aboutsummaryrefslogtreecommitdiff
path: root/engines/hugo/intro_v2d.cpp
blob: bfae11b77e726b8a07ef17b2dda8fe10517f907d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */

/*
 * This code is based on original Hugo Trilogy source code
 *
 * Copyright (c) 1989-1995 David P. Gray
 *
 */

#include "common/system.h"

#include "hugo/hugo.h"
#include "hugo/intro.h"
#include "hugo/file.h"
#include "hugo/display.h"

namespace Hugo {

intro_v2d::intro_v2d(HugoEngine &vm) : IntroHandler(vm) {
}

intro_v2d::~intro_v2d() {
}

void intro_v2d::preNewGame() {
}

void intro_v2d::introInit() {
	_vm.screen().loadFont(0);
	_vm.file().readBackground(_vm._numScreens - 1); // display splash screen

	char buffer[128];

	if (_boot.registered)
		sprintf(buffer, "%s  Registered Version", COPYRIGHT);
	else
		sprintf(buffer, "%s  Shareware Version", COPYRIGHT);
	_vm.screen().writeStr(CENTER, 186, buffer, _TLIGHTRED);

	if (scumm_stricmp(_boot.distrib, "David P. Gray")) {
		sprintf(buffer, "Distributed by %s.", _boot.distrib);
		_vm.screen().writeStr(CENTER, 1, buffer, _TLIGHTRED);
	}

	_vm.screen().displayBackground();
	g_system->updateScreen();
	g_system->delayMillis(5000);
}

bool intro_v2d::introPlay() {
	return true;
}

} // End of namespace Hugo