aboutsummaryrefslogtreecommitdiff
path: root/engines/gob/pregob/onceupon/onceupon.cpp
blob: a5d05ce8c3c7876b10cf390ca565f59b0d099182 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#include "gob/gob.h"
#include "gob/global.h"
#include "gob/util.h"
#include "gob/dataio.h"
#include "gob/surface.h"
#include "gob/draw.h"
#include "gob/video.h"
#include "gob/anifile.h"
#include "gob/aniobject.h"

#include "gob/sound/sound.h"

#include "gob/pregob/onceupon/onceupon.h"

static const  int kPaletteSize  = 16;
static const uint kPaletteCount = 20;

static const byte kCopyProtectionPalette[3 * kPaletteSize] = {
	0x00, 0x00, 0x00, 0x19, 0x00, 0x19, 0x00, 0x3F, 0x00, 0x00, 0x2A, 0x2A,
	0x2A, 0x00, 0x00, 0x2A, 0x00, 0x2A, 0x2A, 0x15, 0x00, 0x00, 0x19, 0x12,
	0x00, 0x00, 0x00, 0x15, 0x15, 0x3F, 0x15, 0x3F, 0x15, 0x00, 0x20, 0x3F,
	0x3F, 0x00, 0x00, 0x3F, 0x00, 0x20, 0x3F, 0x3F, 0x00, 0x3F, 0x3F, 0x3F
};

