1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef GLK_HUGO_TYPES
#define GLK_HUGO_TYPES
#include "common/scummsys.h"
namespace Glk {
namespace Hugo {
/**
* Library/engine globals
*/
enum EngineGlobals {
object = 0,
xobject = 1,
self = 2,
wordcount = 3,
player = 4,
actor = 5,
location = 6,
verbroutine = 7,
endflag = 8,
prompt = 9,
objectcount = 10,
system_status = 11
};
/**
* Library/engine properties
*/
enum EngineProperties {
before = 1,
after = 2,
noun = 3,
adjective = 4,
article = 5
};
/**
* "display" object properties
*/
enum ObjectProperties {
screenwidth = 1,
screenheight = 2,
linelength = 3,
windowlines = 4,
cursor_column = 5,
cursor_row = 6,
hasgraphics = 7,
title_caption = 8,
hasvideo = 9,
needs_repaint = 10,
pointer_x = 11,
pointer_y = 12
};
/**
* Fatal errors
*/
enum ERROR_TYPE {
MEMORY_E = 1, ///< out of memory
OPEN_E, ///< error opening file
READ_E, ///< error reading from file
WRITE_E, ///< error writing to file
EXPECT_VAL_E, ///< expecting value
UNKNOWN_OP_E, ///< unknown operation
ILLEGAL_OP_E, ///< illegal operation
OVERFLOW_E, ///< overflow
DIVIDE_E ///< divide by zero
};
/**
* A structure used for disambiguation in MatchObject()
*/
struct pobject_structure {
int obj; ///< the actual object number
char type; ///< referred to by noun or adjective
pobject_structure() : obj(0), type(0) {}
};
struct SAVED_WINDOW_DATA {
int left, top, right, bottom;
int width, height, charwidth, lineheight;
int currentpos, currentline;
int currentfont;
};
/**
* Structure used for navigating {...} blocks:
*/
struct CODE_BLOCK {
int type; ///< see #defines, below
long brk; ///< break address, or 0 to indicate NOP
long returnaddr; ///< used only for do-while loops
#if defined (DEBUGGER)
int dbnest; ///< for recovering from 'break'
#endif
CODE_BLOCK() : type(0), brk(0), returnaddr(0)
#if defined (DEBUGGER)
, dbnest(0)
#endif
{
}
};
#if defined (DEBUGGER)
enum DEBUGGER_ERROR {
D_MEMORY_ERROR
};
struct CALL {
long addr;
bool param;
CALL() : addr(0), param(false) {}
};
struct WINDOW {
int count;
bool changed;
WINDOW() : count(99), changed(false) {}
};
struct BREAKPOINT {
bool isbreak;
long addr;
const char *in;
int count;
BREAKPOINT() : isbreak(false), addr(0), in(nullptr), count(0) {
}
};
#endif
} // End of namespace Hugo
} // End of namespace Glk
#endif
|