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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef HOPKINS_GLOBALS_H
#define HOPKINS_GLOBALS_H
#include "common/scummsys.h"
#include "common/str.h"
namespace Hopkins {
struct TxtItem {
int field0;
int field12;
int field3FC;
int field3FE;
int field400;
int field404;
int field406;
int field408;
};
struct ListeTxtItem {
int field0;
};
struct ZonePItem {
int field0;
int field2;
int field4;
};
struct LigneItem {
int field0;
int field2;
int field4;
int field6;
int field8;
byte *field12;
};
struct LigneZoneItem {
int field0;
int field2;
byte *field4;
};
struct CarreZoneItem {
int field0;
};
struct BgeAnimItem {
byte *field0;
int field4;
};
struct BankItem {
byte *field0;
int8 field4;
int8 field5;
int8 field19;
uint32 field1C;
};
struct VBobItem {
byte *field0;
int field4;
int field6;
int field8;
int fieldA;
int fieldC;
byte *field10;
byte *field1C;
};
/**
* Engine Globals
*/
class Globals {
public:
int FADESPD;
int FR;
int SVGA;
int MANU_SCROLL;
int SPEED_SCROLL;
int internet;
int PUBEXIT;
bool XFULLSCREEN;
int XSETMODE;
int XZOOM;
bool XFORCE16;
bool XFORCE8;
bool CARD_SB;
int PERSO_TYPE;
int vitesse;
int INSTALL_TYPE;
Common::String HOPIMAGE;
Common::String HOPANIM;
Common::String HOPLINK;
Common::String HOPSAVE;
Common::String HOPSOUND;
Common::String HOPMUSIC;
Common::String HOPVOICE;
Common::String HOPANM;
Common::String HOPSEQ;
Common::String FICH_ZONE;
Common::String FICH_TEXTE;
Common::String NFICHIER;
int SOUNDVOL;
int MUSICVOL;
int VOICEVOL;
bool SOUNDOFF;
bool MUSICOFF;
bool VOICEOFF;
bool CENSURE;
int min_x;
int min_y;
int max_x;
int max_y;
int lItCounter;
int lOldItCounter;
int g_old_anim;
int g_old_sens;
int HopkinsArr[140];
void *police;
int police_l;
int police_h;
byte *TETE;
byte *ICONE;
byte *BUF_ZONE;
byte *CACHE_BANQUE[6];
TxtItem Txt[11];
ListeTxtItem ListeTxt[11];
ZonePItem ZoneP[105];
LigneItem Ligne[400];
LigneZoneItem LigneZone[400];
CarreZoneItem CarreZone[100];
BgeAnimItem Bge_Anim[35];
BankItem Bank[8];
VBobItem VBob[35];
byte *Winventaire;
byte *texte_tmp;
int texte_long;
int TEXTE_FORMATE;
byte *SPRITE_ECRAN;
byte *SAUVEGARDE;
byte *BUFFERTAPE;
byte *essai0;
byte *essai1;
byte *essai2;
byte *Bufferobjet;
byte *inventaire2;
byte *GESTE;
int OBJET_EN_COURS;
int NUM_FICHIER_OBJ;
int nbrligne;
int largeur_boite;
byte *INVENTAIRE_OBJET;
int hauteur_boite;
bool GESTE_FLAG;
byte *FORETSPR;
int FORET;
byte *COUCOU;
byte *chemin;
byte *cache_souris;
byte *BufLig;
byte *Bufferdecor;
byte *ADR_FICHIER_OBJ;
Globals();
~Globals();
void setConfig();
void clearAll();
void HOPKINS_DATA();
void INIT_ANIM();
void INIT_VBOB();
};
#define PTRNUL (byte *)NULL
} // End of namespace Hopkins
#endif /* HOPKINS_GLOBALS_H */
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