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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef ILLUSIONS_TALKTHREAD_H
#define ILLUSIONS_TALKTHREAD_H
#include "illusions/thread.h"
namespace Illusions {
class IllusionsEngine;
struct TalkEntry;
enum {
kMsgQueryTalkThreadActive = 0,
kMsgClearSequenceId1 = 1,
kMsgClearSequenceId2 = 2
};
class TalkThread : public Thread {
public:
TalkThread(IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags,
int16 duration, uint32 objectId, uint32 talkId, uint32 sequenceId1, uint32 sequenceId2,
uint32 namedPointId);
virtual int onUpdate();
virtual void onSuspend();
virtual void onPause();
virtual void onUnpause();
virtual void onTerminated();
virtual void onKill();
virtual uint32 sendMessage(int msgNum, uint32 msgValue);
public:
//field0 dw
int _status;
uint _flags;
uint32 _textStartTime;
uint32 _textEndTime;
uint32 _textDuration;
uint32 _defDurationMult;
uint32 _textDurationElapsed;
uint32 _durationMult;
//field12 dw
uint32 _objectId;
uint32 _talkId;
uint32 _sequenceId1;
uint32 _sequenceId2;
byte *_entryTblPtr;
byte *_entryText;
byte *_currEntryText;
//field30 dd
uint32 _namedPointId;
uint32 _voiceStartTime;
uint32 _voiceEndTime;
uint32 _voiceDuration;
uint32 _voiceDurationElapsed;
void refreshText();
int insertText();
TalkEntry *getTalkResourceEntry(uint32 talkId);
};
} // End of namespace Illusions
#endif // ILLUSIONS_TALKTHREAD_H
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