aboutsummaryrefslogtreecommitdiff
path: root/engines/glk/glulxe/funcs.cpp
blob: b85844a8c1f8964124a6b87f60339a596396b5bf (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#include "glk/glulxe/glulxe.h"

namespace Glk {
namespace Glulxe {

void Glulxe::enter_function(uint funcaddr, uint argc, uint *argv) {
  uint ix, jx;
  acceleration_func accelFunc;
  int locallen;
  int functype;
  uint modeaddr, opaddr, val;
  int loctype, locnum;
  uint addr = funcaddr;

  accelFunc = accel_get_func(addr);
  if (accelFunc) {
    profile_in(addr, stackptr, TRUE);
    val = (this->*accelFunc)(argc, argv);
    profile_out(stackptr);
    pop_callstub(val);
    return;
  }
    
  profile_in(addr, stackptr, FALSE);

  /* Check the Glulx type identifier byte. */
  functype = Mem1(addr);
  if (functype != 0xC0 && functype != 0xC1) {
    if (functype >= 0xC0 && functype <= 0xDF)
      fatal_error_i("Call to unknown type of function.", addr);
    else
      fatal_error_i("Call to non-function.", addr);
  }
  addr++;

  /* Bump the frameptr to the top. */
  frameptr = stackptr;

  /* Go through the function's locals-format list, copying it to the
     call frame. At the same time, we work out how much space the locals
     will actually take up. (Including padding.) */
  ix = 0;
  locallen = 0;
  while (1) {
    /* Grab two bytes from the locals-format list. These are 
       unsigned (0..255 range). */
    loctype = Mem1(addr);
    addr++;
    locnum = Mem1(addr);
    addr++;

    /* Copy them into the call frame. */
    StkW1(frameptr+8+2*ix, loctype);
    StkW1(frameptr+8+2*ix+1, locnum);
    ix++;

    /* If the type is zero, we're done, except possibly for two more
       zero bytes in the call frame (to ensure 4-byte alignment.) */
    if (loctype == 0) {
      /* Make sure ix is even. */
      if (ix & 1) {
        StkW1(frameptr+8+2*ix, 0);
        StkW1(frameptr+8+2*ix+1, 0);
        ix++;
      }
      break;
    }

    /* Pad to 4-byte or 2-byte alignment if these locals are 4 or 2
       bytes long. */
    if (loctype == 4) {
      while (locallen & 3)
        locallen++;
    }
    else if (loctype == 2) {
      while (locallen & 1)
        locallen++;
    }
    else if (loctype == 1) {
      /* no padding */
    }
    else {
      fatal_error("Illegal local type in locals-format list.");
    }

    /* Add the length of the locals themselves. */
    locallen += (loctype * locnum);
  }

  /* Pad the locals to 4-byte alignment. */
  while (locallen & 3)
    locallen++;

  /* We now know how long the locals-frame and locals segments are. */
  localsbase = frameptr+8+2*ix;
  valstackbase = localsbase+locallen;

  /* Test for stack overflow. */
  /* This really isn't good enough; if the format list overflowed the
     stack, we've already written outside the stack array. */
  if (valstackbase >= stacksize)
    fatal_error("Stack overflow in function call.");

  /* Fill in the beginning of the stack frame. */
  StkW4(frameptr+4, 8+2*ix);
  StkW4(frameptr, 8+2*ix+locallen);

  /* Set the stackptr and PC. */
  stackptr = valstackbase;
  pc = addr;

  /* Zero out all the locals. */
  for (jx=0; jx < (uint)locallen; jx++) 
    StkW1(localsbase+jx, 0);

