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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef HOPKINS_GLOBALS_H
#define HOPKINS_GLOBALS_H
#include "common/scummsys.h"
#include "common/str.h"
#include "common/events.h"
namespace Hopkins {
struct ZonePItem {
int _destX;
int _destY;
int _spriteIndex;
int field6;
int field7;
int field8;
int field9;
int fieldA;
int fieldB;
int fieldC;
int fieldD;
int fieldE;
int fieldF;
bool _enabledFl;
int field12;
};
struct BqeAnimItem {
byte *_data;
bool _enabledFl;
};
struct BankItem {
byte *_data;
bool _loadedFl;
Common::String _filename;
int _fileHeader;
int _objDataIdx;
};
struct ListeItem {
bool _visibleFl;
int _posX;
int _posY;
int _width;
int _height;
};
struct BobItem {
int field0;
byte *_spriteData;
int _xp;
int _yp;
int _frameIndex;
int field10; // BOBPOSI ?
int field12;
int field14;
bool _disabledAnimationFl;
byte *_animData;
bool field1C;
int field1E;
int field20;
int field22;
int _offsetY; // Unused variable?
bool field34; // Set to true in B_CACHE_OFF()
int _zoomFactor;
bool _flipFl;
bool _isSpriteFl;
bool _activeFl;
int _oldX;
int _oldY;
int _oldWidth;
int _oldHeight;
int _oldX2;
int _zooInmFactor;
int _zoomOutFactor;
};
struct LockAnimItem {
bool _enableFl;
int _posX;
};
struct VBobItem {
byte *_spriteData;
int field4;
int _xp;
int _yp;
int _frameIndex;
byte *_surface;
int _oldX;
int _oldY;
int _oldFrameIndex;
byte *_oldSpriteData;
};
struct ObjetWItem {
byte field0;
byte _idx;
byte field2;
byte field3;
byte field4;
byte field5;
byte field6;
byte field7;
};
struct BlocItem {
uint16 _activeFl;
int _x1;
int _y1;
int _x2;
int _y2;
};
/**
* Mode for SortItem records
*/
enum SortMode { SORT_NONE = 0, SORT_BOB = 1, SORT_SPRITE = 2, SORT_CACHE = 3 };
/**
* Structure to represent a pending display of either a Bob, Sprite, or Cache Item.
*/
struct SortItem {
SortMode _sortMode;
int _index;
int _priority;
};
struct CacheItem {
int _x;
int _spriteIndex;
int _y;
int _width;
int _height;
int fieldA;
byte *_spriteData;
bool field10;
int field14;
};
struct HopkinsItem {
int field0;
int field2;
};
struct CharacterLocation {
Common::Point _pos;
int _startSpriteIndex;
int _location;
int _zoomFactor;
};
enum SauvegardeOffset {
svField1 = 1
, svField2 = 2
, svField3 = 3
, svField4 = 4
, svField5 = 5
, svField6 = 6
, svField8 = 8
, svField9 = 9
, svField10 = 10
, svField13 = 13
, svField80 = 80
, svField94 = 94
, svField95 = 95
, svField113 = 113
, svField117 = 117
, svField121 = 121
, svField122 = 122
, svField123 = 123
, svField132 = 132
, svField133 = 133
, svField135 = 135
, svField166 = 166
, svField167 = 167
, svField170 = 170
, svField171 = 171
, svField172 = 172
, svField173 = 173
, svField176 = 176
, svField177 = 177
, svField180 = 180
, svField181 = 181
, svField182 = 182
, svField183 = 183
, svField184 = 184
, svField185 = 185
, svField186 = 186
, svField187 = 187
, svField188 = 188
, svField189 = 189
, svField190 = 190
, svField191 = 191
, svField192 = 192
, svField193 = 193
, svField194 = 194
, svField220 = 220
, svField225 = 225
, svField228 = 228
, svField231 = 231
, svField253 = 253
, svField261 = 261
, svField270 = 270
, svField300 = 300
, svField311 = 311
, svField312 = 312
, svField318 = 318
, svField320 = 320
, svField330 = 330
, svField333 = 333
, svField338 = 338
, svField339 = 339
, svField340 = 340
, svField341 = 341
, svField349 = 349
, svField352 = 352
, svField353 = 353
