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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "gnap/gnap.h"
#include "gnap/gamesys.h"
#include "gnap/resource.h"
#include "gnap/scenes/scene48.h"
namespace Gnap {
Scene48::Scene48(GnapEngine *vm) : CutScene(vm) {}
int Scene48::init() {
_s99_sequenceIdArr[0] = 390;
_s99_sequenceIdArr[1] = 391;
_s99_sequenceIdArr[2] = 392;
_s99_sequenceIdArr[3] = 393;
_s99_sequenceIdArr[4] = 394;
_s99_sequenceIdArr[5] = 395;
_s99_sequenceIdArr[6] = 396;
_s99_sequenceIdArr[7] = 397;
_s99_sequenceIdArr[8] = 398;
_s99_sequenceIdArr[9] = 399;
_s99_sequenceIdArr[10] = 400;
_s99_sequenceIdArr[11] = 401;
_s99_sequenceIdArr[12] = 402;
_s99_resourceIdArr[0] = 238;
_s99_resourceIdArr[1] = 42;
_s99_resourceIdArr[2] = 2;
_s99_resourceIdArr[3] = 37;
_s99_resourceIdArr[4] = 35;
_s99_resourceIdArr[5] = 38;
_s99_resourceIdArr[6] = 39;
_s99_resourceIdArr[7] = 40;
_s99_resourceIdArr[8] = 41;
_s99_resourceIdArr[9] = 36;
_s99_resourceIdArr[10] = 41;
_s99_resourceIdArr[11] = 388;
_s99_resourceIdArr[12] = 387;
_s99_sequenceCountArr[0] = 1;
_s99_sequenceCountArr[1] = 1;
_s99_sequenceCountArr[2] = 1;
_s99_sequenceCountArr[3] = 1;
_s99_sequenceCountArr[4] = 1;
_s99_sequenceCountArr[5] = 1;
_s99_sequenceCountArr[6] = 1;
_s99_sequenceCountArr[7] = 1;
_s99_sequenceCountArr[8] = 1;
_s99_sequenceCountArr[9] = 1;
_s99_sequenceCountArr[10] = 1;
_s99_sequenceCountArr[11] = 1;
_s99_sequenceCountArr[12] = 1;
_s99_canSkip[0] = false;
_s99_canSkip[1] = false;
_s99_canSkip[2] = false;
_s99_canSkip[3] = false;
_s99_canSkip[4] = false;
_s99_canSkip[5] = false;
_s99_canSkip[6] = false;
_s99_canSkip[7] = false;
_s99_canSkip[8] = false;
_s99_canSkip[9] = false;
_s99_canSkip[10] = false;
_s99_canSkip[11] = false;
_s99_canSkip[12] = false;
_s99_itemsCount = 13;
return -1;
}
} // End of namespace Gnap
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