static const byte kGamePalettes[kPaletteCount][3 * kPaletteSize] = {
	{
		0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x18, 0x00, 0x00, 0x3C,
		0x1C, 0x28, 0x00, 0x10, 0x18, 0x00, 0x1C, 0x1C, 0x20, 0x14, 0x14, 0x14,
		0x14, 0x20, 0x04, 0x00, 0x00, 0x24, 0x3C, 0x3C, 0x3C, 0x00, 0x00, 0x00,
		0x3C, 0x2C, 0x00, 0x3C, 0x18, 0x00, 0x3C, 0x04, 0x00, 0x1C, 0x00, 0x00
	},
	{
		0x00, 0x00, 0x00, 0x00, 0x00, 0x24, 0x3C, 0x3C, 0x3C, 0x14, 0x20, 0x04,
		0x3C, 0x2C, 0x00, 0x02, 0x00, 0x18, 0x3C, 0x04, 0x00, 0x1C, 0x00, 0x00,
		0x14, 0x20, 0x04, 0x00, 0x00, 0x24, 0x3C, 0x3C, 0x3C, 0x00, 0x00, 0x00,
		0x3C, 0x2C, 0x00, 0x3C, 0x18, 0x00, 0x3C, 0x04, 0x00, 0x1C, 0x00, 0x00
	},
	{
		0x00, 0x00, 0x00, 0x38, 0x20, 0x3C, 0x2C, 0x10, 0x30, 0x20, 0x08, 0x28,
		0x14, 0x00, 0x1C, 0x20, 0x20, 0x38, 0x18, 0x18, 0x2C, 0x10, 0x10, 0x24,
		0x14, 0x20, 0x04, 0x00, 0x00, 0x24, 0x3C, 0x3C, 0x3C, 0x00, 0x00, 0x00,
		0x3C, 0x2C, 0x00, 0x3C, 0x18, 0x00, 0x3C, 0x04, 0x00, 0x1C, 0x00, 0x00
	},
	{
		0x00, 0x00, 0x00, 0x3C, 0x20, 0x20, 0x24, 0x14, 0x14, 0x1C, 0x10, 0x10,
		0x14, 0x0C, 0x0C, 0x1C, 0x1C, 0x1C, 0x18, 0x18, 0x18, 0x10, 0x10, 0x10,
		0x14, 0x20, 0x04, 0x00, 0x00, 0x24, 0x3C, 0x3C, 0x3C, 0x00, 0x00, 0x00,
		0x3C, 0x2C, 0x00, 0x3C, 0x18, 0x00, 0x3C, 0x04, 0x00, 0x1C, 0x00, 0x00
	},
	{
		0x00, 0x00, 0x00, 0x10, 0x28, 0x1C, 0x10, 0x1C, 0x10, 0x10, 0x14, 0x0C,
		0x1C, 0x1C, 0x3C, 0x24, 0x24, 0x3C, 0x18, 0x18, 0x24, 0x10, 0x10, 0x18,
		0x14, 0x20, 0x04, 0x00, 0x00, 0x24, 0x3C, 0x3C, 0x3C, 0x00, 0x00, 0x00,
		0x3C, 0x2C, 0x00, 0x3C, 0x18, 0x00, 0x3C, 0x04, 0x00, 0x1C, 0x00, 0x00
	},
	{
		0x00, 0x00, 0x00, 0x3F, 0x26, 0x3F, 0x36, 0x1C, 0x36, 0x2C, 0x12, 0x2A,
		0x27, 0x0C, 0x24, 0x22, 0x07, 0x1E, 0x1D, 0x03, 0x18, 0x16, 0x00, 0x10,
		0x14, 0x20, 0x04, 0x00, 0x00, 0x24, 0x3C, 0x3C, 0x3A, 0x00, 0x00, 0x00,
		0x3C, 0x2C, 0x00, 0x3C, 0x18, 0x00, 0x3C, 0x04, 0x00, 0x1C, 0x00, 0x00
	},
	{
		0x00, 0x00, 0x00, 0x3F, 0x39, 0x26, 0x38, 0x34, 0x1C, 0x30, 0x2F, 0x13,
		0x27, 0x29, 0x0C, 0x1D, 0x22, 0x07, 0x14, 0x1B, 0x03, 0x0C, 0x14, 0x00,
		0x14, 0x20, 0x04, 0x00, 0x00, 0x24, 0x3C, 0x3C, 0x3A, 0x00, 0x00, 0x00,
		0x3C, 0x2C, 0x00, 0x3C, 0x18, 0x00, 0x3C, 0x04, 0x00, 0x1C, 0x00, 0x00
	},
	{
		0x00, 0x00, 0x00, 0x24, 0x3C, 0x3C, 0x1C, 0x34, 0x38, 0x14, 0x2C, 0x30,
		0x0C, 0x20, 0x2C, 0x08, 0x18, 0x28, 0x04, 0x10, 0x20, 0x00, 0x08, 0x1C,
		0x14, 0x20, 0x04, 0x00, 0x00, 0x24, 0x3C, 0x3C, 0x38, 0x00, 0x00, 0x00,
		0x3C, 0x2C, 0x00, 0x3C, 0x18, 0x00, 0x3C, 0x04, 0x00, 0x1C, 0x00, 0x00
	},
	{
		0x00, 0x00, 0x00, 0x3C, 0x2C, 0x24, 0x38, 0x24, 0x1C, 0x30, 0x1C, 0x14,
		0x28, 0x18, 0x0C, 0x20, 0x10, 0x04, 0x1C, 0x0C, 0x00, 0x14, 0x08, 0x00,
		0x14, 0x20, 0x04, 0x00, 0x00, 0x24, 0x3C, 0x3C, 0x38, 0x00, 0x00, 0x00,
		0x3C, 0x2C, 0x00, 0x3C, 0x18, 0x00, 0x3C, 0x04, 0x00, 0x1C, 0x00, 0x00
	},
	{
		0x00, 0x00, 0x00, 0x3C, 0x34, 0x24, 0x38, 0x2C, 0x1C, 0x30, 0x24, 0x14,
		0x2C, 0x1C, 0x10, 0x30, 0x30, 0x3C, 0x1C, 0x1C, 0x38, 0x0C, 0x0C, 0x38,
		0x14, 0x20, 0x04, 0x00, 0x00, 0x24, 0x3C, 0x3C, 0x3C, 0x00, 0x00, 0x00,
		0x3C, 0x2C, 0x00, 0x3C, 0x18, 0x00, 0x3C, 0x04, 0x00, 0x1C, 0x00, 0x00
