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|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "glk/glulxe/glulxe.h"
namespace Glk {
namespace Glulxe {
void Glulxe::execute_loop() {
bool done_executing = false;
int ix;
uint opcode;
const operandlist_t *oplist;
oparg_t inst[MAX_OPERANDS];
uint value, addr, val0, val1;
int vals0, vals1;
uint *arglist;
uint arglistfix[3];
#ifdef FLOAT_SUPPORT
gfloat32 valf, valf1, valf2;
#endif /* FLOAT_SUPPORT */
while (!done_executing && !g_vm->shouldQuit()) {
profile_tick();
debugger_tick();
/* Do OS-specific processing, if appropriate. */
glk_tick();
/* Stash the current opcode's address, in case the interpreter needs to serialize the VM state out-of-band. */
prevpc = pc;
/* Fetch the opcode number. */
opcode = Mem1(pc);
pc++;
if (opcode & 0x80) {
/* More than one-byte opcode. */
if (opcode & 0x40) {
/* Four-byte opcode */
opcode &= 0x3F;
opcode = (opcode << 8) | Mem1(pc);
pc++;
opcode = (opcode << 8) | Mem1(pc);
pc++;
opcode = (opcode << 8) | Mem1(pc);
pc++;
} else {
/* Two-byte opcode */
opcode &= 0x7F;
opcode = (opcode << 8) | Mem1(pc);
pc++;
}
}
/* Now we have an opcode number. */
/* Fetch the structure that describes how the operands for this
opcode are arranged. This is a pointer to an immutable,
static object. */
if (opcode < 0x80)
oplist = fast_operandlist[opcode];
else
oplist = lookup_operandlist(opcode);
if (!oplist)
fatal_error_i("Encountered unknown opcode.", opcode);
/* Based on the oplist structure, load the actual operand values
into inst. This moves the PC up to the end of the instruction. */
parse_operands(inst, oplist);
/* Perform the opcode. This switch statement is split in two, based
on some paranoid suspicions about the ability of compilers to
optimize large-range switches. Ignore that. */
if (opcode < 0x80) {
switch (opcode) {
case op_nop:
break;
case op_add:
value = inst[0].value + inst[1].value;
store_operand(inst[2].desttype, inst[2].value, value);
break;
case op_sub:
value = inst[0].value - inst[1].value;
store_operand(inst[2].desttype, inst[2].value, value);
break;
case op_mul:
value = inst[0].value * inst[1].value;
store_operand(inst[2].desttype, inst[2].value, value);
break;
case op_div:
vals0 = inst[0].value;
vals1 = inst[1].value;
if (vals1 == 0)
fatal_error("Division by zero.");
/* Since C doesn't guarantee the results of division of negative
numbers, we carefully convert everything to positive values
first. They have to be unsigned values, too, otherwise the
0x80000000 case goes wonky. */
if (vals0 < 0) {
val0 = (-vals0);
if (vals1 < 0) {
val1 = (-vals1);
value = val0 / val1;
} else {
val1 = vals1;
value = -(int)(val0 / val1);
}
} else {
val0 = vals0;
if (vals1 < 0) {
val1 = (-vals1);
value = -(int)(val0 / val1);
} else {
val1 = vals1;
value = val0 / val1;
}
}
store_operand(inst[2].desttype, inst[2].value, value);
break;
case op_mod:
vals0 = inst[0].value;
vals1 = inst[1].value;
if (vals1 == 0)
fatal_error("Division by zero doing remainder.");
if (vals1 < 0) {
val1 = -vals1;
} else {
val1 = vals1;
}
if (vals0 < 0) {
val0 = (-vals0);
value = -(int)(val0 % val1);
} else {
val0 = vals0;
value = val0 % val1;
}
store_operand(inst[2].desttype, inst[2].value, value);
break;
case op_neg:
vals0 = inst[0].value;
value = (-vals0);
store_operand(inst[1].desttype, inst[1].value, value);
break;
case op_bitand:
value = (inst[0].value & inst[1].value);
store_operand(inst[2].desttype, inst[2].value, value);
break;
case op_bitor:
value = (inst[0].value | inst[1].value);
store_operand(inst[2].desttype, inst[2].value, value);
break;
case op_bitxor:
value = (inst[0].value ^ inst[1].value);
store_operand(inst[2].desttype, inst[2].value, value);
break;
case op_bitnot:
value = ~(inst[0].value);
store_operand(inst[1].desttype, inst[1].value, value);
break;
case op_shiftl:
vals0 = inst[1].value;
if (vals0 < 0 || vals0 >= 32)
value = 0;
else
value = ((uint)(inst[0].value) << (uint)vals0);
store_operand(inst[2].desttype, inst[2].value, value);
break;
case op_ushiftr:
vals0 = inst[1].value;
if (vals0 < 0 || vals0 >= 32)
value = 0;
else
value = ((uint)(inst[0].value) >> (uint)vals0);
store_operand(inst[2].desttype, inst[2].value, value);
break;
case op_sshiftr:
vals0 = inst[1].value;
if (vals0 < 0 || vals0 >= 32) {
if (inst[0].value & 0x80000000)
value = 0xFFFFFFFF;
else
value = 0;
} else {
/* This is somewhat foolhardy -- C doesn't guarantee that
right-shifting a signed value replicates the sign bit.
