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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef HOPKINS_GLOBALS_H
#define HOPKINS_GLOBALS_H
#include "common/scummsys.h"
#include "common/str.h"
namespace Hopkins {
struct ZonePItem {
int destX;
int destY;
int field4;
int field6;
int field7;
int field8;
int field9;
int fieldA;
int fieldB;
int fieldC;
int fieldD;
int fieldE;
int fieldF;
int field10;
int field12;
int field16;
};
struct CarreZoneItem {
int field0;
int field2;
int field4;
int field6;
int field8;
int fieldA;
int fieldC;
int fieldE;
};
struct BqeAnimItem {
byte *data;
int field4;
};
struct BankItem {
byte *data;
int8 field4;
Common::String filename1;
int fileHeader;
int field1A;
uint32 field1C;
Common::String filename2;
};
struct ListeItem {
int field0;
int field2;
int field4;
int width;
int height;
int fieldA;
};
struct Liste2Item {
int field0;
int xp;
int yp;
int width;
int height;
};
struct BobItem {
int field0;
byte *spriteData;
int xp;
int yp;
int frameIndex;
int fieldE;
int field10;
int field12;
int field14;
int field16;
byte *animData;
int field1C;
int field1E;
int field20;
int field22;
int offsetY;
int field26;
int field28;
int field2A;
int field2C;
byte *field30;
int field34;
int field36;
int field38;
bool isSprite;
bool isActive;
int oldX;
int oldY;
int oldWidth;
int oldHeight;
int oldX2;
int oldY2;
int field4A;
};
struct BlAnimItem {
uint32 v1;
uint32 v2;
};
struct VBobItem {
byte *spriteData;
int field4;
int xp;
int yp;
int frameIndex;
int fieldC;
int fieldE;
byte *surface;
int oldX;
int oldY;
int oldFrameIndex;
byte *oldSpriteData;
};
struct ObjetWItem {
byte field0;
byte field1;
byte field2;
byte field3;
byte field4;
byte field5;
byte field6;
byte field7;
};
struct BlocItem {
uint16 field0;
int x1;
int y1;
int x2;
int y2;
};
/**
* Mode for TriItem records
*/
enum TriMode { TRI_NONE = 0, TRI_BOB = 1, TRI_SPRITE = 2, TRI_CACHE = 3 };
/**
* Structure to represent a pending display of either a Bob, Sprite, or Cache Item.
*/
struct TriItem {
TriMode triMode;
int index;
int priority;
int unused;
};
struct CacheItem {
int field0;
int field2;
int field4;
int field6;
int field8;
int fieldA;
byte *fieldC;
int field10;
int field12;
int field14;
};
struct SegmentItem {
int field0;
int field2;
int field4;
};
struct HopkinsItem {
int field0;
int field2;
};
struct CharacterLocation {
int xp;
int yp;
int field2;
int location;
int field4;
};
enum SauvegardeOffset {
svField1 = 1
, svField2 = 2
, svField3 = 3
, svField4 = 4
, svField5 = 5
, svField6 = 6
, svField8 = 8
, svField9 = 9
, svField10 = 10
, svField13 = 13
, svField80 = 80
, svField94 = 94
, svField95 = 95
, svField113 = 113
, svField117 = 117
, svField121 = 121
, svField122 = 122
, svField123 = 123
, svField132 = 132
, svField133 = 133
, svField135 = 135
, svField166 = 166
, svField167 = 167
, svField170 = 170
, svField171 = 171
, svField172 = 172
, svField173 = 173
, svField176 = 176
, svField177 = 177
, svField180 = 180
, svField181 = 181
, svField182 = 182
, svField183 = 183
, svField184 = 184
, svField185 = 185
, svField186 = 186
, svField187 = 187
, svField188 = 188
, svField189 = 189
, svField190 = 190
, svField191 = 191
, svField192 = 192
, svField193 = 193
, svField194 = 194
, svField220 = 220
, svField225 = 225
, svField228 = 228
, svField231 = 231
, svField253 = 253
, svField261 = 261
, svField270 = 270
, svField300 = 300
, svField311 = 311
, svField312 = 312
, svField318 = 318
, svField320 = 320
, svField330 = 330
, svField333 = 333
, svField338 = 338
, svField339 = 339
, svField340 = 340
, svField341 = 341
, svField349 = 349
, svField352 = 352
, svField353 = 353
, svField354 = 354
, svField355 = 355
, svField356 = 356
, svField357 = 357
, svField399 = 399
, svField401 = 401
};
enum PlayerCharacter { CHARACTER_HOPKINS = 0, CHARACTER_HOPKINS_CLONE = 1, CHARACTER_SAMANTHA = 2 };
// TODO: Sauvegrade1 fields should really be mapped into data array
struct Sauvegarde {
byte data[0x802];
CharacterLocation cloneHopkins;
