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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef GLK_FROTZ_FONTS
#define GLK_FROTZ_FONTS
#include "graphics/font.h"
#include "graphics/surface.h"
#include "common/archive.h"
#include "common/array.h"
#include "common/rect.h"
#include "glk/screen.h"
namespace Glk {
namespace Frotz {
/**
* Derived screen class that adds in the Infocom character graphics font
*/
class FrotzScreen : public Glk::Screen {
protected:
/**
* Load the fonts
*/
virtual void loadFonts(Common::Archive *archive) override;
public:
/**
* Constructor
*/
FrotzScreen();
};
/**
* Implements a fixed width font stored as a grid on a passed surface
*/
class BitmapFont : public Graphics::Font {
private:
Common::Array<Graphics::ManagedSurface> _chars;
size_t _startingChar;
Common::Point _size;
public:
/**
* Constructor
*/
BitmapFont(const Graphics::Surface &src, const Common::Point &size,
uint srcWidth = 8, uint srcHeight = 8, unsigned char startingChar = ' ');
/**
* Get the font height
*/
virtual int getFontHeight() const override { return _size.y; }
/**
* Get the maximum character width
*/
virtual int getMaxCharWidth() const override { return _size.x; }
/**
* Get the width of the given character
*/
virtual int getCharWidth(uint32 chr) const override { return _size.x; }
/**
* Draw a character
*/
virtual void drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const override;
};
} // End of namespace Frotz
} // End of namespace Glk
#endif
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