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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "illusions/bbdou/illusions_bbdou.h"
#include "illusions/bbdou/bbdou_videoplayer.h"
#include "illusions/actor.h"
#include "illusions/dictionary.h"
#include "illusions/input.h"
#include "illusions/screen.h"
#include "engines/util.h"
namespace Illusions {
// BBDOUVideoPlayer
BBDOUVideoPlayer::BBDOUVideoPlayer(IllusionsEngine_BBDOU *vm)
: _vm(vm), _videoDecoder(0), _callingThreadId(0), _objectId(0) {
}
BBDOUVideoPlayer::~BBDOUVideoPlayer() {
delete _videoDecoder;
}
void BBDOUVideoPlayer::start(uint32 videoId, uint32 objectId, uint32 priority, uint32 callingThreadId) {
debug(0, "BBDOUVideoPlayer::play(%08X, %08X, %d, %08X)", videoId, objectId, priority, callingThreadId);
notifyCallingThread();
_objectId = objectId;
_callingThreadId = callingThreadId;
Control *videoControl = _vm->_dict->getObjectControl(objectId);
videoControl->_flags |= 0x0008;
_vm->_input->discardAllEvents();
Common::String filename = Common::String::format("%08x.avi", videoId);
_videoDecoder = new Video::AVIDecoder();
if (!_videoDecoder->loadFile(filename)) {
delete _videoDecoder;
_videoDecoder = 0;
warning("Unable to open video %s", filename.c_str());
notifyCallingThread();
return;
}
_videoDecoder->start();
}
void BBDOUVideoPlayer::stop() {
_vm->_input->discardAllEvents();
delete _videoDecoder;
_videoDecoder = 0;
notifyCallingThread();
_objectId = 0;
}
void BBDOUVideoPlayer::update() {
if (_vm->_input->pollEvent(kEventAbort) || _videoDecoder->endOfVideo()) {
stop();
} else if (_videoDecoder->needsUpdate()) {
Control *videoControl = _vm->_dict->getObjectControl(_objectId);
const Graphics::Surface *frame = _videoDecoder->decodeNextFrame();
Graphics::Surface *backSurface = videoControl->_actor->_surface;
if (frame->format.bytesPerPixel == g_system->getScreenFormat().bytesPerPixel) {
const int width = MIN(frame->w, backSurface->w) * frame->format.bytesPerPixel;
const int height = MIN(frame->h, backSurface->h);
const byte *src = (const byte*)frame->getPixels();
byte *dest = (byte*)backSurface->getPixels();
for (int yc = 0; yc < height; ++yc) {
memcpy(dest, src, width);
src += frame->pitch;
dest += backSurface->pitch;
}
}
ActorType *actorType = _vm->_dict->findActorType(videoControl->_actorTypeId);
videoControl->_actor->_frameIndex = 1;
videoControl->_actor->_surfInfo = actorType->_surfInfo;
videoControl->appearActor();
videoControl->deactivateObject();
videoControl->_actor->_flags &= ~0x2000;
}
}
bool BBDOUVideoPlayer::isPlaying() const {
return _videoDecoder != 0;
}
void BBDOUVideoPlayer::notifyCallingThread() {
if (_callingThreadId != 0) {
_vm->notifyThreadId(_callingThreadId);
_callingThreadId = 0;
}
}
} // End of namespace Illusions
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