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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef GLK_QUEST_RESERVED_WORDS
#define GLK_QUEST_RESERVED_WORDS
#include "glk/quest/string.h"
#include "common/hashmap.h"
#include "common/stream.h"
namespace Glk {
namespace Quest {
class reserved_words {
private:
StringBoolMap _data;
public:
/**
* Constructor
*/
reserved_words(const char *c, ...) {
va_list ap;
va_start(ap, c);
while (c != nullptr) {
_data[String(c)] = true;
c = va_arg(ap, const char *);
}
}
/**
* Returns true if the passed string is a reserved word
*/
bool operator[](const String &s) const {
return has(s);
}
/**
* Returns true if the passed string is a reserved word
*/
bool has(const String &s) const {
return _data.contains(s) && _data[s];
}
/**
* Dumps the list of reserved words to the passed output stream
*/
void dump(Common::WriteStream &o) const {
o.writeString("RW {");
for (StringBoolMap::iterator i = _data.begin(); i != _data.end(); ++i) {
if (i != _data.begin())
o.writeString(", ");
o.writeString((*i)._key);
}
o.writeString("}");
}
};
} // End of namespace Quest
} // End of namespace Glk
#endif
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