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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef HOPKINS_GLOBALS_H
#define HOPKINS_GLOBALS_H
#include "common/scummsys.h"
#include "common/str.h"
namespace Hopkins {
struct TxtItem {
int field0;
int field12;
int field3FC;
int field3FE;
int field400;
int field404;
int field406;
int field408;
};
struct ListeTxtItem {
int field0;
};
struct ZonePItem {
int field0;
int field2;
int field4;
};
struct LigneItem {
int field0;
int field2;
int field4;
int field6;
int field8;
byte *field12;
};
struct LigneZoneItem {
int field0;
int field2;
byte *field4;
};
struct CarreZoneItem {
int field0;
};
struct BqeAnimItem {
byte *data;
int field4;
};
struct BankItem {
byte *data;
int8 field4;
Common::String filename1;
int fileHeader;
int field1A;
uint32 field1C;
Common::String filename2;
};
struct BobItem {
int fieldC;
int field10;
int field12;
int field14;
int field16;
};
struct BlAnimItem {
uint32 v1;
uint32 v2;
};
struct VBobItem {
byte *field0;
int field4;
int field6;
int field8;
int fieldA;
int fieldC;
byte *field10;
byte *field1C;
};
struct ObjetWItem {
byte field0;
byte field1;
byte field2;
byte field3;
byte field4;
byte field5;
byte field6;
byte field7;
};
struct BlocItem {
uint16 field0;
};
/**
* Engine Globals
*/
class Globals {
public:
int FR;
int SVGA;
int internet;
int PUBEXIT;
bool XFULLSCREEN;
int XSETMODE;
int XZOOM;
bool XFORCE16;
bool XFORCE8;
bool CARD_SB;
int PERSO_TYPE;
int vitesse;
int INSTALL_TYPE;
Common::String HOPIMAGE;
Common::String HOPANIM;
Common::String HOPLINK;
Common::String HOPSAVE;
Common::String HOPSOUND;
Common::String HOPMUSIC;
Common::String HOPVOICE;
Common::String HOPANM;
Common::String HOPSEQ;
Common::String FICH_ZONE;
Common::String FICH_TEXTE;
Common::String NFICHIER;
Common::String REP_SPR;
int SOUNDVOL;
int MUSICVOL;
int VOICEVOL;
bool SOUNDOFF;
bool MUSICOFF;
bool VOICEOFF;
bool CENSURE;
int lItCounter;
int lOldItCounter;
int g_old_anim;
int g_old_sens;
int HopkinsArr[140];
void *police;
int police_l;
int police_h;
byte *TETE;
byte *ICONE;
byte *BUF_ZONE;
byte *CACHE_BANQUE[6];
TxtItem Txt[11];
ListeTxtItem ListeTxt[11];
ZonePItem ZoneP[105];
LigneItem Ligne[400];
LigneZoneItem LigneZone[400];
CarreZoneItem CarreZone[100];
BqeAnimItem Bqe_Anim[35];
BankItem Bank[8];
BobItem Bob[36];
BlAnimItem BL_ANIM[30];
VBobItem VBob[35];
ObjetWItem ObjetW[300];
BlocItem BLOC[250];
byte *Winventaire;
byte *texte_tmp;
int texte_long;
int TEXTE_FORMATE;
byte *SPRITE_ECRAN;
byte *SAUVEGARDE;
byte *BUFFERTAPE;
byte *essai0;
byte *essai1;
byte *essai2;
byte *Bufferobjet;
int INVENTAIRE[36];
byte *inventaire2;
byte *GESTE;
int OBJET_EN_COURS;
int NUM_FICHIER_OBJ;
int nbrligne;
int largeur_boite;
byte *INVENTAIRE_OBJET;
int hauteur_boite;
bool GESTE_FLAG;
byte *FORETSPR;
int FORET;
byte *COUCOU;
byte *chemin;
byte *cache_souris;
byte *BufLig;
byte *Bufferdecor;
byte *ADR_FICHIER_OBJ;
byte *PERSO;
bool redraw;
int OBJL, OBJH;
int Nouv_objet;
int HELICO;
uint32 CAT_POSI;
uint32 CAT_TAILLE;
int iRegul;
bool BPP_NOAFF;
int SORTIE;
int PLANX, PLANY;
int PASSWORD;
int NOSPRECRAN;
int ECRAN;
int OLD_ECRAN;
int Max_Propre;
int Max_Propre_Gen;
int Max_Ligne_Long;
int Max_Perso_Y;
bool DESACTIVE_INVENT;
bool FLAG_VISIBLE;
bool netscape;
bool NOMARCHE;
int NBBLOC;
Globals();
~Globals();
void setConfig();
void clearAll();
void HOPKINS_DATA();
void INIT_ANIM();
void INIT_VBOB();
void CHARGE_OBJET();
byte *dos_malloc2(int count);
byte *dos_free2(byte *p);
byte *LIBERE_FICHIER(byte *p);
};
#define PTRNUL (byte *)NULL
} // End of namespace Hopkins
#endif /* HOPKINS_GLOBALS_H */
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