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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "illusions/duckman/illusions_duckman.h"
#include "illusions/threads/talkthread_duckman.h"
#include "illusions/actor.h"
#include "illusions/dictionary.h"
#include "illusions/input.h"
#include "illusions/resources/talkresource.h"
#include "illusions/screentext.h"
#include "illusions/sound.h"
#include "illusions/time.h"
namespace Illusions {
// TalkThread_Duckman
TalkThread_Duckman::TalkThread_Duckman(IllusionsEngine_Duckman *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags,
uint32 objectId, uint32 talkId, uint32 sequenceId1, uint32 sequenceId2)
: Thread(vm, threadId, callingThreadId, notifyFlags), _vm(vm), _objectId(objectId), _talkId(talkId) {
_type = kTTTalkThread;
if ((sequenceId1 & 0xFFFF0000) == 0x60000) {
_sequenceId1 = sequenceId1;
_sequenceId2 = sequenceId2;
_namedPointId1 = 0;
_namedPointId2 = 0;
} else {
_sequenceId1 = 0;
_sequenceId2 = 0;
_namedPointId1 = sequenceId1;
_namedPointId2 = sequenceId2;
}
if (_vm->checkActiveTalkThreads())
_status = 1;
else
_status = 2;
_durationMult = _vm->clipTextDuration(_vm->_subtitleDuration);
_textDuration = _durationMult;
_defDurationMult = _vm->clipTextDuration(240);
_sceneId = _vm->getCurrentScene();
}
int TalkThread_Duckman::onUpdate() {
TalkEntry *talkEntry;
switch (_status) {
case 1:
if (_vm->checkActiveTalkThreads())
return kTSYield;
_status = 3;
// fall through
case 2:
talkEntry = getTalkResourceEntry(_talkId);
_flags = 0;
_currEntryText = 0;
_entryText = talkEntry->_text;
_entryTblPtr = talkEntry->_tblPtr;
if (_sequenceId1) {
_pauseCtrPtr = &_pauseCtr;
_pauseCtr = 0;
} else {
_pauseCtrPtr = 0;
_flags |= 2;
_flags |= 1;
}
if (_vm->isSoundActive()) {
if (!_vm->_soundMan->cueVoice((char*)talkEntry->_voiceName) && !_durationMult)
_durationMult = _defDurationMult;
} else {
_flags |= 4;
if (_durationMult == 0)
_durationMult = _defDurationMult;
}
if (_objectId == 0 || _durationMult == 0)
_flags |= 8;
_status = 3;
// fall through
case 3:
if (!(_flags & 4) && !_vm->_soundMan->isVoiceCued())
return kTSYield;
_status = 4;
// fall through
case 4:
if (!(_flags & 8) ) {
uint32 actorTypeId = _vm->getObjectActorTypeId(_objectId);
getActorTypeColor(actorTypeId, _color);
refreshText();
}
if (!(_flags & 2)) {
Control *control = _vm->_dict->getObjectControl(_objectId);
control->startTalkActor(_sequenceId1, _entryTblPtr, _threadId);
}
if (!(_flags & 4)) {
int16 panX = 0;
if (_flags & 1) {
if (_namedPointId2) {
panX = _vm->getNamedPointPosition(_namedPointId2).x;
panX = _vm->convertPanXCoord(panX);
}
} else {
Control *control = _vm->_dict->getObjectControl(_objectId);
panX = control->getActorPosition().x;
panX = _vm->convertPanXCoord(panX);
}
_vm->_soundMan->startVoice(255, panX);
}
_vm->_input->discardEvent(kEventSkip);
_status = 5;
return kTSYield;
case 5:
if (!(_flags & 4) && !_vm->_soundMan->isVoicePlaying())
_flags |= 4;
if (!(_flags & 8) && isTimerExpired(_textStartTime, _textEndTime)) {
_vm->_screenText->removeText();
if (_entryText && *_entryText) {
refreshText();
_vm->_input->discardEvent(kEventSkip);
} else {
_flags |= 8;
}
}
if (!(_flags & 2)) {
if (*_pauseCtrPtr < 0) {
++(*_pauseCtrPtr);
Control *control = _vm->_dict->getObjectControl(_objectId);
control->startSequenceActor(_sequenceId2, 2, 0);
_flags |= 2;
}
}
if (_objectId && _vm->_input->pollEvent(kEventSkip)) {
if (!(_flags & 8)) {
_vm->_screenText->removeText();
if (_entryText && *_entryText)
refreshText();
else
_flags |= 8;
}
if (_flags & 8) {
if (!(_flags & 4)) {
_vm->_soundMan->stopVoice();
