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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "hdb/hdb.h"
namespace HDB {
DrawMan::DrawMan() {
_tLookupArray = NULL;
_gfxCache = new Common::Array<GfxCache *>;
_globalSurface.create(kScreenWidth, kScreenHeight, g_hdb->_format);
_systemInit = false;
}
DrawMan::~DrawMan() {
delete _gfxCache;
_globalSurface.free();
}
bool DrawMan::init() {
// Read total number of tiles in game
_numTiles = g_hdb->_fileMan->getCount("t32_", TYPE_TILE32);
if (!_numTiles) {
return false;
}
// Setup Tile Lookup Array
_tLookupArray = new TileLookup[_numTiles];
Common::Array<const char *> tileData = *g_hdb->_fileMan->findFiles("t32_", TYPE_TILE32);
assert((uint)_numTiles == tileData.size());
int index = 0, skyIndex = 0;
for (; index < _numTiles; index++) {
_tLookupArray[index].filename = tileData[index];
_tLookupArray[index].tData = NULL;
_tLookupArray[index].skyIndex = 0;
_tLookupArray[index].animIndex = index;
// Check if the loaded Tile is a Sky Tile
if (((Common::String)tileData[index]).contains("sky") && (skyIndex < kMaxSkies)) {
_tLookupArray[index].skyIndex = skyIndex + 1;
_skyTiles[skyIndex] = index;
skyIndex++;
}
}
/*
TODO: Add Animating Tile Info
*/
// Init Sky Data
_currentSky = 0;
_tileSkyStars = getTileIndex("t32_sky_stars");
_tileSkyStarsLeft = getTileIndex("t32_sky_stars_left_slow");
_tileSkyClouds = getTileIndex("t32_sky_clouds"); // Not completely sure about this filename.
_skyClouds = NULL;
/*
TODO: Setup Gamma Table
*/
/*
TODO: Load Mouse Pointer and Display Cursor
*/
//Load all 4 levels of star colors
_starField[0] = getPicture("pic_star64");
_starField[1] = getPicture("pic_star128");
_starField[2] = getPicture("pic_star192");
_starField[3] = getPicture("pic_star256");
/*
TODO: Load the snowflake
*/
_systemInit = true;
return true;
}
void DrawMan::fillScreen(uint32 color) {
_globalSurface.fillRect(Common::Rect(kScreenWidth, kScreenHeight), color);
g_system->fillScreen(color);
}
void DrawMan::updateVideo() {
updateFade();
debug(9, "STUB: DrawMan::updateVideo incomplete");
}
void DrawMan::setFade(bool fadeIn, bool black, int steps) {
_fadeInfo.isFadeIn = fadeIn;
_fadeInfo.isBlack = black;
if (!steps) {
steps = 1;
}
_fadeInfo.speed = steps;
if (fadeIn) {
_fadeInfo.curStep = 0;
} else {
_fadeInfo.curStep = 255;
}
_fadeInfo.active = true;
}
void DrawMan::updateFade() {
_fadeInfo.active = false;
debug(9, "STUB: DrawMan::updateFade incomplete");
}
Tile *DrawMan::getTile(int index) {
if (index < 0 || index > _numTiles) {
if (index != 0xFFFF)
debug(6, "getTile(%d): wrong index > %d", index, _numTiles);
return NULL;
}
if (_tLookupArray[index].skyIndex) {
debug(6, "getTile(%d): sky tile (%d)", index, _tLookupArray[index].skyIndex);
// We don't draw Sky Tiles, so return NULL
return NULL;
}
if (_tLookupArray[index].tData == NULL) {
Common::SeekableReadStream *stream = g_hdb->_fileMan->findFirstData(_tLookupArray[index].filename, TYPE_TILE32);
Tile *tile = new Tile;
tile->load(stream);
_tLookupArray[index].tData = tile;
}
return _tLookupArray[index].tData;
}
int DrawMan::getTileIndex(const char *name) {
if (!name) {
return -1;
}
for (int i = 0; i < _numTiles; i++) {
if (Common::matchString(_tLookupArray[i].filename, name)) {
return i;
}
}
return -1;
}
Picture *DrawMan::getPicture(const char *name) {
Common::SeekableReadStream *stream = g_hdb->_fileMan->findFirstData(name, TYPE_PIC);
Picture *picture = new Picture;
picture->load(stream);
return picture;
}
// Returns: true->Tile, false->Pic
bool DrawMan::selectGfxType(const char *name) {
// Check for Pic types
if (Common::matchString(name, "clubup1"))
return false;
if (Common::matchString(name, "clubup2"))
return false;
if (Common::matchString(name, "clubup3"))
return false;
if (Common::matchString(name, "clubup4"))
return false;
if (Common::matchString(name, "clubdown1"))
return false;
if (Common::matchString(name, "clubdown2"))
return false;
if (Common::matchString(name, "clubdown3"))
return false;
if (Common::matchString(name, "clubdown4"))
return false;
if (Common::matchString(name, "clubleft1"))
return false;
if (Common::matchString(name, "clubleft2"))
return false;
if (Common::matchString(name, "clubleft3"))
return false;
if (Common::matchString(name, "clubleft4"))
return false;
if (Common::matchString(name, "clubright1"))
return false;
if (Common::matchString(name, "clubright2"))
return false;
if (Common::matchString(name, "clubright3"))
return false;
if (Common::matchString(name, "clubright4"))
return false;
if (Common::matchString(name, "slug_shot1"))
return false;
if (Common::matchString(name, "slug_shot2"))
return false;
if (Common::matchString(name, "slug_shot3"))
return false;
if (Common::matchString(name, "slug_shot4"))
return false;
return true;
}
Tile *DrawMan::getTileGfx(const char *name, uint32 size) {
// Try to find graphic
for (Common::Array<GfxCache *>::iterator it = _gfxCache->begin(); it != _gfxCache->end(); it++) {
if (Common::matchString((*it)->name, name)) {
if ((*it)->loaded == -1) { // Marked for Deletetion?
