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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/* TADS OS interface file type definitions
*
* Defines certain datatypes used in the TADS operating system interface
*/
#ifndef GLK_TADS_OS_DATATYPE
#define GLK_TADS_OS_DATATYPE
namespace Glk {
namespace TADS {
/**
* File types. These type codes are used when opening or creating a
* file, so that the OS routine can set appropriate file system metadata
* to describe or find the file type.
*
* The type os_filetype_t is defined for documentary purposes; it's
* always just an int.
*/
enum os_filetype_t {
OSFTGAME = 0, /* a game data file (.gam) */
OSFTSAVE = 1, /* a saved game (.sav) */
OSFTLOG = 2, /* a transcript (log) file */
OSFTSWAP = 3, /* swap file */
OSFTDATA = 4, /* user data file (used with the TADS fopen() call) */
OSFTCMD = 5, /* QA command/log file */
OSFTERRS = 6, /* error message file */
OSFTTEXT = 7, /* text file - used for source files */
OSFTBIN = 8, /* binary file of unknown type - resources, etc */
OSFTCMAP = 9, /* character mapping file */
OSFTPREF = 10, /* preferences file */
OSFTUNK = 11, /* unknown - as a filter, matches any file type */
OSFTT3IMG = 12, /* T3 image file (.t3 - formerly .t3x) */
OSFTT3OBJ = 13, /* T3 object file (.t3o) */
OSFTT3SYM = 14, /* T3 symbol export file (.t3s) */
OSFTT3SAV = 15 /* T3 saved state file (.t3v) */
};
} // End of namespace TADS
} // End of namespace Glk
#endif
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