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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/endian.h"
#include "gob/gob.h"
#include "gob/demos/batplayer.h"
#include "gob/global.h"
#include "gob/util.h"
#include "gob/draw.h"
#include "gob/inter.h"
#include "gob/videoplayer.h"
namespace Gob {
BATPlayer::BATPlayer(GobEngine *vm) : DemoPlayer(vm) {
}
BATPlayer::~BATPlayer() {
}
bool BATPlayer::playStream(Common::SeekableReadStream &bat) {
// Iterate over all lines
while (!bat.err() && !bat.eos()) {
Common::String line = bat.readLine();
// Interpret
if (lineStartsWith(line, "slide ")) {
playVideo(line.c_str() + 6);
clearScreen();
}
// Mind user input
_vm->_util->processInput();
if (_vm->shouldQuit())
return true;
}
if (bat.err())
return false;
return true;
}
} // End of namespace Gob
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