1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef GOB_VARIABLES_H
#define GOB_VARIABLES_H
namespace Gob {
class Variables {
public:
enum Type {
kVariableType8,
kVariableType16,
kVariableType32
};
Variables(uint32 size);
virtual ~Variables();
uint32 getSize() const;
void writeVar8(uint32 var, uint8 value);
void writeVar16(uint32 var, uint16 value);
void writeVar32(uint32 var, uint32 value);
void writeVarString(uint32 var, const char *value);
void writeOff8(uint32 offset, uint8 value);
void writeOff16(uint32 offset, uint16 value);
void writeOff32(uint32 offset, uint32 value);
void writeOffString(uint32 offset, const char *value);
uint8 readVar8(uint32 var) const;
uint16 readVar16(uint32 var) const;
uint32 readVar32(uint32 var) const;
void readVarString(uint32 var, char *value, uint32 length);
uint8 readOff8(uint32 offset) const;
uint16 readOff16(uint32 offset) const;
uint32 readOff32(uint32 offset) const;
void readOffString(uint32 offset, char *value, uint32 length);
const uint8 *getAddressVar8(uint32 var) const;
uint8 *getAddressVar8(uint32 var);
const uint16 *getAddressVar16(uint32 var) const;
uint16 *getAddressVar16(uint32 var);
const uint32 *getAddressVar32(uint32 var) const;
uint32 *getAddressVar32(uint32 var);
const char *getAddressVarString(uint32 var) const;
char *getAddressVarString(uint32 var);
const uint8 *getAddressOff8(uint32 offset) const;
uint8 *getAddressOff8(uint32 offset);
const uint16 *getAddressOff16(uint32 offset) const;
uint16 *getAddressOff16(uint32 offset);
const uint32 *getAddressOff32(uint32 offset) const;
uint32 *getAddressOff32(uint32 offset);
const char *getAddressOffString(uint32 offset) const;
char *getAddressOffString(uint32 offset);
bool copyTo(uint32 offset, byte *variables, uint32 n) const;
bool copyFrom(uint32 offset, const byte *variables, uint32 n);
protected:
virtual void write8(byte *buf, uint8 data) const = 0;
virtual void write16(byte *buf, uint16 data) const = 0;
virtual void write32(byte *buf, uint32 data) const = 0;
virtual uint8 read8(const byte *buf) const = 0;
virtual uint16 read16(const byte *buf) const = 0;
virtual uint32 read32(const byte *buf) const = 0;
private:
uint32 _size;
byte *_vars;
void clear();
};
class VariablesLE : public Variables {
public:
VariablesLE(uint32 size);
~VariablesLE();
protected:
void write8(byte *buf, uint8 data) const;
void write16(byte *buf, uint16 data) const;
void write32(byte *buf, uint32 data) const;
uint8 read8(const byte *buf) const;
uint16 read16(const byte *buf) const;
uint32 read32(const byte *buf) const;
};
class VariablesBE : public Variables {
public:
VariablesBE(uint32 size);
~VariablesBE();
protected:
void write8(byte *buf, uint8 data) const;
void write16(byte *buf, uint16 data) const;
void write32(byte *buf, uint32 data) const;
uint8 read8(const byte *buf) const;
uint16 read16(const byte *buf) const;
uint32 read32(const byte *buf) const;
};
class VariableReference {
public:
VariableReference();
VariableReference(Variables &vars, uint32 offset,
Variables::Type type = Variables::kVariableType32);
~VariableReference();
void set(Variables &vars, uint32 offset, Variables::Type type = Variables::kVariableType32);
VariableReference &operator=(uint32 value);
VariableReference &operator+=(uint32 value);
VariableReference &operator*=(uint32 value);
operator uint32();
private:
Variables *_vars;
uint32 _offset;
Variables::Type _type;
};
} // End of namespace Gob
#endif // GOB_VARIABLES_H
|