	},
	{
		0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x02, 0x03, 0x14, 0x07, 0x07, 0x1D,
		0x0E, 0x0E, 0x25, 0x17, 0x17, 0x2E, 0x21, 0x22, 0x36, 0x2F, 0x2F, 0x3F,
		0x3F, 0x3F, 0x3F, 0x3F, 0x3B, 0x0D, 0x3A, 0x31, 0x0A, 0x35, 0x28, 0x07,
		0x30, 0x21, 0x04, 0x2B, 0x19, 0x02, 0x26, 0x12, 0x01, 0x16, 0x0B, 0x00
	},
	{
		0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x21, 0x01, 0x00, 0x2A, 0x02, 0x00,
		0x33, 0x03, 0x00, 0x3D, 0x06, 0x00, 0x2A, 0x19, 0x05, 0x15, 0x14, 0x14,
		0x22, 0x1F, 0x1E, 0x2F, 0x2C, 0x28, 0x3F, 0x3C, 0x29, 0x3F, 0x38, 0x0B,
		0x3B, 0x30, 0x0A, 0x37, 0x29, 0x08, 0x33, 0x23, 0x07, 0x2F, 0x1D, 0x06
	},
	{
		0x00, 0x00, 0x00, 0x00, 0x1C, 0x38, 0x34, 0x30, 0x28, 0x2C, 0x24, 0x1C,
		0x24, 0x18, 0x10, 0x1C, 0x10, 0x08, 0x14, 0x04, 0x04, 0x10, 0x00, 0x00,
		0x14, 0x20, 0x04, 0x00, 0x00, 0x24, 0x3C, 0x3C, 0x38, 0x00, 0x00, 0x00,
		0x3C, 0x2C, 0x00, 0x3C, 0x18, 0x00, 0x3C, 0x04, 0x00, 0x1C, 0x00, 0x00
	},
	{
		0x00, 0x00, 0x00, 0x00, 0x1C, 0x38, 0x34, 0x30, 0x28, 0x2C, 0x24, 0x1C,
		0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F,
		0x14, 0x20, 0x04, 0x00, 0x00, 0x24, 0x3C, 0x3C, 0x38, 0x00, 0x00, 0x00,
		0x3C, 0x2C, 0x00, 0x3C, 0x18, 0x00, 0x3C, 0x04, 0x00, 0x1C, 0x00, 0x00
	},
	{
		0x00, 0x00, 0x00, 0x1A, 0x30, 0x37, 0x14, 0x28, 0x31, 0x10, 0x20, 0x2C,
		0x0C, 0x19, 0x27, 0x08, 0x12, 0x21, 0x05, 0x0C, 0x1C, 0x03, 0x07, 0x16,
		0x01, 0x03, 0x11, 0x00, 0x00, 0x0C, 0x3C, 0x3C, 0x3C, 0x00, 0x00, 0x00,
		0x3C, 0x2C, 0x00, 0x3C, 0x18, 0x00, 0x3C, 0x04, 0x00, 0x1C, 0x00, 0x00
	},
	{
		0x00, 0x00, 0x00, 0x34, 0x30, 0x34, 0x30, 0x24, 0x30, 0x28, 0x1C, 0x28,
		0x24, 0x14, 0x24, 0x1C, 0x0C, 0x1C, 0x18, 0x08, 0x18, 0x14, 0x04, 0x14,
		0x0C, 0x04, 0x0C, 0x08, 0x00, 0x08, 0x3C, 0x3C, 0x3C, 0x00, 0x00, 0x00,
		0x3C, 0x2C, 0x00, 0x3C, 0x18, 0x00, 0x3C, 0x04, 0x00, 0x1C, 0x00, 0x00
	},
	{
		0x00, 0x00, 0x00, 0x2C, 0x24, 0x0C, 0x34, 0x34, 0x28, 0x2C, 0x2C, 0x1C,
		0x24, 0x24, 0x10, 0x1C, 0x18, 0x08, 0x14, 0x14, 0x08, 0x10, 0x10, 0x04,
		0x0C, 0x0C, 0x04, 0x00, 0x00, 0x24, 0x3C, 0x3C, 0x38, 0x00, 0x00, 0x00,
		0x3C, 0x2C, 0x00, 0x3C, 0x18, 0x00, 0x3C, 0x04, 0x00, 0x1C, 0x00, 0x00
	},
	{
		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x28, 0x31, 0x10, 0x20, 0x2C,
		0x0C, 0x19, 0x27, 0x08, 0x12, 0x21, 0x05, 0x0C, 0x1C, 0x03, 0x07, 0x16,
		0x01, 0x03, 0x11, 0x00, 0x3C, 0x00, 0x3C, 0x3C, 0x3C, 0x00, 0x00, 0x00,
		0x3C, 0x2C, 0x00, 0x3C, 0x18, 0x00, 0x3C, 0x04, 0x00, 0x1C, 0x00, 0x00
	},
	{
		0x00, 0x00, 0x00, 0x10, 0x28, 0x1C, 0x10, 0x1C, 0x10, 0x10, 0x14, 0x0C,
		0x1C, 0x1C, 0x3C, 0x24, 0x24, 0x3C, 0x18, 0x18, 0x24, 0x10, 0x10, 0x18,
		0x14, 0x20, 0x04, 0x00, 0x00, 0x24, 0x3C, 0x3C, 0x3C, 0x00, 0x00, 0x00,
		0x3C, 0x2C, 0x00, 0x3C, 0x18, 0x00, 0x3C, 0x04, 0x00, 0x1C, 0x00, 0x00
	},
	{
		0x00, 0x00, 0x00, 0x10, 0x28, 0x1C, 0x10, 0x1C, 0x10, 0x10, 0x14, 0x0C,
		0x1C, 0x1C, 0x3C, 0x24, 0x24, 0x3C, 0x18, 0x18, 0x24, 0x10, 0x10, 0x18,
		0x14, 0x20, 0x04, 0x00, 0x00, 0x24, 0x3C, 0x3C, 0x3C, 0x00, 0x00, 0x00,
		0x3C, 0x2C, 0x00, 0x3C, 0x18, 0x00, 0x3C, 0x04, 0x00, 0x1C, 0x00, 0x00
	}
};

