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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef GOB_PREGOB_ONCEUPON_PARENTS_H
#define GOB_PREGOB_ONCEUPON_PARENTS_H
#include "gob/sound/sounddesc.h"
#include "gob/pregob/seqfile.h"
namespace Gob {
class Font;
class GCTFile;
namespace OnceUpon {
/** The home / parents animation sequence. */
class Parents : public SEQFile {
public:
Parents(GobEngine *vm, const Common::String &seq, const Common::String &gct,
const Common::String &childName, uint8 house, const Font &font,
const byte *normalPalette, const byte *brightPalette, uint paletteSize);
~Parents();
void play();
protected:
void handleFrameEvent();
void handleInput(int16 key, int16 mouseX, int16 mouseY, MouseButtons mouseButtons);
private:
static const uint kLoopCount = 7;
static const uint16 kLoop[kLoopCount][3];
enum Sound {
kSoundCackle = 0,
kSoundThunder ,
kSoundCount
};
static const char *kSound[kSoundCount];
uint8 _house;
const Font *_font;
uint _paletteSize;
const byte *_normalPalette;
const byte *_brightPalette;
SoundDesc _sounds[kSoundCount];
GCTFile *_gct;
uint _loopID[kLoopCount];
uint _currentLoop;
void lightningEffect();
void playSound(Sound sound);
void setPalette(const byte *palette, uint size);
void drawGCT(uint item, uint loop = 0xFFFF);
};
} // End of namespace OnceUpon
} // End of namespace Gob
#endif // GOB_PREGOB_ONCEUPON_PARENTS_H
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