We'll assume it for now. */
value = ((int)(inst[0].value) >> (int)vals0);
}
store_operand(inst[2].desttype, inst[2].value, value);
break;
case op_jump:
value = inst[0].value;
/* fall through to PerformJump label. */
PerformJump: /* goto label for successful jumping... ironic, no? */
if (value == 0 || value == 1) {
/* Return from function. This is exactly what happens in
return_op, but it's only a few lines of code, so I won't
bother with a "goto". */
leave_function();
if (stackptr == 0) {
done_executing = true;
break;
}
pop_callstub(value); /* zero or one */
} else {
/* Branch to a new PC value. */
pc = (pc + value - 2);
}
break;
case op_jz:
if (inst[0].value == 0) {
value = inst[1].value;
goto PerformJump;
}
break;
case op_jnz:
if (inst[0].value != 0) {
value = inst[1].value;
goto PerformJump;
}
break;
case op_jeq:
if (inst[0].value == inst[1].value) {
value = inst[2].value;
goto PerformJump;
}
break;
case op_jne:
if (inst[0].value != inst[1].value) {
value = inst[2].value;
goto PerformJump;
}
break;
case op_jlt:
vals0 = inst[0].value;
vals1 = inst[1].value;
if (vals0 < vals1) {
value = inst[2].value;
goto PerformJump;
}
break;
case op_jgt:
vals0 = inst[0].value;
vals1 = inst[1].value;
if (vals0 > vals1) {
value = inst[2].value;
goto PerformJump;
}
break;
case op_jle:
vals0 = inst[0].value;
vals1 = inst[1].value;
if (vals0 <= vals1) {
value = inst[2].value;
goto PerformJump;
}
break;
case op_jge:
vals0 = inst[0].value;
vals1 = inst[1].value;
if (vals0 >= vals1) {
value = inst[2].value;
goto PerformJump;
}
break;
case op_jltu:
val0 = inst[0].value;
val1 = inst[1].value;
if (val0 < val1) {
value = inst[2].value;
goto PerformJump;
}
break;
case op_jgtu:
val0 = inst[0].value;
val1 = inst[1].value;
if (val0 > val1) {
value = inst[2].value;
goto PerformJump;
}
break;
case op_jleu:
val0 = inst[0].value;
val1 = inst[1].value;
if (val0 <= val1) {
value = inst[2].value;
goto PerformJump;
}
break;
case op_jgeu:
val0 = inst[0].value;
val1 = inst[1].value;
if (val0 >= val1) {
value = inst[2].value;
goto PerformJump;
}
break;
case op_call:
value = inst[1].value;
arglist = pop_arguments(value, 0);
push_callstub(inst[2].desttype, inst[2].value);
enter_function(inst[0].value, value, arglist);
break;
case op_return:
leave_function();
if (stackptr == 0) {
done_executing = true;
break;
}
pop_callstub(inst[0].value);
break;
case op_tailcall:
value = inst[1].value;
arglist = pop_arguments(value, 0);
leave_function();
enter_function(inst[0].value, value, arglist);
break;
case op_catch:
push_callstub(inst[0].desttype, inst[0].value);
value = inst[1].value;
val0 = stackptr;
store_operand(inst[0].desttype, inst[0].value, val0);
goto PerformJump;
break;
case op_throw:
profile_fail("throw");
value = inst[0].value;
stackptr = inst[1].value;
pop_callstub(value);
break;
case op_copy:
value = inst[0].value;
#ifdef TOLERATE_SUPERGLUS_BUG
if (inst[1].desttype == 1 && inst[1].value == 0)
inst[1].desttype = 0;
#endif /* TOLERATE_SUPERGLUS_BUG */
store_operand(inst[1].desttype, inst[1].value, value);
break;
case op_copys:
value = inst[0].value;
store_operand_s(inst[1].desttype, inst[1].value, value);
break;
case op_copyb:
value = inst[0].value;
store_operand_b(inst[1].desttype, inst[1].value, value);
break;
case op_sexs:
val0 = inst[0].value;
if (val0 & 0x8000)
val0 |= 0xFFFF0000;
else
val0 &= 0x0000FFFF;
store_operand(inst[1].desttype, inst[1].value, val0);
