aboutsummaryrefslogtreecommitdiff
path: root/engines/hopkins/dialogs.h
blob: 246b80cd3e4275937a2f6e848ba4c62aa0365af7 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#ifndef HOPKINS_DIALOGS_H
#define HOPKINS_DIALOGS_H

#include "common/scummsys.h"
#include "common/system.h"
#include "common/error.h"
#include "common/rect.h"

namespace Hopkins {

class HopkinsEngine;

enum SaveLoadMode { MODE_SAVE = 1, MODE_LOAD = 2 };

/**
 * Class for manging game dialogs
 */
class DialogsManager {
private:
	byte *_inventWin1;
	byte *_inventBuf2;
	byte *_inventoryIcons;
	bool _inventDisplayedFl;
	bool _removeInventFl;
	int _inventX, _inventY;
	int _inventWidth, _inventHeight;
	int _oldInventX;

	HopkinsEngine *_vm;

	void showSaveLoad(SaveLoadMode mode);
	int  searchSavegames();
public:
	bool _inventFl;

	DialogsManager(HopkinsEngine *vm);
	~DialogsManager();
	void inventAnim();
	void showInventory();
	void showLoadGame();
	void showSaveGame();
	void showOptionsDialog();
	void testDialogOpening();
	void clearAll();

	void drawInvent(Common::Point oldBorder, int oldBorderSpriteIndex, Common::Point newBorder, int newBorderSpriteIndex);
	void loadIcons();

	void disableInvent() { _removeInventFl = true; }
	void enableInvent()  { _removeInventFl = false; }
};

} // End of namespace Hopkins

#endif /* HOPKINS_MENU_H */