(*it)->loaded = 1; // Reactivate it
return (*it)->tileGfx;
}
}
}
GfxCache *gc = new GfxCache;
strcpy(gc->name, name);
Common::SeekableReadStream *stream = g_hdb->_fileMan->findFirstData(name, TYPE_TILE32);
Tile *gfxTile = new Tile;
gfxTile->load(stream);
gc->tileGfx = gfxTile;
gc->size = size;
gc->loaded = 1;
_gfxCache->push_back(gc);
return gc->tileGfx;
}
Picture *DrawMan::getPicGfx(const char *name, uint32 size) {
// Try to find graphic
for (Common::Array<GfxCache *>::iterator it = _gfxCache->begin(); it != _gfxCache->end(); it++) {
if (Common::matchString((*it)->name, name)) {
if ((*it)->loaded == -1) { // Marked for Deletetion?
(*it)->loaded = 1; // Reactivate it
return (*it)->picGfx;
}
}
}
GfxCache *gc = new GfxCache;
strcpy(gc->name, name);
Common::SeekableReadStream *stream = g_hdb->_fileMan->findFirstData(name, TYPE_TILE32);
Picture *gfxPic = new Picture;
gfxPic->load(stream);
gc->picGfx = gfxPic;
gc->size = size;
gc->loaded = 1;
_gfxCache->push_back(gc);
return gc->picGfx;
}
int DrawMan::isSky(int index) {
if (!index) {
return 0;
}
for (int i = 0; i < kMaxSkies; i++) {
if(_skyTiles[i] == index) {
return i + 1; // The skyTiles are indexed from 1. 0 => No Sky tile
}
}
return 0;
}
void DrawMan::setSky(int skyIndex) {
int tileIndex = _skyTiles[skyIndex - 1];
_currentSky = skyIndex;
// Clear memory used by last sky
if (tileIndex != _tileSkyClouds && _skyClouds) {
delete _skyClouds;
_skyClouds = NULL;
}
// Setup current sky
if (tileIndex == _tileSkyStars) {
setup3DStars();
return;
} else if (skyIndex == _tileSkyStarsLeft) {
setup3DStarsLeft();
return;
} else if (skyIndex == _tileSkyStars) {
_skyClouds = getPicture("cloudy_skies");
return;
}
}
void DrawMan::setup3DStars() {
for (int i = 0; i < kNum3DStars; i++) {
_stars3D[i].x = g_hdb->_rnd->getRandomNumber(kScreenWidth);
_stars3D[i].y = g_hdb->_rnd->getRandomNumber(kScreenHeight);
_stars3D[i].speed = g_hdb->_rnd->getRandomNumber(256);
_stars3D[i].speed >>= 1;
_stars3D[i].color = _stars3D[i].speed / 64;
}
}
void DrawMan::setup3DStarsLeft() {
for (int i = 0; i < kNum3DStars; i++) {
_stars3DSlow[i].x = g_hdb->_rnd->getRandomNumber(kScreenWidth);
_stars3DSlow[i].y = g_hdb->_rnd->getRandomNumber(kScreenHeight);
_stars3DSlow[i].speed = ((double) (1 + g_hdb->_rnd->getRandomNumber(5))) / 6.0;
_stars3DSlow[i].color = (int) (_stars3DSlow[i].speed * 4.00);
}
}
void DrawMan::draw3DStars() {
fillScreen(0);
for (int i = 0; i < kNum3DStars; i++) {
_starField[_stars3D[i].color]->drawMasked((int)_stars3D[i].x, (int)_stars3D[i].y);
_stars3D[i].y += (_stars3D[i].speed >> 5) + 1;
if (_stars3D[i].y > kScreenHeight) {
_stars3D[i].y = 0;
}
}
}
void DrawMan::draw3DStarsLeft() {
fillScreen(0);
for (int i = 0; i < kNum3DStars; i++) {
_starField[_stars3DSlow[i].color]->drawMasked((int)_stars3DSlow[i].x, (int)_stars3DSlow[i].y);
_stars3DSlow[i].x -= _stars3DSlow[i].speed;
if (_stars3DSlow[i].x < kScreenWidth) {
_stars3DSlow[i].x = kScreenWidth - 1;
}
}
}
void DrawMan::drawSky() {
int tile = _skyTiles[_currentSky - 1];
if (tile == _tileSkyStars) {
draw3DStars();
}
else if (tile == _tileSkyStarsLeft) {
draw3DStarsLeft();
}
else if (tile == _tileSkyClouds) {
static int offset = 0, wait = 0;
for (int j = -64; j < kScreenHeight; j += 64) {
for (int i = -64; i < kScreenWidth; i += 64) {
