1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "illusions/graphics.h"
namespace Illusions {
void WidthHeight::load(Common::SeekableReadStream &stream) {
_width = stream.readSint16LE();
_height = stream.readSint16LE();
debug("WidthHeight::load() _width: %d; _height: %d",
_width, _height);
}
void SurfInfo::load(Common::SeekableReadStream &stream) {
_pixelSize = stream.readUint32LE();
_dimensions.load(stream);
debug("SurfInfo::load() _pixelSize: %d",
_pixelSize);
}
void loadPoint(Common::SeekableReadStream &stream, Common::Point &pt) {
pt.x = stream.readSint16LE();
pt.y = stream.readSint16LE();
debug("loadPoint() x: %d; y: %d",
pt.x, pt.y);
}
} // End of namespace Illusions
|