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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef HOPKINS_COMPUTER_H
#define HOPKINS_COMPUTER_H
#include "common/scummsys.h"
#include "common/rect.h"
#include "common/str.h"
namespace Hopkins {
class HopkinsEngine;
static char _englishText[] =
"% ****** FBI COMPUTER NUMBER 4985 ****** J.HOPKINS COMPUTER ******\n"
"% ****** FBI COMPUTER NUMBER 4998 ****** S.COLLINS COMPUTER ******\n"
"% ****** FBI COMPUTER NUMBER 4997 ****** ACCES FREE COMPUTER ******\n"
"% PASSWORD IS: ALLFREE\n% ENTER CURRENT PASSWORD\n"
"% ****** ACCES DENIED ******\n"
"% 1) *** GAME ***\n"
"% 0) QUIT COMPUTER\n"
"% 2) STRANGE CADAVER\n"
"% 3) STRANGE CADAVER\n"
"% 4) SENATOR FERGUSSON\n"
"% 5) DOG KILLER\n"
"% 2) SCIENTIST KIDNAPPED.\n"
"% 3) SCIENTIST KIDNAPPED (next).\n"
"% 4) SCIENTIST KIDNAPPED (next).\n"
"% 5) SCIENTIST KIDNAPPED (next).\n"
"% 6) SCIENTIST KIDNAPPED (next).\n"
"%% fin\n";
static char _frenchText[] =
"% ****** FBI COMPUTER NUMBER 4985 ****** J.HOPKINS COMPUTER ******\n"
"% ****** FBI COMPUTER NUMBER 4998 ****** S.COLLINS COMPUTER ******\n"
"% ****** FBI COMPUTER NUMBER 4997 ****** ACCES FREE COMPUTER ******\n"
"% PASSWORD IS: ALLFREE\n"
"% ENTER CURRENT PASSWORD\n"
"% ****** ACCES DENIED ******\n"
"% 1) *** CASSE BRIQUE ***\n"
"% 0) QUITTER L'ORDINATEUR\n"
"% 2) CADAVRE SANS TETE\n"
"% 3) CADAVRE SANS TETE\n"
"% 4) AGRESSION DU SENATEUR\n"
"% 5) LES CHIENS TUEURS\n"
"% 2) DISPARITIONS DE CHERCHEURS.\n"
"% 3) DISPARITIONS (suite).\n"
"% 4) DISPARITIONS (suite).\n"
"% 5) DISPARITIONS (suite).\n"
"% 6) DISPARITIONS (suite).\n"
"%% fin\n";
struct MenuItem {
bool _actvFl;
int _lineSize;
char _line[90];
};
struct ScoreItem {
Common::String _name;
Common::String _score;
};
enum ComputerEnum { COMPUTER_HOPKINS = 1, COMPUTER_SAMANTHAS = 2, COMPUTER_PUBLIC = 3 };
class ComputerManager {
private:
HopkinsEngine *_vm;
MenuItem _menuText[50];
char _inputBuf[200];
ScoreItem _score[6];
int _textColor;
Common::Point _textPosition;
Common::Point _ballPosition;
byte *_breakoutSpr;
int16 *_breakoutLevel;
int _breakoutBrickNbr;
int _breakoutScore;
int _breakoutLives;
int _breakoutSpeed;
bool _ballRightFl;
bool _ballUpFl;
int _breakoutLevelNbr;
int _padPositionX;
int _breakoutHiscore;
int _minBreakoutMoveSpeed;
int _maxBreakoutMoveSpeed;
int _lastBreakoutMoveSpeed;
void loadMenu();
void restoreFBIRoom();
void setVideoMode();
void setTextMode();
void clearScreen();
void setTextColor(int col);
void setTextPosition(int yp, int xp);
void outText(const Common::String &msg);
void outText2(const Common::String &msg);
void readText(int idx);
void loadHiscore();
void newLevel();
void setModeVGA256();
void displayLives();
void displayBricks();
void displayGamesSubMenu();
void displayScore();
int displayHiscores();
void displayHiscoreLine(byte *objectData, int x, int y, int curChar);
void playBreakout();
void saveScore();
int moveBall();
void checkBallCollisions();
void getScoreName();
void TXT4(int xp, int yp, int textIdx);
void IMPSCORE(int charPos, int charDisp);
public:
ComputerManager();
void setParent(HopkinsEngine *vm);
void showComputer(ComputerEnum mode);
};
} // End of namespace Hopkins
#endif /* HOPKINS_COMPUTER_H */
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