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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.	 See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#include "hopkins/debugger.h"

#include "hopkins/globals.h"
#include "hopkins/graphics.h"
#include "hopkins/hopkins.h"

namespace Hopkins {

Debugger::Debugger() : GUI::Debugger() {
	DCmd_Register("continue", WRAP_METHOD(Debugger, Cmd_Exit));
	DCmd_Register("rects", WRAP_METHOD(Debugger, cmd_DirtyRects));
}

void Debugger::setParent(HopkinsEngine *vm) {
	_vm = vm;
}

// Turns dirty rects on or off
bool Debugger::cmd_DirtyRects(int argc, const char **argv) {
	if (argc != 2) {
		DebugPrintf("%s: [on | off]\n", argv[0]);
		return true;
	} else {
		_vm->_graphicsManager._showDirtyRects = !strcmp(argv[1], "on");
		return false;
	}
}


} // End of namespace Hopkins