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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef GOB_SOUND_CDROM_H
#define GOB_SOUND_CDROM_H
#include "gob/dataio.h"
namespace Gob {
class CDROM {
public:
CDROM();
~CDROM();
void readLIC(DataStream &stream);
void freeLICBuffer();
void startTrack(const char *trackName);
void stopPlaying();
bool isPlaying() const;
int32 getTrackPos(const char *keyTrack = 0) const;
const char *getCurTrack() const;
void testCD(int trySubst, const char *label);
protected:
byte *_LICbuffer;
byte *_curTrackBuffer;
char _curTrack[16];
uint16 _numTracks;
uint32 _trackStop;
uint32 _startTime;
bool _cdPlaying;
void play(uint32 from, uint32 to);
void stop();
byte *getTrackBuffer(const char *trackName) const;
};
} // End of namespace Gob
#endif // GOB_SOUND_CDROM_H
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