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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef GOB_CMPFILE_H
#define GOB_CMPFILE_H
#include "common/system.h"
#include "common/array.h"
namespace Common {
class String;
class SeekableReadStream;
}
namespace Gob {
class GobEngine;
class Surface;
class RXYFile;
/** A CMP file, containing a sprite.
*
* Used in hardcoded "actiony" parts of gob games.
*/
class CMPFile {
public:
CMPFile(GobEngine *vm, const Common::String &baseName,
uint16 width, uint16 height, uint8 bpp = 1);
CMPFile(GobEngine *vm, const Common::String &cmpFile, const Common::String &rxyFile,
uint16 width, uint16 height, uint8 bpp = 1);
CMPFile(GobEngine *vm, Common::SeekableReadStream &cmp, Common::SeekableReadStream &rxy,
uint16 width, uint16 height, uint8 bpp = 1);
CMPFile(GobEngine *vm, Common::SeekableReadStream &cmp,
uint16 width, uint16 height, uint8 bpp = 1);
~CMPFile();
bool empty() const;
uint16 getSpriteCount() const;
bool getCoordinates(uint16 sprite, uint16 &left, uint16 &top, uint16 &right, uint16 &bottom) const;
uint16 getWidth (uint16 sprite) const;
uint16 getHeight(uint16 sprite) const;
void getMaxSize(uint16 &width, uint16 &height) const;
void draw(Surface &dest, uint16 sprite, uint16 x, uint16 y, int32 transp = -1) const;
void draw(Surface &dest, uint16 left, uint16 top, uint16 right, uint16 bottom,
uint16 x, uint16 y, int32 transp = -1) const;
uint16 addSprite(uint16 left, uint16 top, uint16 right, uint16 bottom);
void recolor(uint8 from, uint8 to);
private:
GobEngine *_vm;
uint16 _width;
uint16 _height;
uint16 _bpp;
uint16 _maxWidth;
uint16 _maxHeight;
Surface *_surface;
RXYFile *_coordinates;
void loadCMP(const Common::String &cmp);
void loadRXY(const Common::String &rxy);
void loadCMP(Common::SeekableReadStream &cmp);
void loadRXY(Common::SeekableReadStream &rxy);
void createRXY();
void createSurface();
};
} // End of namespace Gob
#endif // GOB_CMPFILE_H
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