  if (functype == 0xC0) {
    /* Push the function arguments on the stack. The locals have already
       been zeroed. */
    if (stackptr+4*(argc+1) >= stacksize)
      fatal_error("Stack overflow in function arguments."); 
    for (ix=0; ix<argc; ix++) {
      val = argv[(argc-1)-ix];
      StkW4(stackptr, val);
      stackptr += 4;
    }
    StkW4(stackptr, argc);
    stackptr += 4;
  }
  else {
    /* Copy in function arguments. This is a bit gross, since we have to
       follow the locals format. If there are fewer arguments than locals,
       that's fine -- we've already zeroed out this space. If there are
       more arguments than locals, the extras are silently dropped. */
    modeaddr = frameptr+8;
    opaddr = localsbase;
    ix = 0;
    while (ix < argc) {
      loctype = Stk1(modeaddr);
      modeaddr++;
      locnum = Stk1(modeaddr);
      modeaddr++;
      if (loctype == 0)
        break;
      if (loctype == 4) {
        while (opaddr & 3)
          opaddr++;
        while (ix < argc && locnum) {
          val = argv[ix];
          StkW4(opaddr, val);
          opaddr += 4;
          ix++;
          locnum--;
        }
      }
      else if (loctype == 2) {
        while (opaddr & 1)
          opaddr++;
        while (ix < argc && locnum) {
          val = argv[ix] & 0xFFFF;
          StkW2(opaddr, val);
          opaddr += 2;
          ix++;
          locnum--;
        }
      }
      else if (loctype == 1) {
        while (ix < argc && locnum) {
          val = argv[ix] & 0xFF;
          StkW1(opaddr, val);
          opaddr += 1;
          ix++;
          locnum--;
        }
      }
    }
  }

  /* If the debugger is compiled in, check for a breakpoint on this
     function. (Checking the function address, not the starting PC.) */
  debugger_check_func_breakpoint(funcaddr);
}

void Glulxe::leave_function() {
  profile_out(stackptr);
  stackptr = frameptr;
}

void Glulxe::push_callstub(uint desttype, uint destaddr) {
  if (stackptr+16 > stacksize)
    fatal_error("Stack overflow in callstub.");
  StkW4(stackptr+0, desttype);
  StkW4(stackptr+4, destaddr);
  StkW4(stackptr+8, pc);
  StkW4(stackptr+12, frameptr);
  stackptr += 16;
}

void Glulxe::pop_callstub(uint returnvalue) {
  uint desttype, destaddr;
  uint newpc, newframeptr;

  if (stackptr < 16)
    fatal_error("Stack underflow in callstub.");
  stackptr -= 16;

  newframeptr = Stk4(stackptr+12);
  newpc = Stk4(stackptr+8);
  destaddr = Stk4(stackptr+4);
  desttype = Stk4(stackptr+0);

  pc = newpc;
  frameptr = newframeptr;

  /* Recompute valstackbase and localsbase */
  valstackbase = frameptr + Stk4(frameptr);
  localsbase = frameptr + Stk4(frameptr+4);

  switch (desttype) {

  case 0x11:
    fatal_error("String-terminator call stub at end of function call.");
    break;

  case 0x10:
    /* This call stub was pushed during a string-decoding operation!
       We have to restart it. (Note that the return value is discarded.) */
    stream_string(pc, 0xE1, destaddr); 
    break;

  case 0x12:
    /* This call stub was pushed during a number-printing operation.
       Restart that. (Return value discarded.) */
    stream_num(pc, true, destaddr);
    break;

  case 0x13:
    /* This call stub was pushed during a C-string printing operation.
       We have to restart it. (Note that the return value is discarded.) */
    stream_string(pc, 0xE0, destaddr); 
    break;

  case 0x14:
    /* This call stub was pushed during a Unicode printing operation.
       We have to restart it. (Note that the return value is discarded.) */
    stream_string(pc, 0xE2, destaddr); 
    break;

  default:
    /* We're back in the original frame, so we can store the returnvalue. 
       (If we tried to do this before resetting frameptr, a result
       destination on the stack would go astray.) */
    store_operand(desttype, destaddr, returnvalue);
    break;
  }
}

uint Glulxe::pop_callstub_string(int *bitnum) {
  uint desttype, destaddr, newpc;

  if (stackptr < 16)
    fatal_error("Stack underflow in callstub.");
  stackptr -= 16;

  newpc = Stk4(stackptr+8);
  destaddr = Stk4(stackptr+4);
  desttype = Stk4(stackptr+0);

  pc = newpc;

  if (desttype == 0x11) {
    return 0;
  }
  if (desttype == 0x10) {
    *bitnum = destaddr;
    return pc;
  }

  fatal_error("Function-terminator call stub at end of string.");
  return 0;
}

} // End of namespace Glulxe
} // End of namespace Glk