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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef HDB_DRAW_MANAGER_H
#define HDB_DRAW_MANAGER_H
#include "common/array.h"
#include "common/file.h"
#include "graphics/surface.h"
#include "hdb/hdb.h"
#include "hdb/file-manager.h"
namespace HDB {
class DrawMan {
public:
DrawMan();
/*
struct Tile {
MPCEntry *mpcData;
Tile32Type *tileData;
uint32 flags;
uint16 loaded;
uint16 skyIndex;
uint16 animIndex;
};*/
bool init();
// void saveToFile(const Common::String &filename);
// void loadFromFile(const Common::String &filename);
void loadTile32(char *name, uint32 *length);
bool cursorDisplay;
int cursorX, cursorY;
// Common::Array<Tile *> tileArray;
private:
bool _systemInit;
};
class Picture {
public:
~Picture();
Graphics::Surface load(Common::SeekableReadStream *stream);
private:
uint _width, _height;
char _name[64];
Graphics::Surface _surface;
};
class Tile {
public:
~Tile();
Graphics::Surface load(Common::SeekableReadStream *stream);
private:
uint32 _flags;
char _name[64];
Graphics::Surface _surface;
};
} // End of Namespace HDB
#endif // !HDB_DRAW_MANAGER_H
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