static const uint kLanguageCount = 5;

static const uint kCopyProtectionHelpStringCount = 3;

static const char *kCopyProtectionHelpStrings[kLanguageCount][kCopyProtectionHelpStringCount] = {
	{ // French
		"Consulte le livret des animaux, rep\212re la",
		"page correspondant \205 la couleur de l\'\202cran",
		"et clique le symbole associ\202 \205 l\'animal affich\202.",
	},
	{ // German
		"Suche im Tieralbum die Seite, die der Farbe auf",
		"dem Bildschirm entspricht und klicke auf das",
		"Tiersymbol.",
	},
	{ // English
		"Consult the book of animals, find the page",
		"corresponding to the colour of screen and click",
		"the symbol associated with the animal displayed.",
	},
	{ // Spanish
		"Consulta el libro de los animales, localiza la ",
		"p\240gina que corresponde al color de la pantalla.",
		"Cliquea el s\241mbolo asociado al animal que aparece.",
	},
	{ // Italian
		"Guarda il libretto degli animali, trova la",
		"pagina che corrisponde al colore dello schermo,",
		"clicca il simbolo associato all\'animale presentato",
	}
};

static const char *kCopyProtectionWrongStrings[kLanguageCount] = {
	"Tu t\'es tromp\202, dommage...", // French
	"Schade, du hast dich geirrt."  , // German
	"You are wrong, what a pity!"   , // English
	"Te equivocas, l\240stima..."   , // Spanish
	"Sei Sbagliato, peccato..."       // Italian
};

static const uint kCopyProtectionShapeCount = 5;

static const int16 kCopyProtectionShapeCoords[kCopyProtectionShapeCount][6] = {
	{  0,  51,  26,  75,  60, 154},
	{ 28,  51,  58,  81,  96, 151},
	{ 60,  51,  94,  79, 136, 152},
	{ 96,  51, 136,  71, 180, 155},
	{140,  51, 170,  77, 228, 153}
};

enum ClownAnimation {
	kClownAnimationClownCheer = 0,
	kClownAnimationClownStand = 1,
	kClownAnimationClownCry   = 6
};

namespace Gob {

namespace OnceUpon {

OnceUpon::OnceUpon(GobEngine *vm) : PreGob(vm), _jeudak(0), _lettre(0), _plettre(0), _glettre(0),
	_openedArchives(false) {