break;
case op_sexb:
val0 = inst[0].value;
if (val0 & 0x80)
val0 |= 0xFFFFFF00;
else
val0 &= 0x000000FF;
store_operand(inst[1].desttype, inst[1].value, val0);
break;
case op_aload:
value = inst[0].value;
value += 4 * inst[1].value;
val0 = Mem4(value);
store_operand(inst[2].desttype, inst[2].value, val0);
break;
case op_aloads:
value = inst[0].value;
value += 2 * inst[1].value;
val0 = Mem2(value);
store_operand(inst[2].desttype, inst[2].value, val0);
break;
case op_aloadb:
value = inst[0].value;
value += inst[1].value;
val0 = Mem1(value);
store_operand(inst[2].desttype, inst[2].value, val0);
break;
case op_aloadbit:
value = inst[0].value;
vals0 = inst[1].value;
val1 = (vals0 & 7);
if (vals0 >= 0)
value += (vals0 >> 3);
else
value -= (1 + ((-1 - vals0) >> 3));
if (Mem1(value) & (1 << val1))
val0 = 1;
else
val0 = 0;
store_operand(inst[2].desttype, inst[2].value, val0);
break;
case op_astore:
value = inst[0].value;
value += 4 * inst[1].value;
val0 = inst[2].value;
MemW4(value, val0);
break;
case op_astores:
value = inst[0].value;
value += 2 * inst[1].value;
val0 = inst[2].value;
MemW2(value, val0);
break;
case op_astoreb:
value = inst[0].value;
value += inst[1].value;
val0 = inst[2].value;
MemW1(value, val0);
break;
case op_astorebit:
value = inst[0].value;
vals0 = inst[1].value;
val1 = (vals0 & 7);
if (vals0 >= 0)
value += (vals0 >> 3);
else
value -= (1 + ((-1 - vals0) >> 3));
val0 = Mem1(value);
if (inst[2].value)
val0 |= (1 << val1);
else
val0 &= ~((uint)(1 << val1));
MemW1(value, val0);
break;
case op_stkcount:
value = (stackptr - valstackbase) / 4;
store_operand(inst[0].desttype, inst[0].value, value);
break;
case op_stkpeek:
vals0 = inst[0].value * 4;
if (vals0 < 0 || vals0 >= (int)(stackptr - valstackbase))
fatal_error("Stkpeek outside current stack range.");
value = Stk4(stackptr - (vals0 + 4));
store_operand(inst[1].desttype, inst[1].value, value);
break;
case op_stkswap:
if (stackptr < valstackbase + 8) {
fatal_error("Stack underflow in stkswap.");
}
val0 = Stk4(stackptr - 4);
val1 = Stk4(stackptr - 8);
StkW4(stackptr - 4, val1);
StkW4(stackptr - 8, val0);
break;
case op_stkcopy:
vals0 = inst[0].value;
if (vals0 < 0)
fatal_error("Negative operand in stkcopy.");
if (vals0 == 0)
break;
if (stackptr < valstackbase + vals0 * 4)
fatal_error("Stack underflow in stkcopy.");
if (stackptr + vals0 * 4 > stacksize)
fatal_error("Stack overflow in stkcopy.");
addr = stackptr - vals0 * 4;
for (ix = 0; ix < vals0; ix++) {
value = Stk4(addr + ix * 4);
StkW4(stackptr + ix * 4, value);
}
stackptr += vals0 * 4;
break;
case op_stkroll:
vals0 = inst[0].value;
vals1 = inst[1].value;
if (vals0 < 0)
fatal_error("Negative operand in stkroll.");
if (stackptr < valstackbase + vals0 * 4)
fatal_error("Stack underflow in stkroll.");
if (vals0 == 0)
break;
/* The following is a bit ugly. We want to do vals1 = vals0-vals1,
because rolling down is sort of easier than rolling up. But
we also want to take the result mod vals0. The % operator is
annoying for negative numbers, so we need to do this in two
cases. */
if (vals1 > 0) {
vals1 = vals1 % vals0;
vals1 = (vals0) - vals1;
} else {
vals1 = (-vals1) % vals0;
}
if (vals1 == 0)
break;
addr = stackptr - vals0 * 4;
for (ix = 0; ix < vals1; ix++) {
value = Stk4(addr + ix * 4);
StkW4(stackptr + ix * 4, value);
}
for (ix = 0; ix < vals0; ix++) {
value = Stk4(addr + (vals1 + ix) * 4);
StkW4(addr + ix * 4, value);
