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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef GOB_UTIL_H
#define GOB_UTIL_H
#include "common/keyboard.h"
#include "gob/video.h"
namespace Gob {
#define KEYBUFSIZE 16
class Util {
public:
struct ListNode;
struct ListNode {
void *pData;
struct ListNode *pNext;
struct ListNode *pPrev;
ListNode() : pData(0), pNext(0), pPrev(0) {}
};
struct List {
ListNode *pHead;
ListNode *pTail;
List() : pHead(0), pTail(0) {}
};
uint32 getTimeKey(void);
int16 getRandom(int16 max);
void beep(int16 freq);
void notifyPaused(uint32 duration);
void delay(uint16 msecs);
void longDelay(uint16 msecs);
void initInput(void);
void processInput(bool scroll = false);
void clearKeyBuf(void);
int16 getKey(void);
int16 checkKey(void);
bool checkKey(int16 &key);
void getMouseState(int16 *pX, int16 *pY, int16 *pButtons);
void setMousePos(int16 x, int16 y);
void waitMouseUp(void);
void waitMouseDown(void);
void waitMouseRelease(char drawMouse);
void forceMouseUp(bool onlyWhenSynced = false);
void clearPalette(void);
int16 getFrameRate();
void setFrameRate(int16 rate);
void notifyNewAnim();
void waitEndFrame();
void setScrollOffset(int16 x = -1, int16 y = -1);
Video::FontDesc *loadFont(const char *path);
static void insertStr(const char *str1, char *str2, int16 pos);
static void cutFromStr(char *str, int16 from, int16 cutlen);
static void prepareStr(char *str);
static void replaceChar(char *str, char c1, char c2);
static void listInsertFront(List *list, void *data);
static void listInsertBack(List *list, void *data);
static void listDropFront(List *list);
static void deleteList(List *list);
Util(GobEngine *vm);
protected:
int16 _mouseButtons;
Common::KeyState _keyBuffer[KEYBUFSIZE];
int16 _keyBufferHead;
int16 _keyBufferTail;
uint8 _fastMode;
int16 _frameRate;
int16 _frameWaitTime;
uint32 _startFrameTime;
int32 _frameWaitLag;
GobEngine *_vm;
bool keyBufferEmpty();
void addKeyToBuffer(const Common::KeyState &key);
bool getKeyFromBuffer(Common::KeyState &key);
int16 translateKey(const Common::KeyState &key);
void checkJoystick();
};
} // End of namespace Gob
#endif // GOB_UTIL_H
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