1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/* OS-layer functions and macros.
*
* This file does not introduce any curses (or other screen-API)
* dependencies; it can be used for both the interpreter as well as the
* compiler.
*/
/* Text IO Buffering
*/
#ifndef GLK_TADS_OS_BUFFER
#define GLK_TADS_OS_BUFFER
#include "common/scummsys.h"
namespace Glk {
namespace TADS {
extern void os_put_buffer(const char *buf, size_t len);
extern void os_get_buffer(char *buf, size_t len, size_t init);
extern char *os_fill_buffer(char *buf, size_t len);
} // End of namespace TADS
} // End of namespace Glk
#endif
|