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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef ILLUSIONS_BBDOU_BBDOU_FOODCTL_H
#define ILLUSIONS_BBDOU_BBDOU_FOODCTL_H
#include "illusions/specialcode.h"
#include "illusions/thread.h"
namespace Illusions {
class IllusionsEngine_BBDOU;
const uint kFoodMaxPropertyIdsCount = 15;
const uint kFoodCount = 16;
struct FoodItem {
uint32 objectId;
int value;
};
class BbdouFoodCtl {
public:
BbdouFoodCtl(IllusionsEngine_BBDOU *vm);
~BbdouFoodCtl();
void placeFood(uint totalRoundsCount, uint maxRequestedFoodCount);
void addFood(uint32 propertyId);
void requestFirstFood();
void requestNextFood();
void nextRound();
bool hasReachedRequestedFoodCount();
bool hasRoundFinished();
void serveFood();
void resetFood();
protected:
IllusionsEngine_BBDOU *_vm;
uint _totalRoundsCount, _maxRequestedFoodCount;
uint32 _foodPropertyIds[kFoodMaxPropertyIdsCount];
uint _requestedFoodCount;
uint _requestedFoodIndex;
FoodItem _foodItems[kFoodCount];
uint _servedFoodCount;
void placeActors();
void resetFoodControls();
uint32 getFoodSequenceId();
uint32 getCurrentStudentObjectId();
};
} // End of namespace Illusions
#endif // ILLUSIONS_BBDOU_BBDOU_FOODCTL_H
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