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MODULE := engines/illusions
MODULE_OBJS := \
actor.o \
bbdou/bbdou_bubble.o \
bbdou/bbdou_cursor.o \
bbdou/bbdou_credits.o \
bbdou/bbdou_credits_staticdata.o \
bbdou/bbdou_foodctl.o \
bbdou/bbdou_inventory.o \
bbdou/bbdou_menukeys.o \
bbdou/bbdou_specialcode.o \
bbdou/bbdou_videoplayer.o \
bbdou/gamestate_bbdou.o \
bbdou/bbdou_triggerfunctions.o \
bbdou/illusions_bbdou.o \
bbdou/menusystem_bbdou.o \
bbdou/scriptopcodes_bbdou.o \
camera.o \
cursor.o \
detection.o \
dictionary.o \
duckman/duckman_credits.o \
duckman/duckman_dialog.o \
duckman/duckman_inventory.o \
duckman/duckman_screenshakereffects.o \
duckman/duckman_specialcode.o \
duckman/duckman_videoplayer.o \
duckman/gamestate_duckman.o \
duckman/illusions_duckman.o \
duckman/menusystem_duckman.o \
duckman/propertytimers.o \
duckman/scriptopcodes_duckman.o \
fileresourcereader.o \
fixedpoint.o \
gamarchive.o \
gamestate.o \
gamresourcereader.o \
graphics.o \
illusions.o \
input.o \
menusystem.o \
pathfinder.o \
resources/actorresource.o \
resources/backgroundresource.o \
resources/fontresource.o \
resources/genericresource.o \
resources/midiresource.o \
resources/scriptresource.o \
resources/soundresource.o \
resources/talkresource.o \
resourcesystem.o \
saveload.o \
screen.o \
screentext.o \
scriptstack.o \
scriptopcodes.o \
sequenceopcodes.o \
sound.o \
specialcode.o \
textdrawer.o \
threads/abortablethread.o \
threads/causethread_duckman.o \
threads/scriptthread.o \
threads/talkthread.o \
threads/talkthread_duckman.o \
threads/timerthread.o \
thread.o \
time.o \
updatefunctions.o
# This module can be built as a plugin
ifeq ($(ENABLE_ILLUSIONS), DYNAMIC_PLUGIN)
PLUGIN := 1
endif
# Include common rules
include $(srcdir)/rules.mk
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