}
break;
case op_streamchar:
profile_in(0xE0000001, stackptr, false);
value = inst[0].value & 0xFF;
(this->*stream_char_handler)(value);
profile_out(stackptr);
break;
case op_streamunichar:
profile_in(0xE0000002, stackptr, false);
value = inst[0].value;
(this->*stream_unichar_handler)(value);
profile_out(stackptr);
break;
case op_streamnum:
profile_in(0xE0000003, stackptr, false);
vals0 = inst[0].value;
stream_num(vals0, false, 0);
profile_out(stackptr);
break;
case op_streamstr:
profile_in(0xE0000004, stackptr, false);
stream_string(inst[0].value, 0, 0);
profile_out(stackptr);
break;
default:
fatal_error_i("Executed unknown opcode.", opcode);
}
} else {
switch (opcode) {
case op_gestalt:
value = do_gestalt(inst[0].value, inst[1].value);
store_operand(inst[2].desttype, inst[2].value, value);
break;
case op_debugtrap:
#if VM_DEBUGGER
/* We block and handle debug commands, but only if the
library has invoked debug features. (Meaning, has
the cycle handler ever been called.) */
if (debugger_ever_invoked()) {
debugger_block_and_debug("user debugtrap, pausing...");
break;
}
#endif /* VM_DEBUGGER */
fatal_error_i("user debugtrap encountered.", inst[0].value);
break;
case op_jumpabs:
pc = inst[0].value;
break;
case op_callf:
push_callstub(inst[1].desttype, inst[1].value);
enter_function(inst[0].value, 0, arglistfix);
break;
case op_callfi:
arglistfix[0] = inst[1].value;
push_callstub(inst[2].desttype, inst[2].value);
enter_function(inst[0].value, 1, arglistfix);
break;
case op_callfii:
arglistfix[0] = inst[1].value;
arglistfix[1] = inst[2].value;
push_callstub(inst[3].desttype, inst[3].value);
enter_function(inst[0].value, 2, arglistfix);
break;
case op_callfiii:
arglistfix[0] = inst[1].value;
arglistfix[1] = inst[2].value;
arglistfix[2] = inst[3].value;
push_callstub(inst[4].desttype, inst[4].value);
enter_function(inst[0].value, 3, arglistfix);
break;
case op_getmemsize:
store_operand(inst[0].desttype, inst[0].value, endmem);
break;
case op_setmemsize:
value = change_memsize(inst[0].value, false);
store_operand(inst[1].desttype, inst[1].value, value);
break;
case op_getstringtbl:
value = stream_get_table();
store_operand(inst[0].desttype, inst[0].value, value);
break;
case op_setstringtbl:
stream_set_table(inst[0].value);
break;
case op_getiosys:
stream_get_iosys(&val0, &val1);
store_operand(inst[0].desttype, inst[0].value, val0);
store_operand(inst[1].desttype, inst[1].value, val1);
break;
case op_setiosys:
stream_set_iosys(inst[0].value, inst[1].value);
break;
case op_glk:
profile_in(0xF0000000 + inst[0].value, stackptr, false);
value = inst[1].value;
arglist = pop_arguments(value, 0);
val0 = perform_glk(inst[0].value, value, arglist);
#ifdef TOLERATE_SUPERGLUS_BUG
if (inst[2].desttype == 1 && inst[2].value == 0)
inst[2].desttype = 0;
#endif /* TOLERATE_SUPERGLUS_BUG */
store_operand(inst[2].desttype, inst[2].value, val0);
profile_out(stackptr);
break;
case op_random:
vals0 = inst[0].value;
if (vals0 == 0)
value = glulx_random();
else if (vals0 >= 1)
value = glulx_random() % (uint)(vals0);
else
value = -(int)(glulx_random() % (uint)(-vals0));
store_operand(inst[1].desttype, inst[1].value, value);
break;
case op_setrandom:
glulx_setrandom(inst[0].value);
break;
case op_verify:
value = perform_verify();
store_operand(inst[0].desttype, inst[0].value, value);
break;
case op_restart:
profile_fail("restart");
vm_restart();
