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/* ScummVM - Scumm Interpreter
* Copyright (C) 2004 Ivan Dubrov
* Copyright (C) 2004-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "gob/gob.h"
#include "gob/goblin.h"
#include "gob/mult.h"
namespace Gob {
Goblin_v3::Goblin_v3(GobEngine *vm) : Goblin_v2(vm) {
}
bool Goblin_v3::isMovement(int8 state) {
if ((state >= 0) && (state < 8))
return true;
if ((state >= 40) && (state < 44))
return true;
if ((state == 26) || (state == 27))
return true;
if ((state == 38) || (state == 39))
return true;
return false;
}
void Goblin_v3::advMovement(Mult::Mult_Object *obj, int8 state) {
switch (state) {
case 0:
obj->goblinX--;
break;
case 1:
obj->goblinX--;
obj->goblinY--;
break;
case 2:
case 26:
case 38:
obj->goblinY--;
break;
case 3:
obj->goblinX++;
obj->goblinY--;
break;
case 4:
obj->goblinX++;
break;
case 5:
obj->goblinX++;
obj->goblinY++;
break;
case 6:
case 27:
case 39:
obj->goblinY++;
break;
case 7:
obj->goblinX--;
obj->goblinY++;
break;
case 40:
obj->goblinX--;
obj->goblinY -= 2;
break;
case 41:
obj->goblinX--;
obj->goblinY += 2;
break;
case 42:
obj->goblinX++;
obj->goblinY -= 2;
break;
case 43:
obj->goblinX++;
obj->goblinY += 2;
break;
}
}
} // End of namespace Gob
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