1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "hdb/hdb.h"
namespace HDB {
bool Sound::init() {
warning("STUB: Sound::init()");
return true;
}
void Sound::save(Common::OutSaveFile *out) {
warning("STUB: Sound::save()");
}
void Sound::loadSaveFile(Common::InSaveFile *in) {
warning("STUB: Sound::loadSaveFile()");
}
void Sound::clearPersistent() {
warning("STUB: Sound::clearPersistent()");
}
bool Sound::playSound(int index) {
debug(9, "STUB: Play Sound");
return true;
}
bool Sound::playSoundEx(int index, int channel, bool loop) {
debug(9, "STUB: Play SoundEx");
return true;
}
bool Sound::playVoice(int index, int actor) {
warning("STUB: Play Voice");
return true;
}
bool Sound::startMusic(SoundType song) {
warning("STUB: Start Music");
return true;
}
bool Sound::songPlaying(SoundType song) {
warning("STUB: Check if Song is playing");
return true;
}
bool Sound::stopChannel(int channel) {
debug(9, "STUB: Stop Channel");
return true;
}
void Sound::stopMusic() {
debug(9, "STUB: Stop Music");
}
void Sound::markSoundCacheFreeable() {
warning("STUB: Sound::markSoundCacheFreeable() ");
}
} // End of Namespace
|