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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */

/*
 * This code is based on original Hugo Trilogy source code
 *
 * Copyright (c) 1989-1995 David P. Gray
 *
 */

#ifndef HUGO_MOUSE_H
#define HUGO_MOUSE_H
namespace Hugo {

class MouseHandler {
public:
	MouseHandler(HugoEngine *vm);
	void mouseHandler();

	void resetLeftButton()      { _leftButtonFl  = false; }
	void resetRightButton()     { _rightButtonFl = false; }
	void setLeftButton()        { _leftButtonFl  = true;  }
	void setRightButton()       { _rightButtonFl = true;  }
	void setJumpExitFl(bool fl) { _jumpExitFl = fl;       }
	void setMouseX(int x)       { _mouseX = x;            }
	void setMouseY(int y)       { _mouseY = y;            }

	bool getJumpExitFl()  const { return _jumpExitFl;     }
	int  getMouseX()      const { return _mouseX;         }
	int  getMouseY()      const { return _mouseY;         }

private:
	HugoEngine *_vm;

	static const char kCursorNochar = '~';              // Don't show name of object under cursor
	static const int  kExitHotspot = -4;                // Cursor over Exit hotspot
	static const int  kCursorNameIndex = 2;             // Index of name used under cursor
	static const int  kCursorNameOffX = 10;             // Cursor offset to name string
	static const int  kCursorNameOffY = -2;             // Cursor offset to name string

	enum seqTextMouse {
		kMsNoWayText = 0,
		kMsExit      = 1
	};

	bool  _leftButtonFl;                                // Left mouse button pressed
	bool  _rightButtonFl;                               // Right button pressed
	int   _mouseX;
	int   _mouseY;
	bool  _jumpExitFl;                                  // Allowed to jump to a screen exit

	void  cursorText(const char *buffer, const int16 cx, const int16 cy, const uif_t fontId, const int16 color);
	int16 findExit(const int16 cx, const int16 cy);
	void  processRightClick(const int16 objId, const int16 cx, const int16 cy);
	void  processLeftClick(const int16 objId, const int16 cx, const int16 cy);
};

} // End of namespace Hugo

#endif //HUGO_MOUSE_H