}

OnceUpon::~OnceUpon() {
	deinit();
}

void OnceUpon::init() {
	deinit();

	bool hasSTK1 = _vm->_dataIO->openArchive("stk1.stk", true);
	bool hasSTK2 = _vm->_dataIO->openArchive("stk2.stk", true);
	bool hasSTK3 = _vm->_dataIO->openArchive("stk3.stk", true);

	if (!hasSTK1 || !hasSTK2 || !hasSTK3)
		error("OnceUpon::OnceUpon(): Failed to open archives");

	_openedArchives = true;

	_jeudak  = _vm->_draw->loadFont("jeudak.let");
	_lettre  = _vm->_draw->loadFont("lettre.let");
	_plettre = _vm->_draw->loadFont("plettre.let");
	_glettre = _vm->_draw->loadFont("glettre.let");

	if (!_jeudak || !_lettre || !_plettre || !_glettre)
		error("OnceUpon::OnceUpon(): Failed to fonts (%d, %d, %d, %d)",
		      _jeudak != 0, _lettre != 0, _plettre != 0, _glettre != 0);

	if (_vm->_global->_language == kLanguageAmerican)
		_vm->_global->_language = kLanguageBritish;

	if ((_vm->_global->_language >= kLanguageCount))
		error("We do not support the language \"%s\".\n"
		      "If you are certain that your game copy includes this language,\n"
		      "please contact the ScummVM team with details about this version.\n"
		      "Thanks", _vm->getLangDesc(_vm->_global->_language));

	initScreen();
}

void OnceUpon::deinit() {
	delete _jeudak;
	delete _lettre;
	delete _plettre;
	delete _glettre;

	_jeudak  = 0;
	_lettre  = 0;
	_plettre = 0;
	_glettre = 0;

	if (_openedArchives) {
		_vm->_dataIO->closeArchive(true);
		_vm->_dataIO->closeArchive(true);
		_vm->_dataIO->closeArchive(true);
	}

	_openedArchives = false;
}

void OnceUpon::setCopyProtectionPalette() {
	setPalette(kCopyProtectionPalette, kPaletteSize);
}

void OnceUpon::setGamePalette(uint palette) {
	if (palette >= kPaletteCount)
		return;

	setPalette(kGamePalettes[palette], kPaletteSize);
}

enum CopyProtectionState {
	kCPStateSetup,     // Set up the screen
	kCPStateWaitUser,  // Waiting for the user to pick a shape
	kCPStateWaitClown, // Waiting for the clown animation to finish
	kCPStateFinish     // Finishing
};

bool OnceUpon::doCopyProtection(const uint8 colors[7], const uint8 shapes[7 * 20], const uint8 obfuscate[4]) {
	fadeOut();
	setCopyProtectionPalette();

	Surface sprites[2] = {Surface(320, 200, 1), Surface(320, 200, 1)};

	_vm->_video->drawPackedSprite("grille1.cmp", sprites[0]);
	_vm->_video->drawPackedSprite("grille2.cmp", sprites[1]);

	ANIFile   ani  (_vm, "grille.ani", 320);
	ANIObject clown(ani);

	setCursor(sprites[1], 5, 110, 20, 134, 3, 0);

	CopyProtectionState state = kCPStateSetup;

	uint8 triesLeft   =  2;
	int8  animalShape = -1;
	bool  hasCorrect  = false;

	while (!_vm->shouldQuit() && (state != kCPStateFinish)) {
		clearAnim(clown);

		// Set up the screen
		if (state == kCPStateSetup) {
			animalShape = cpSetup(colors, shapes, obfuscate, sprites);

			setAnimState(clown, kClownAnimationClownStand, false, false);
			state = kCPStateWaitUser;
		}

		drawAnim(clown);