, svField354 = 354
, svField355 = 355
, svField356 = 356
, svField357 = 357
, svField399 = 399
, svField401 = 401
};
enum PlayerCharacter { CHARACTER_HOPKINS = 0, CHARACTER_HOPKINS_CLONE = 1, CHARACTER_SAMANTHA = 2 };
// TODO: Sauvegrade1 fields should really be mapped into data array
struct Sauvegarde {
byte _data[2050];
CharacterLocation _cloneHopkins;
CharacterLocation _realHopkins;
CharacterLocation _samantha;
int16 _inventory[35]; // Originally at offset 1300 of data array
int16 _mapCarPosX;
int16 _mapCarPosY;
};
struct CreditItem {
bool _actvFl;
int _colour;
int _linePosY;
int _lineSize;
byte _line[50];
};
enum Language { LANG_EN = 0, LANG_FR = 1, LANG_SP = 2};
class HopkinsEngine;
/**
* Engine Globals
*/
class Globals {
private:
HopkinsEngine *_vm;
public:
byte *CACHE_BANQUE[6];
ZonePItem ZONEP[106];
BqeAnimItem Bqe_Anim[35];
BankItem Bank[8];
BobItem _bob[36];
ListeItem Liste[6];
ListeItem Liste2[35];
LockAnimItem _lockedAnims[30];
VBobItem VBob[30];
ObjetWItem ObjetW[300];
BlocItem BLOC[250];
CacheItem Cache[25];
int BOBZONE[105];
bool BOBZONE_FLAG[105];
int _spriteSize[500];
HopkinsItem Hopkins[70];
int _inventory[36];
SortItem _sortedDisplay[51];
Language _language;
bool PUBEXIT;
int PERSO_TYPE;
uint _speed;
Common::String FICH_ZONE;
Common::String FICH_TEXTE;
bool _censorshipFl;
int g_old_anim;
int _oldDirection, _oldDirectionSpriteIdx;
int _lastDirection;
byte *police;
int police_l;
int police_h;
byte *TETE;
byte *ICONE;
byte *BUF_ZONE;
byte *SPRITE_ECRAN;
Sauvegarde *_saveData;
byte *BUFFERTAPE;
byte *inventaire2;
byte *GESTE;
int NUM_FICHIER_OBJ;
int nbrligne; // Useless variable?
int _boxWidth;
byte *_inventoryObject;
int GESTE_FLAG;
byte *_forestSprite;
bool _forestFl;
byte *_answerBuffer;
byte *ADR_FICHIER_OBJ;
byte *PERSO;
int _objectWidth, _objectHeight;
bool _helicopterFl;
uint32 _catalogPos;
uint32 _catalogSize;
int iRegul;
int _exitId;
int _mapCarPosX, _mapCarPosY;
int _screenId;
int _prevScreenId;
int _characterMaxPosY;
bool _disableInventFl;
bool NOMARCHE;
int NBBLOC;
byte *OPTION_SPR;
bool _optionDialogFl;
int _menuDisplayType;
int _menuSpeed;
int _menuScrollType;
int _menuScrollSpeed;
int _menuSoundOff;
int _menuVoiceOff;
int _menuMusicOff;
int _menuTextOff;
int _sortedDisplayCount;
bool NOT_VERIF;
bool _cacheFl;
bool _introSpeechOffFl;
bool PLAN_FLAG;
bool GOACTION;
int Compteur;
int _actionDirection;
int couleur_40;
int _hotspotTextColor;
int oldzone_46;
int old_x1_65;
int old_y1_66;
int old_x2_67;
int _oldMouseZoneId;
int _oldMouseX, _oldMouseY;
int compteur_71;
bool _forceHideText;
int old_y2_68;
int _oldZoneNum;
int j_104;
int Credit_bx;
int Credit_bx1;
int Credit_by;
int Credit_by1;
int Credit_y;
int Credit_lignes;
CreditItem Credit[200];
int Credit_step;
int Credit_l;
int Credit_h;
int _oceanDirection;
Globals();
~Globals();
void setParent(HopkinsEngine *vm);
void setConfig();
void clearAll();
void loadCharacterData();
void INIT_ANIM();
void INIT_VBOB();
void CLEAR_VBOB();
void loadObjects();
byte *allocMemory(int count);
byte *freeMemory(byte *p);
void resetCache();
void CACHE_ON();
void CACHE_OFF(int v1 = 0);
void CACHE_SUB(int idx);
void CACHE_ADD(int idx);
void loadCache(const Common::String &file);
void B_CACHE_OFF(int idx);
};
// Global null pointer
extern byte *g_PTRNUL;
} // End of namespace Hopkins
#endif /* HOPKINS_GLOBALS_H */
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