break;
case op_protect:
val0 = inst[0].value;
val1 = val0 + inst[1].value;
if (val0 == val1) {
val0 = 0;
val1 = 0;
}
protectstart = val0;
protectend = val1;
break;
case op_save:
push_callstub(inst[1].desttype, inst[1].value);
#ifdef TODO
value = saveGameData(find_stream_by_id(inst[0].value), "Savegame").getCode() == Common::kNoError ? 0 : 1;
#else
error("TODO");
#endif
pop_callstub(value);
break;
case op_restore:
#ifdef TODO
value = loadGameData(find_stream_by_id(inst[0].value)).getCode() == Common::kNoError ? 0 : 1;
#else
error("TODO");
#endif
if (value == 0) {
/* We've succeeded, and the stack now contains the callstub
saved during saveundo. Ignore this opcode's operand. */
value = (uint) - 1;
pop_callstub(value);
} else {
/* We've failed, so we must store the failure in this opcode's
operand. */
store_operand(inst[1].desttype, inst[1].value, value);
}
break;
case op_saveundo:
push_callstub(inst[0].desttype, inst[0].value);
value = perform_saveundo();
pop_callstub(value);
break;
case op_restoreundo:
value = perform_restoreundo();
if (value == 0) {
/* We've succeeded, and the stack now contains the callstub
saved during saveundo. Ignore this opcode's operand. */
value = (uint) - 1;
pop_callstub(value);
} else {
/* We've failed, so we must store the failure in this opcode's
operand. */
store_operand(inst[0].desttype, inst[0].value, value);
}
break;
case op_quit:
done_executing = true;
break;
case op_linearsearch:
value = linear_search(inst[0].value, inst[1].value, inst[2].value,
inst[3].value, inst[4].value, inst[5].value, inst[6].value);
store_operand(inst[7].desttype, inst[7].value, value);
break;
case op_binarysearch:
value = binary_search(inst[0].value, inst[1].value, inst[2].value,
inst[3].value, inst[4].value, inst[5].value, inst[6].value);
store_operand(inst[7].desttype, inst[7].value, value);
break;
case op_linkedsearch:
value = linked_search(inst[0].value, inst[1].value, inst[2].value,
inst[3].value, inst[4].value, inst[5].value);
store_operand(inst[6].desttype, inst[6].value, value);
break;
case op_mzero: {
uint lx;
uint count = inst[0].value;
addr = inst[1].value;
for (lx = 0; lx < count; lx++, addr++) {
MemW1(addr, 0);
}
}
break;
case op_mcopy: {
uint lx;
uint count = inst[0].value;
uint addrsrc = inst[1].value;
uint addrdest = inst[2].value;
if (addrdest < addrsrc) {
for (lx = 0; lx < count; lx++, addrsrc++, addrdest++) {
value = Mem1(addrsrc);
MemW1(addrdest, value);
}
} else {
addrsrc += (count - 1);
addrdest += (count - 1);
for (lx = 0; lx < count; lx++, addrsrc--, addrdest--) {
value = Mem1(addrsrc);
MemW1(addrdest, value);
}
}
}
break;
case op_malloc:
value = heap_alloc(inst[0].value);
store_operand(inst[1].desttype, inst[1].value, value);
break;
case op_mfree:
heap_free(inst[0].value);
break;
case op_accelfunc:
accel_set_func(inst[0].value, inst[1].value);
break;
case op_accelparam:
accel_set_param(inst[0].value, inst[1].value);
break;
#ifdef FLOAT_SUPPORT
case op_numtof:
vals0 = inst[0].value;
value = encode_float((gfloat32)vals0);
store_operand(inst[1].desttype, inst[1].value, value);
break;
case op_ftonumz:
valf = decode_float(inst[0].value);
if (!signbit(valf)) {
if (isnan(valf) || isinf(valf) || (valf > 2147483647.0))
vals0 = 0x7FFFFFFF;
else
vals0 = (int)(truncf(valf));
} else {
if (isnan(valf) || isinf(valf) || (valf < -2147483647.0))
vals0 = 0x80000000;
else
vals0 = (int)(truncf(valf));
}