		// If we're waiting for the clown and he finished, evaluate if we're finished
		if (!clown.isVisible() && (state == kCPStateWaitClown))
			state = (hasCorrect || (--triesLeft == 0)) ? kCPStateFinish : kCPStateSetup;

		showCursor();
		fadeIn();

		endFrame(true);

		int16 mouseX, mouseY;
		MouseButtons mouseButtons;

		checkInput(mouseX, mouseY, mouseButtons);

		if (state == kCPStateWaitUser) {
			// Look if we clicked a shaped and got it right

			int8 guessedShape = -1;
			if (mouseButtons == kMouseButtonsLeft)
				guessedShape = cpFindShape(mouseX, mouseY);

			if (guessedShape >= 0) {
				hasCorrect  = guessedShape == animalShape;
				animalShape = -1;

				setAnimState(clown, hasCorrect ? kClownAnimationClownCheer : kClownAnimationClownCry, true, false);
				state = kCPStateWaitClown;
			}
		}
	}

	fadeOut();
	hideCursor();
	clearScreen();

	// Display the "You are wrong" screen
	if (!hasCorrect)
		cpWrong();

	return hasCorrect;
}

int8 OnceUpon::cpSetup(const uint8 colors[7], const uint8 shapes[7 * 20], const uint8 obfuscate[4],
                       const Surface sprites[2]) {

	fadeOut();
	hideCursor();

	// Get a random animal and animal color
	int8 animalColor = _vm->_util->getRandom(7);
	while ((colors[animalColor] == 1) || (colors[animalColor] == 7) || (colors[animalColor] == 11))
		animalColor = _vm->_util->getRandom(7);

	int8 animal = _vm->_util->getRandom(20);

	int8 animalShape = shapes[animalColor * 20 + animal];
	if (animal < 4)
		animal = obfuscate[animal];

	// Get the position of the animal sprite
	int16 animalLeft = (animal % 4) * 80;
	int16 animalTop  = (animal / 4) * 50;

	uint8 sprite = 0;
	if (animalTop >= 200) {
		animalTop -= 200;
		sprite = 1;
	}

	int16 animalRight  = animalLeft + 80 - 1;
	int16 animalBottom = animalTop  + 50 - 1;

	// Fill with the animal color
	_vm->_draw->_backSurface->fill(colors[animalColor]);

	// Print the help line strings
	for (uint i = 0; i < kCopyProtectionHelpStringCount; i++) {
		const char * const helpString = kCopyProtectionHelpStrings[_vm->_global->_language][i];

		const int x = 160 - (strlen(helpString) * _plettre->getCharWidth()) / 2;
		const int y = i * 10 + 5;

		_plettre->drawString(helpString, x, y, 8, 0, true, *_vm->_draw->_backSurface);
	}

	// White rectangle with black border
	_vm->_draw->_backSurface->fillRect( 93, 43, 226, 134, 15);
	_vm->_draw->_backSurface->drawRect( 92, 42, 227, 135,  0);

	// Draw the animal in the animal color
	_vm->_draw->_backSurface->fillRect(120, 63, 199, 112, colors[animalColor]);
	_vm->_draw->_backSurface->blit(sprites[sprite], animalLeft, animalTop, animalRight, animalBottom, 120, 63, 0);

	// Draw the shapes
	for (uint i = 0; i < kCopyProtectionShapeCount; i++) {
		const int16 * const coords = kCopyProtectionShapeCoords[i];

		_vm->_draw->_backSurface->blit(sprites[1], coords[0], coords[1], coords[2], coords[3], coords[4], coords[5], 0);
	}

