1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef HOPKINS_COMPUTER_H
#define HOPKINS_COMPUTER_H
#include "common/scummsys.h"
#include "common/str.h"
#include "common/rect.h"
namespace Hopkins {
class HopkinsEngine;
enum ComputerEnum { COMPUTER_HOPKINS = 1, COMPUTER_SAMANTHA = 2, COMPUTER_PUBLIC = 3 };
class ComputerManager {
private:
HopkinsEngine *_vm;
struct MenuItem {
int _lineSize;
char _line[90];
};
struct ScoreItem {
Common::String _name;
Common::String _score;
};
MenuItem _menuText[50];
char _inputBuf[200];
ScoreItem _score[6];
int _textColor;
Common::Point _textPosition;
Common::Point _ballPosition;
byte *_breakoutSpr;
int16 *_breakoutLevel;
int _breakoutBrickNbr;
int _breakoutScore;
int _breakoutLives;
int _breakoutSpeed;
bool _ballRightFl;
bool _ballUpFl;
int _breakoutLevelNbr;
int _padPositionX;
int _lowestHiScore;
int _minBreakoutMoveSpeed;
int _maxBreakoutMoveSpeed;
int _lastBreakoutMoveSpeed;
void loadMenu();
void restoreFBIRoom();
void setVideoMode();
void setTextMode();
void clearScreen();
void setTextColor(int col);
void setTextPosition(int yp, int xp);
void outText(const Common::String &msg);
void outText2(const Common::String &msg);
void readText(int idx);
void loadHiscore();
void newLevel();
void setModeVGA256();
void displayLives();
void displayBricks();
void displayGamesSubMenu();
int displayHiscores();
void displayHiscoreLine(const byte *objectData, int x, int y, int curChar);
void displayMessage(int xp, int yp, int textIdx);
void displayScore();
void displayScoreChar(int charPos, int charDisp);
void getScoreName();
void playBreakout();
int moveBall();
void saveScore();
void checkBallCollisions();
public:
ComputerManager(HopkinsEngine *vm);
void showComputer(ComputerEnum mode);
};
} // End of namespace Hopkins
#endif /* HOPKINS_COMPUTER_H */
|