file");
return false;
}
int GlkInterface::os_char_width(zchar z) {
// Note: I'm presuming this is 1 because Glk Text Grid windows take care of font sizes internally,
// so we can pretend that any font has a 1x1 size
return 1;
}
int GlkInterface::os_string_width(const zchar *s) {
int width = 0;
zchar c;
while ((c = *s++) != 0)
if (c == ZC_NEW_STYLE || c == ZC_NEW_FONT)
s++;
else
width += os_char_width(c);
return width;
}
int GlkInterface::os_string_length(zchar *s) {
int length = 0;
while (*s++) length++;
return length;
}
void GlkInterface::os_prepare_sample(int a) {
glk_sound_load_hint(a, 1);
}
void GlkInterface::os_finish_with_sample(int a) {
glk_sound_load_hint(a, 0);
}
void GlkInterface::os_start_sample(int number, int volume, int repeats, zword eos) {
int vol;
if (!gos_channel) {
gos_channel = glk_schannel_create(0);
if (!gos_channel)
return;
}
switch (volume) {
case 1: vol = 0x02000; break;
case 2: vol = 0x04000; break;
case 3: vol = 0x06000; break;
case 4: vol = 0x08000; break;
case 5: vol = 0x0a000; break;
case 6: vol = 0x0c000; break;
case 7: vol = 0x0e000; break;
case 8: vol = 0x10000; break;
default: vol = 0x20000; break;
}
glk_schannel_play_ext(gos_channel, number, repeats, eos);
glk_schannel_set_volume(gos_channel, vol);
}
void GlkInterface::os_stop_sample(int a) {
if (!gos_channel)
return;
glk_schannel_stop(gos_channel);
}
void GlkInterface::os_beep(int volume) {
}
bool GlkInterface::os_picture_data(int picture, uint *height, uint *width) {
if (_pics && picture == 0) {
*width = _pics->version();
*height = _pics->size();
return true;
} else {
return glk_image_get_info(picture, width, height);
}
}
void GlkInterface::start_sample(int number, int volume, int repeats, zword eos) {
static zbyte LURKING_REPEATS[] = {
0x00, 0x00, 0x00, 0x01, 0xff,
0x00, 0x01, 0x01, 0x01, 0x01,
0xff, 0x01, 0x01, 0xff, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff
};
if (_storyId == LURKING_HORROR)
repeats = LURKING_REPEATS[number];
os_start_sample(number, volume, repeats, eos);
_soundPlaying = true;
}
void GlkInterface::start_next_sample() {
if (next_sample != 0)
start_sample(next_sample, next_volume, 0, 0);
next_sample = 0;
next_volume = 0;
}
void GlkInterface::gos_update_width() {
uint width;
if (gos_upper) {
glk_window_get_size(gos_upper, &width, nullptr);
h_screen_cols = width;
SET_BYTE(H_SCREEN_COLS, width);
if ((uint)curx > width) {
glk_window_move_cursor(gos_upper, 0, cury - 1);
curx = 1;
}
}
}
void GlkInterface::gos_update_height() {
uint height_upper;
uint height_lower;
if (gos_curwin) {
glk_window_get_size(gos_upper, nullptr, &height_upper);
glk_window_get_size(gos_lower, nullptr, &height_lower);
h_screen_rows = height_upper + height_lower + 1;
SET_BYTE(H_SCREEN_ROWS, h_screen_rows);
}
}
void GlkInterface::reset_status_ht() {
uint height;
if (gos_upper) {
glk_window_get_size(gos_upper, nullptr, &height);
if ((uint)mach_status_ht != height) {
glk_window_set_arrangement(
glk_window_get_parent(gos_upper),
winmethod_Above | winmethod_Fixed,
mach_status_ht, nullptr);
}
}
}
void GlkInterface::erase_window(zword w) {
if (w == 0)
glk_window_clear(gos_lower);
else if (gos_upper) {
#ifdef GARGLK
garglk_set_reversevideo_stream(
glk_window_get_stream(gos_upper),
true);
#endif /* GARGLK */
memset(statusline, ' ', sizeof statusline);
glk_window_clear(gos_upper);
reset_status_ht();
curr_status_ht = 0;
}
}
void GlkInterface::split_window(zword lines) {
if (!gos_upper)
return;
// The top line is always set for V1 to V3 games
if (h_version < V4)
lines++;
if (!lines || lines > curr_status_ht) {
uint height;
glk_window_get_size(gos_upper, nullptr, &height);
if (lines != height)
glk_window_set_arrangement(
glk_window_get_parent(gos_upper),
winmethod_Above | winmethod_Fixed,
lines, nullptr);
curr_status_ht = lines;
}
mach_status_ht = lines;
if (cury > lines)
{
glk_window_move_cursor(gos_upper, 0, 0);
curx = cury = 1;
}
gos_update_width();
if (h_version == V3)
glk_window_clear(gos_upper);
}
void GlkInterface::restart_screen() {
erase_window(0);
erase_window(1);
split_window(0);