	_vm->_draw->forceBlit();

	return animalShape;
}

int8 OnceUpon::cpFindShape(int16 x, int16 y) const {
	// Look through all shapes and check if the coordinates are inside one of them
	for (uint i = 0; i < kCopyProtectionShapeCount; i++) {
		const int16 * const coords = kCopyProtectionShapeCoords[i];

		const int16 left   = coords[4];
		const int16 top    = coords[5];
		const int16 right  = coords[4] + (coords[2] - coords[0] + 1) - 1;
		const int16 bottom = coords[5] + (coords[3] - coords[1] + 1) - 1;

		if ((x >= left) && (x <= right) && (y >= top) && (y <= bottom))
			return i;
	}

	return -1;
}

void OnceUpon::cpWrong() {
	// Display the "You are wrong" string, centered

	const char * const wrongString = kCopyProtectionWrongStrings[_vm->_global->_language];
	const int          wrongX      = 160 - (strlen(wrongString) * _plettre->getCharWidth()) / 2;

	_vm->_draw->_backSurface->clear();
	_plettre->drawString(wrongString, wrongX, 100, 15, 0, true, *_vm->_draw->_backSurface);

	_vm->_draw->forceBlit();

	fadeIn();

	waitInput();

	fadeOut();
	clearScreen();
}

void OnceUpon::setAnimState(ANIObject &ani, uint16 state, bool once, bool pause) const {
	ani.setAnimation(state);
	ani.setMode(once ? ANIObject::kModeOnce : ANIObject::kModeContinuous);
	ani.setPause(pause);
	ani.setVisible(true);
	ani.setPosition();
}

void OnceUpon::showTitle() {
	// Show the Once Upon A Time title animation
	// NOTE: This is currently only a mock-up. The real animation is in "ville.seq".

	fadeOut();
	setGamePalette(10);

	warning("OnceUpon::showTitle(): Actually play the SEQ");

	clearScreen();

	_vm->_video->drawPackedSprite("ville.cmp", *_vm->_draw->_backSurface);
	_vm->_draw->forceBlit();

	ANIFile   ani  (_vm, "pres.ani", 320);
	ANIObject title(ani);

	setAnimState(title, 8, false, false);

	playTitleMusic();

	while (!_vm->shouldQuit()) {
		redrawAnim(title);

		fadeIn();

		endFrame(true);

		if (hasInput())
			break;
	}

	fadeOut();
	stopTitleMusic();
}

void OnceUpon::playTitleMusic() {
	if      (_vm->getPlatform() == Common::kPlatformPC)
		playTitleMusicDOS();
	else if (_vm->getPlatform() == Common::kPlatformAmiga)
		playTitleMusicAmiga();
	else if (_vm->getPlatform() == Common::kPlatformAtariST)
		playTitleMusicAtariST();
}

void OnceUpon::playTitleMusicDOS() {
	// Play an AdLib track

	_vm->_sound->adlibLoadTBR("babayaga.tbr");
	_vm->_sound->adlibLoadMDY("babayaga.mdy");
	_vm->_sound->adlibSetRepeating(-1);
	_vm->_sound->adlibPlay();
}

void OnceUpon::playTitleMusicAmiga() {
	// Play a Protracker track

	_vm->_sound->protrackerPlay("mod.babayaga");
}

void OnceUpon::playTitleMusicAtariST() {
	// Play a Soundblaster composition

	static const int16        titleMusic[21] = { 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 2, 0, 1, 0, 0, 0, 0, 0, -1};
	static const char * const titleFiles[ 3] = {"baba1.snd", "baba2.snd", "baba3.snd"};

	for (uint i = 0; i < ARRAYSIZE(titleFiles); i++)
		_vm->_sound->sampleLoad(_vm->_sound->sampleGetBySlot(i), SOUND_SND, titleFiles[i]);

	_vm->_sound->blasterPlayComposition(titleMusic, 0);
	_vm->_sound->blasterRepeatComposition(-1);
}

void OnceUpon::stopTitleMusic() {
	_vm->_sound->adlibSetRepeating(0);
	_vm->_sound->blasterRepeatComposition(0);

	_vm->_sound->adlibStop();
	_vm->_sound->blasterStopComposition();
	_vm->_sound->protrackerStop();

	for (int i = 0; i < Sound::kSoundsCount; i++)
		_vm->_sound->sampleFree(_vm->_sound->sampleGetBySlot(i));
}

} // End of namespace OnceUpon

} // End of namespace Gob