_flags |= 4;
}
if (!(_flags & 2)) {
Control *control = _vm->_dict->getObjectControl(_objectId);
control->clearNotifyThreadId1();
control->startSequenceActor(_sequenceId2, 2, 0);
_flags |= 2;
}
}
}
if ((_flags & 8) && (_flags & 2) && (_flags & 4)) {
_vm->_input->discardEvent(kEventSkip);
return kTSTerminate;
}
return kTSYield;
case 6:
if (!(_flags & 2)) {
Control *control = _vm->_dict->getObjectControl(_objectId);
if (*_pauseCtrPtr >= 0) {
control->clearNotifyThreadId1();
} else {
++(*_pauseCtrPtr);
}
control->startSequenceActor(_sequenceId2, 2, 0);
_flags |= 2;
}
return kTSTerminate;
default:
break;
}
return kTSTerminate;
}
void TalkThread_Duckman::onPause() {
if (_status == 5) {
if (!(_flags & 4)) {
_vm->_soundMan->pauseVoice();
}
if (!(_flags & 8))
_textDurationElapsed = getDurationElapsed(_textStartTime, _textEndTime);
}
}
void TalkThread_Duckman::onUnpause() {
if (_status == 3) {
TalkEntry *talkEntry = getTalkResourceEntry(_talkId);
if (!_vm->isSoundActive())
_vm->_soundMan->cueVoice((char*)talkEntry->_voiceName);
} else if (_status == 5) {
if (!(_flags & 4)) {
_vm->_soundMan->unpauseVoice();
}
if (!(_flags & 8)) {
_textStartTime = getCurrentTime();
if (_textDuration <= _textDurationElapsed)
_textEndTime = _textStartTime;
else
_textEndTime = _textStartTime + _textDuration - _textDurationElapsed;
_textDurationElapsed = 0;
}
}
}
void TalkThread_Duckman::onResume() {
}
void TalkThread_Duckman::onTerminated() {
if (_status == 5) {
if (!(_flags & 4))
_vm->_soundMan->stopVoice();
if (!(_flags & 8)) {
_vm->_screenText->removeText();
}
if (!(_flags & 2)) {
Control *control = _vm->_dict->getObjectControl(_objectId);
if (control) {
control->clearNotifyThreadId1();
control->startSequenceActor(_sequenceId2, 2, 0);
}
}
}
}
void TalkThread_Duckman::onKill() {
_callingThreadId = 0;
sendMessage(kMsgClearSequenceId1, 0);
sendMessage(kMsgClearSequenceId2, 0);
}
uint32 TalkThread_Duckman::sendMessage(int msgNum, uint32 msgValue) {
switch (msgNum) {
case kMsgQueryTalkThreadActive:
if (_status != 1)
return 1;
break;
case kMsgClearSequenceId1:
_sequenceId1 = 0;
_flags |= 3;
break;
case kMsgClearSequenceId2:
_sequenceId2 = 0;
break;
default:
break;
}
return 0;
}
void TalkThread_Duckman::refreshText() {
_currEntryText = _entryText;
int charCount = insertText();
uint32 duration = _durationMult;
if (charCount < 80) {
duration = _durationMult * charCount / 80;
if (duration < 25 * _durationMult / 100)
duration = 25 * _durationMult / 100;
if (duration < 60)
duration = 60;
}
_textDuration = duration;
_textStartTime = getCurrentTime();
_textEndTime = _textStartTime + _textDuration;
}
int TalkThread_Duckman::insertText() {
debug(0, "%08X %08X [%s]", _threadId, _talkId, debugW2I(_currEntryText));
WidthHeight dimensions;
_vm->getDefaultTextDimensions(dimensions);
uint16 *outTextPtr;
_vm->_screenText->insertText((uint16*)_currEntryText, 0x120001, dimensions,
Common::Point(0, 0), TEXT_FLAG_CENTER_ALIGN, 0, 0, _color.r, _color.g, _color.b, outTextPtr);
_entryText = (byte*)outTextPtr;
Common::Point pt;
_vm->getDefaultTextPosition(pt);
_vm->_screenText->updateTextInfoPosition(pt);
int charCount = (_entryText - _currEntryText) / 2;
return charCount;
}
TalkEntry *TalkThread_Duckman::getTalkResourceEntry(uint32 talkId) {
TalkEntry *talkEntry = _vm->_dict->findTalkEntry(talkId);
return talkEntry;
}
void TalkThread_Duckman::getActorTypeColor(uint32 actorTypeId, RGB &color) {
ActorType *actorType = _vm->_dict->findActorType(actorTypeId);
color = actorType->_color;
}
} // End of namespace Illusions
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