store_operand(inst[1].desttype, inst[1].value, vals0);
break;
case op_ftonumn:
valf = decode_float(inst[0].value);
if (!signbit(valf)) {
if (isnan(valf) || isinf(valf) || (valf > 2147483647.0))
vals0 = 0x7FFFFFFF;
else
vals0 = (int)(roundf(valf));
} else {
if (isnan(valf) || isinf(valf) || (valf < -2147483647.0))
vals0 = 0x80000000;
else
vals0 = (int)(roundf(valf));
}
store_operand(inst[1].desttype, inst[1].value, vals0);
break;
case op_fadd:
valf1 = decode_float(inst[0].value);
valf2 = decode_float(inst[1].value);
value = encode_float(valf1 + valf2);
store_operand(inst[2].desttype, inst[2].value, value);
break;
case op_fsub:
valf1 = decode_float(inst[0].value);
valf2 = decode_float(inst[1].value);
value = encode_float(valf1 - valf2);
store_operand(inst[2].desttype, inst[2].value, value);
break;
case op_fmul:
valf1 = decode_float(inst[0].value);
valf2 = decode_float(inst[1].value);
value = encode_float(valf1 * valf2);
store_operand(inst[2].desttype, inst[2].value, value);
break;
case op_fdiv:
valf1 = decode_float(inst[0].value);
valf2 = decode_float(inst[1].value);
value = encode_float(valf1 / valf2);
store_operand(inst[2].desttype, inst[2].value, value);
break;
case op_fmod:
valf1 = decode_float(inst[0].value);
valf2 = decode_float(inst[1].value);
valf = fmodf(valf1, valf2);
val0 = encode_float(valf);
val1 = encode_float((valf1 - valf) / valf2);
if (val1 == 0x0 || val1 == 0x80000000) {
/* When the quotient is zero, the sign has been lost in the
shuffle. We'll set that by hand, based on the original
arguments. */
val1 = (inst[0].value ^ inst[1].value) & 0x80000000;
}
store_operand(inst[2].desttype, inst[2].value, val0);
store_operand(inst[3].desttype, inst[3].value, val1);
break;
case op_floor:
valf = decode_float(inst[0].value);
value = encode_float(floorf(valf));
store_operand(inst[1].desttype, inst[1].value, value);
break;
case op_ceil:
valf = decode_float(inst[0].value);
value = encode_float(ceilf(valf));
if (value == 0x0 || value == 0x80000000) {
/* When the result is zero, the sign may have been lost in the
shuffle. (This is a bug in some C libraries.) We'll set the
sign by hand, based on the original argument. */
value = inst[0].value & 0x80000000;
}
store_operand(inst[1].desttype, inst[1].value, value);
break;
case op_sqrt:
valf = decode_float(inst[0].value);
value = encode_float(sqrtf(valf));
store_operand(inst[1].desttype, inst[1].value, value);
break;
case op_log:
valf = decode_float(inst[0].value);
value = encode_float(logf(valf));
store_operand(inst[1].desttype, inst[1].value, value);
break;
case op_exp:
valf = decode_float(inst[0].value);
value = encode_float(expf(valf));
store_operand(inst[1].desttype, inst[1].value, value);
break;
case op_pow:
valf1 = decode_float(inst[0].value);
valf2 = decode_float(inst[1].value);
value = encode_float(glulx_powf(valf1, valf2));
store_operand(inst[2].desttype, inst[2].value, value);
break;
case op_sin:
valf = decode_float(inst[0].value);
value = encode_float(sinf(valf));
store_operand(inst[1].desttype, inst[1].value, value);
break;
case op_cos:
valf = decode_float(inst[0].value);
value = encode_float(cosf(valf));
store_operand(inst[1].desttype, inst[1].value, value);
break;
case op_tan:
valf = decode_float(inst[0].value);
value = encode_float(tanf(valf));
store_operand(inst[1].desttype, inst[1].value, value);
break;
case op_asin:
valf = decode_float(inst[0].value);