_skyClouds->draw(i + offset, j + offset);
}
}
wait--;
if (wait < 1) {
offset = (offset + 1) & 63;
wait = 5;
}
}
}
int DrawMan::animateTile(int tileIndex) {
return _tLookupArray[tileIndex].animIndex;
}
Picture::Picture() : _width(0), _height(0), _name("") {
_surface.create(_width, _height, g_hdb->_format);
}
Picture::~Picture() {
_surface.free();
}
Graphics::Surface Picture::load(Common::SeekableReadStream *stream) {
_width = stream->readUint32LE();
_height = stream->readUint32LE();
stream->read(_name, 64);
debug(8, "Picture: _width: %d, _height: %d", _width, _height);
debug(8, "Picture: _name: %s", _name);
_surface.create(_width, _height, g_hdb->_format);
stream->readUint32LE(); // Skip Win32 Surface
uint16 *ptr;
for (uint y = 0; y < _height; y++) {
ptr = (uint16 *)_surface.getBasePtr(0, y);
for (uint x = 0; x < _width; x++) {
*ptr = TO_LE_16(stream->readUint16LE());
ptr++;
}
}
return _surface;
}
void Picture::draw(int x, int y) {
g_hdb->_drawMan->_globalSurface.transBlitFrom(_surface, Common::Point(x, y));
Common::Rect clip(_surface.getBounds());
clip.moveTo(x, y);
clip.clip(g_hdb->_drawMan->_globalSurface.getBounds());
if (!clip.isEmpty()) {
g_system->copyRectToScreen(g_hdb->_drawMan->_globalSurface.getBasePtr(clip.left, clip.top), g_hdb->_drawMan->_globalSurface.pitch, clip.left, clip.top, clip.width(), clip.height());
}
}
void Picture::drawMasked(int x, int y) {
g_hdb->_drawMan->_globalSurface.transBlitFrom(_surface, Common::Point(x, y), 0xf81f);
Common::Rect clip(_surface.getBounds());
clip.moveTo(x, y);
clip.clip(g_hdb->_drawMan->_globalSurface.getBounds());
if (!clip.isEmpty()) {
g_system->copyRectToScreen(g_hdb->_drawMan->_globalSurface.getBasePtr(clip.left, clip.top), g_hdb->_drawMan->_globalSurface.pitch, clip.left, clip.top, clip.width(), clip.height());
}
}
Tile::Tile() : _flags(0), _name("") {
_surface.create(32, 32, g_hdb->_format);
}
Tile::~Tile() {
_surface.free();
}
Graphics::Surface Tile::load(Common::SeekableReadStream *stream) {
_flags = stream->readUint32LE();
stream->read(_name, 64);
_surface.create(32, 32, g_hdb->_format);
stream->readUint32LE(); // Skip Win32 Surface
uint16 *ptr;
for (uint y = 0; y < 32; y++) {
ptr = (uint16 *)_surface.getBasePtr(0, y);
for (uint x = 0; x < 32; x++) {
*ptr = TO_LE_16(stream->readUint16LE());
ptr++;
}
}
return _surface;
}
void Tile::draw(int x, int y) {
g_hdb->_drawMan->_globalSurface.transBlitFrom(_surface, Common::Point(x, y));
Common::Rect clip(_surface.getBounds());
clip.moveTo(x, y);
clip.clip(g_hdb->_drawMan->_globalSurface.getBounds());
if (!clip.isEmpty()) {
g_system->copyRectToScreen(g_hdb->_drawMan->_globalSurface.getBasePtr(clip.left, clip.top), g_hdb->_drawMan->_globalSurface.pitch, clip.left, clip.top, clip.width(), clip.height());
}
}
void Tile::drawMasked(int x, int y) {
g_hdb->_drawMan->_globalSurface.transBlitFrom(_surface, Common::Point(x, y), 0xf81f);
Common::Rect clip(_surface.getBounds());
clip.moveTo(x, y);
clip.clip(g_hdb->_drawMan->_globalSurface.getBounds());
if (!clip.isEmpty()) {
g_system->copyRectToScreen(g_hdb->_drawMan->_globalSurface.getBasePtr(clip.left, clip.top), g_hdb->_drawMan->_globalSurface.pitch, clip.left, clip.top, clip.width(), clip.height());
}
}
}
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