}
void GlkInterface::packspaces(zchar *src, zchar *dst) {
int killing = 0;
while (*src) {
if (*src == 0x20202020)
*src = ' ';
if (*src == ' ')
killing++;
else
killing = 0;
if (killing > 2)
src++;
else
*dst++ = *src++;
}
*dst = 0;
}
void GlkInterface::smartstatusline() {
zchar packed[256];
uint32 buf[256];
zchar *a, *b, *c, *d;
int roomlen, scorelen, scoreofs;
int len, tmp;
packspaces(statusline, packed);
len = os_string_length(packed);
a = packed;
while (a[0] == ' ')
a++;
b = a;
while (b[0] != 0 && !(b[0] == ' ' && b[1] == ' '))
b++;
c = b;
while (c[0] == ' ')
c++;
d = packed + len - 1;
while (d[0] == ' ' && d > c)
d--;
if (d[0] != ' ' && d[0] != 0)
d++;
if (d < c)
d = c;
roomlen = b - a;
scorelen = d - c;
scoreofs = h_screen_cols - scorelen - 2;
if (scoreofs <= roomlen)
scoreofs = roomlen + 2;
for (tmp = 0; tmp < h_screen_cols; tmp++)
buf[tmp] = ' ';
memcpy(buf + 1 + scoreofs, c, scorelen * sizeof(zchar));
memcpy(buf + 1, a, roomlen * sizeof(zchar));
glk_window_move_cursor(gos_upper, 0, 0);
glk_put_buffer_uni(buf, h_screen_cols);
glk_window_move_cursor(gos_upper, cury - 1, curx - 1);
}
void GlkInterface::gos_cancel_pending_line() {
event_t ev;
glk_cancel_line_event(gos_linewin, &ev);
gos_linebuf[ev.val1] = '\0';
gos_linepending = 0;
}
void GlkInterface::showBeyondZorkTitle() {
uint winW, winH, imgW, imgH;
winid_t win = glk_window_open(0, 0, 0, wintype_Graphics, 0);
glk_window_get_size(win, &winW, &winH);
if (os_picture_data(1, &imgW, &imgH)) {
os_draw_picture(1, win, Common::Rect(0, 0, winW, winH));
_events->waitForPress();
}
glk_window_close(win, nullptr);
}
void GlkInterface::os_draw_picture(int picture, winid_t win, const Common::Point &pos) {
glk_image_draw(win, picture, pos.x - 1, pos.y - 1);
}
void GlkInterface::os_draw_picture(int picture, winid_t win, const Common::Rect &r) {
glk_image_draw_scaled(win, picture, r.left, r.top, r.width(), r.height());
}
zchar GlkInterface::os_read_key(int timeout, bool show_cursor) {
event_t ev;
winid_t win = gos_curwin ? gos_curwin : gos_lower;
if (gos_linepending)
gos_cancel_pending_line();
glk_request_char_event_uni(win);
if (timeout != 0)
glk_request_timer_events(timeout * 100);
while (!shouldQuit()) {
glk_select(&ev);
if (ev.type == evtype_Arrange) {
gos_update_height();
gos_update_width();
} else if (ev.type == evtype_Timer) {
glk_cancel_char_event(win);
glk_request_timer_events(0);
return ZC_TIME_OUT;
} else if (ev.type == evtype_CharInput)
break;
}
if (shouldQuit())
return 0;
glk_request_timer_events(0);
if (gos_upper && mach_status_ht < curr_status_ht)
reset_status_ht();
curr_status_ht = 0;
switch (ev.val1) {
case keycode_Escape: return ZC_ESCAPE;
case keycode_PageUp: return ZC_ARROW_MIN;
case keycode_PageDown: return ZC_ARROW_MAX;
case keycode_Left: return ZC_ARROW_LEFT;
case keycode_Right: return ZC_ARROW_RIGHT;
case keycode_Up: return ZC_ARROW_UP;
case keycode_Down: return ZC_ARROW_DOWN;
case keycode_Return: return ZC_RETURN;
case keycode_Delete: return ZC_BACKSPACE;
case keycode_Tab: return ZC_INDENT;
default:
return ev.val1;
}
}
zchar GlkInterface::os_read_line(int max, zchar *buf, int timeout, int width, int continued) {
event_t ev;
winid_t win = gos_curwin ? gos_curwin : gos_lower;
if (!continued && gos_linepending)
gos_cancel_pending_line();
if (!continued || !gos_linepending) {
glk_request_line_event_uni(win, buf, max, os_string_length(buf));
if (timeout != 0)
glk_request_timer_events(timeout * 100);
}
gos_linepending = 0;
while (!shouldQuit()) {
glk_select(&ev);
if (ev.type == evtype_Arrange) {
gos_update_height();
gos_update_width();
} else if (ev.type == evtype_Timer) {
gos_linewin = win;
gos_linepending = 1;
gos_linebuf = buf;
return ZC_TIME_OUT;
} else if (ev.type == evtype_LineInput) {
break;
}
}
if (shouldQuit())
return 0;
glk_request_timer_events(0);
buf[ev.val1] = '\0';
if (gos_upper && mach_status_ht < curr_status_ht)
reset_status_ht();
curr_status_ht = 0;
return ZC_RETURN;
}
} // End of namespace Scott
} // End of namespace Glk
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