1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
/*
* This code is based on original Hugo Trilogy source code
*
* Copyright (c) 1989-1995 David P. Gray
*
*/
#include "common/system.h"
#include "gui/message.h"
#include "hugo/game.h"
#include "hugo/hugo.h"
#include "hugo/util.h"
#include "hugo/sound.h"
#include "hugo/text.h"
namespace Hugo {
/**
* Returns index (0 to 7) of first 1 in supplied byte, or 8 if not found
*/
int Utils::firstBit(byte data) {
if (!data)
return 8;
int i;
for (i = 0; i < 8; i++) {
if ((data << i) & 0x80)
break;
}
return i;
}
/**
* Returns index (0 to 7) of last 1 in supplied byte, or 8 if not found
*/
int Utils::lastBit(byte data) {
if (!data)
return 8;
int i;
for (i = 7; i >= 0; i--) {
if ((data << i) & 0x80)
break;
}
return i;
}
/**
* Reverse the bit order in supplied byte
*/
void Utils::reverseByte(byte *data) {
byte maskIn = 0x80;
byte maskOut = 0x01;
byte result = 0;
for (byte i = 0; i < 8; i++, maskIn >>= 1, maskOut <<= 1) {
if (*data & maskIn)
result |= maskOut;
}
*data = result;
}
char *Utils::Box(box_t dismiss, const char *s, ...) {
static char buffer[kMaxStrLength + 1]; // Format text into this
if (!s)
return 0; // NULL strings catered for
if (s[0] == '\0')
return 0;
if (strlen(s) > kMaxStrLength - 100) { // Test length
warning("String too long: '%s'", s);
return 0;
}
va_list marker;
va_start(marker, s);
vsprintf(buffer, s, marker); // Format string into buffer
va_end(marker);
if (buffer[0] == '\0')
return 0;
switch(dismiss) {
case kBoxAny:
case kBoxOk: {
GUI::MessageDialog dialog(buffer, "OK");
dialog.runModal();
break;
}
case kBoxYesNo: {
GUI::MessageDialog dialog(buffer, "YES", "NO");
if (dialog.runModal() == GUI::kMessageOK)
return buffer;
return 0;
break;
}
case kBoxPrompt: {
// TODO: Some boxes (i.e. the combination code for the shed), needs to return an input.
warning("Box: unhandled BOX_PROMPT");
int boxTime = strlen(buffer) * 30;
GUI::TimedMessageDialog dialog(buffer, MAX(1500, boxTime));
dialog.runModal();
break;
}
default:
error("Unknown BOX Type %d", dismiss);
}
return buffer;
}
/**
* Print options for user when dead
*/
void Utils::gameOverMsg(void) {
Utils::Box(kBoxOk, "%s", HugoEngine::get()._text->getTextUtil(kGameOver));
}
char *Utils::strlwr(char *buffer) {
char *result = buffer;
while (*buffer != '\0') {
if (isupper(*buffer))
*buffer = tolower(*buffer);
buffer++;
}
return result;
}
} // End of namespace Hugo
|