value = encode_float(asinf(valf));
store_operand(inst[1].desttype, inst[1].value, value);
break;
case op_acos:
valf = decode_float(inst[0].value);
value = encode_float(acosf(valf));
store_operand(inst[1].desttype, inst[1].value, value);
break;
case op_atan:
valf = decode_float(inst[0].value);
value = encode_float(atanf(valf));
store_operand(inst[1].desttype, inst[1].value, value);
break;
case op_atan2:
valf1 = decode_float(inst[0].value);
valf2 = decode_float(inst[1].value);
value = encode_float(atan2f(valf1, valf2));
store_operand(inst[2].desttype, inst[2].value, value);
break;
case op_jisinf:
/* Infinity is well-defined, so we don't bother to convert to
float. */
val0 = inst[0].value;
if (val0 == 0x7F800000 || val0 == 0xFF800000) {
value = inst[1].value;
goto PerformJump;
}
break;
case op_jisnan:
/* NaN is well-defined, so we don't bother to convert to
float. */
val0 = inst[0].value;
if ((val0 & 0x7F800000) == 0x7F800000 && (val0 & 0x007FFFFF) != 0) {
value = inst[1].value;
goto PerformJump;
}
break;
case op_jfeq:
if ((inst[2].value & 0x7F800000) == 0x7F800000 && (inst[2].value & 0x007FFFFF) != 0) {
/* The delta is NaN, which can never match. */
val0 = 0;
} else if ((inst[0].value == 0x7F800000 || inst[0].value == 0xFF800000)
&& (inst[1].value == 0x7F800000 || inst[1].value == 0xFF800000)) {
/* Both are infinite. Opposite infinities are never equal,
even if the difference is infinite, so this is easy. */
val0 = (inst[0].value == inst[1].value);
} else {
valf1 = decode_float(inst[1].value) - decode_float(inst[0].value);
valf2 = fabs(decode_float(inst[2].value));
val0 = (valf1 <= valf2 && valf1 >= -valf2);
}
if (val0) {
value = inst[3].value;
goto PerformJump;
}
break;
case op_jfne:
if ((inst[2].value & 0x7F800000) == 0x7F800000 && (inst[2].value & 0x007FFFFF) != 0) {
/* The delta is NaN, which can never match. */
val0 = 0;
} else if ((inst[0].value == 0x7F800000 || inst[0].value == 0xFF800000)
&& (inst[1].value == 0x7F800000 || inst[1].value == 0xFF800000)) {
/* Both are infinite. Opposite infinities are never equal,
even if the difference is infinite, so this is easy. */
val0 = (inst[0].value == inst[1].value);
} else {
valf1 = decode_float(inst[1].value) - decode_float(inst[0].value);
valf2 = fabs(decode_float(inst[2].value));
val0 = (valf1 <= valf2 && valf1 >= -valf2);
}
if (!val0) {
value = inst[3].value;
goto PerformJump;
}
break;
case op_jflt:
valf1 = decode_float(inst[0].value);
valf2 = decode_float(inst[1].value);
if (valf1 < valf2) {
value = inst[2].value;
goto PerformJump;
}
break;
case op_jfgt:
valf1 = decode_float(inst[0].value);
valf2 = decode_float(inst[1].value);
if (valf1 > valf2) {
value = inst[2].value;
goto PerformJump;
}
break;
case op_jfle:
valf1 = decode_float(inst[0].value);
valf2 = decode_float(inst[1].value);
if (valf1 <= valf2) {
value = inst[2].value;
goto PerformJump;
}
break;
case op_jfge:
valf1 = decode_float(inst[0].value);
valf2 = decode_float(inst[1].value);
if (valf1 >= valf2) {
value = inst[2].value;
goto PerformJump;
}
break;
#endif /* FLOAT_SUPPORT */
#ifdef GLULX_EXTEND_OPCODES
GLULX_EXTEND_OPCODES
#endif /* GLULX_EXTEND_OPCODES */
default:
fatal_error_i("Executed unknown opcode.", opcode);
}
}
}
/* done executing */
#if VM_DEBUGGER
debugger_handle_quit();
#endif /* VM_DEBUGGER */
}
} // End of namespace Glulxe
} // End of namespace Glk
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