CharacterLocation realHopkins;
CharacterLocation samantha;
int16 inventory[35]; // Originally at offset 1300 of data array
};
struct CreditItem {
bool _actvFl;
int _colour;
int _linePosY;
int _lineSize;
byte _line[50];
};
class HopkinsEngine;
/**
* Engine Globals
*/
class Globals {
private:
HopkinsEngine *_vm;
public:
byte *CACHE_BANQUE[6];
ZonePItem ZONEP[106];
CarreZoneItem CarreZone[101];
BqeAnimItem Bqe_Anim[35];
BankItem Bank[8];
BobItem Bob[36];
ListeItem Liste[6];
Liste2Item Liste2[35];
BlAnimItem BL_ANIM[30];
VBobItem VBob[30];
ObjetWItem ObjetW[300];
BlocItem BLOC[250];
CacheItem Cache[25];
SegmentItem Segment[101];
int BOBZONE[105];
bool BOBZONE_FLAG[105];
int STAILLE[500];
int16 super_parcours[32002];
int Param[2100];
HopkinsItem Hopkins[70];
int INVENTAIRE[36];
TriItem Tri[51];
int FR;
int SVGA;
bool internet;
bool PUBEXIT;
bool XFULLSCREEN;
int XSETMODE;
int XZOOM;
bool XFORCE16;
bool XFORCE8;
int PERSO_TYPE;
uint vitesse;
int INSTALL_TYPE;
Common::String HOPIMAGE;
Common::String HOPANIM;
Common::String HOPLINK;
Common::String HOPSAVE;
Common::String HOPSOUND;
Common::String HOPMUSIC;
Common::String HOPVOICE;
Common::String HOPANM;
Common::String HOPTSVGA;
Common::String HOPSVGA;
Common::String HOPVGA;
Common::String HOPSEQ;
Common::String HOPSYSTEM;
Common::String FICH_ZONE;
Common::String FICH_TEXTE;
Common::String NFICHIER;
Common::String REP_SPR;
int SOUNDVOL;
int MUSICVOL;
int VOICEVOL;
bool SOUNDOFF;
bool MUSICOFF;
bool VOICEOFF;
bool CENSURE;
int g_old_anim;
int g_old_sens, g_old_sens2;
int last_sens;
byte *police;
int police_l;
int police_h;
byte *TETE;
byte *ICONE;
byte *BUF_ZONE;
byte *texte_tmp;
int texte_long;
int TEXTE_FORMATE;
byte *SPRITE_ECRAN;
Sauvegarde *SAUVEGARDE;
byte *BUFFERTAPE;
int16 *essai0;
int16 *essai1;
int16 *essai2;
byte *inventaire2;
byte *GESTE;
int OBJET_EN_COURS;
int NUM_FICHIER_OBJ;
int nbrligne;
int largeur_boite;
byte *INVENTAIRE_OBJET;
int hauteur_boite;
int GESTE_FLAG;
byte *FORETSPR;
bool FORET;
byte *COUCOU;
int16 *chemin;
byte *cache_souris;
int16 *BufLig;
byte *Bufferdecor;
byte *ADR_FICHIER_OBJ;
byte *PERSO;
int OBJL, OBJH;
int Nouv_objet;
int HELICO;
uint32 CAT_POSI;
uint32 CAT_TAILLE;
bool CAT_FLAG;
int iRegul;
bool BPP_NOAFF;
int SORTIE;
int PLANX, PLANY;
int PLANI;
bool PASSWORD; // CHECKME: Useless variable?
bool NOSPRECRAN;
int ECRAN;
int OLD_ECRAN;
int fmusic;
int Max_Propre;
int Max_Propre_Gen;
int Max_Ligne_Long;
int Max_Perso_Y;
bool _disableInventFl;
bool FLAG_VISIBLE;
bool netscape; // CHECKME: Useless variable?
bool NOMARCHE;
int NBBLOC;
bool NO_VISU;
byte *OPTION_SPR;
bool _optionDialogFl;
int opt_anm;
int opt_vitesse;
int opt_scrtype;
int opt_scrspeed;
int opt_sound;
int opt_voice;
int opt_music;
int opt_txt;
int NBTRI;
bool AFFLI; // CHECKME: Useless variable?
bool AFFIVBL; // CHECKME: Useless variable?
int NOT_VERIF;
bool CACHEFLAG;
bool NOPARLE;
bool PLAN_FLAG;
bool NECESSAIRE;
int GOACTION;
int Compteur;
int ACTION_SENS;
int SegmentEnCours;
int couleur_40;
int STOP_BUG;
bool NO_OFFSET;
int MAX_COMPTE;
int force_to_data_0;
int oldzone_46;
int old_x1_65;
int old_y1_66;
int old_x2_67;
int old_zone_68;
int old_x_69, old_y_70;
int compteur_71;
int zozo_73;
int old_y2_68;
int old_z_69;
int j_104;
int Credit_bx;
int Credit_bx1;
int Credit_by;
int Credit_by1;
int Credit_y;
int Credit_lignes;
CreditItem Credit[200];
int Credit_step;
int Credit_l;
int Credit_h;
int OCEAN_SENS;
Globals();
~Globals();
void setParent(HopkinsEngine *vm);
void setConfig();
void clearAll();
void HOPKINS_DATA();
void INIT_ANIM();
void INIT_VBOB();
void CLEAR_VBOB();
void CHARGE_OBJET();
byte *allocMemory(int count);
byte *freeMemory(byte *p);
void RESET_CACHE();
void CACHE_ON();
void CACHE_OFF(int v1 = 0);
void CACHE_SUB(int idx);
void CACHE_ADD(int idx);
void CHARGE_CACHE(const Common::String &file);
void B_CACHE_OFF(int idx);
};
// Global null pointer
extern byte *g_PTRNUL;
} // End of namespace Hopkins
#endif /* HOPKINS_GLOBALS_H */
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