1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef KYRA_GUI_H
#define KYRA_GUI_H
#include "kyra/kyra_v1.h"
#include "kyra/screen.h"
#include "common/ptr.h"
#include "common/array.h"
#include "common/func.h"
#include "graphics/surface.h"
namespace Kyra {
#define BUTTON_FUNCTOR(type, x, y) Button::Callback(new Common::Functor1Mem<Button*, int, type>(x, y))
struct Button {
typedef Common::Functor1<Button*, int> CallbackFunctor;
typedef Common::SharedPtr<CallbackFunctor> Callback;
Button *nextButton;
uint16 index;
uint16 unk6;
uint16 unk8;
byte data0Val1;
byte data1Val1;
byte data2Val1;
uint16 flags;
const uint8 *data0ShapePtr;
const uint8 *data1ShapePtr;
const uint8 *data2ShapePtr;
Callback data0Callback;
Callback data1Callback;
Callback data2Callback;
uint16 dimTableIndex;
int16 x, y;
uint16 width, height;
uint8 data0Val2;
uint8 data0Val3;
uint8 data1Val2;
uint8 data1Val3;
uint8 data2Val2;
uint8 data2Val3;
uint16 flags2;
int8 mouseWheel;
Callback buttonCallback;
};
struct MenuItem {
bool enabled;
const char *itemString;
uint16 itemId;
int16 x, y;
uint16 width, height;
uint8 textColor, highlightColor;
int16 titleX;
uint8 color1, color2;
uint8 bkgdColor;
Button::Callback callback;
int16 saveSlot;
const char *labelString;
uint16 labelId;
int16 labelX, labelY;
uint16 unk1F;
};
struct Menu {
int16 x, y;
uint16 width, height;
uint8 bkgdColor;
uint8 color1, color2;
const char *menuNameString;
uint16 menuNameId;
uint8 textColor;
int16 titleX, titleY;
uint8 highlightedItem;
uint8 numberOfItems;
int16 scrollUpButtonX, scrollUpButtonY;
int16 scrollDownButtonX, scrollDownButtonY;
MenuItem item[7];
};
class Screen;
class TextDisplayer;
class GUI {
public:
GUI(KyraEngine_v1 *vm);
virtual ~GUI() {}
// button specific
virtual Button *addButtonToList(Button *list, Button *newButton);
virtual void processButton(Button *button) = 0;
virtual int processButtonList(Button *buttonList, uint16 inputFlags, int8 mouseWheel) = 0;
virtual int redrawShadedButtonCallback(Button *button);
virtual int redrawButtonCallback(Button *button);
// menu specific
virtual void initMenuLayout(Menu &menu);
void initMenu(Menu &menu);
void processHighlights(Menu &menu, int mouseX, int mouseY);
// utilities for thumbnail creation
virtual void createScreenThumbnail(Graphics::Surface &dst) = 0;
protected:
KyraEngine_v1 *_vm;
Screen *_screen;
TextDisplayer *_text;
Button *_menuButtonList;
bool _displayMenu;
bool _displaySubMenu;
bool _cancelSubMenu;
Button::Callback _redrawShadedButtonFunctor;
Button::Callback _redrawButtonFunctor;
virtual Button *getButtonListData() = 0;
virtual Button *getScrollUpButton() = 0;
virtual Button *getScrollDownButton() = 0;
virtual Button::Callback getScrollUpButtonHandler() const = 0;
virtual Button::Callback getScrollDownButtonHandler() const = 0;
virtual uint8 defaultColor1() const = 0;
virtual uint8 defaultColor2() const = 0;
virtual const char *getMenuTitle(const Menu &menu) = 0;
virtual const char *getMenuItemTitle(const MenuItem &menuItem) = 0;
virtual const char *getMenuItemLabel(const MenuItem &menuItem) = 0;
void updateAllMenuButtons();
void updateMenuButton(Button *button);
virtual void updateButton(Button *button);
void redrawText(const Menu &menu);
void redrawHighlight(const Menu &menu);
Common::Array<int> _saveSlots;
void updateSaveList();
int getNextSavegameSlot();
uint32 _lastScreenUpdate;
Common::KeyState _keyPressed;
void checkTextfieldInput();
};
class Movie;
class MainMenu {
public:
MainMenu(KyraEngine_v1 *vm);
virtual ~MainMenu() {}
struct Animation {
Animation() : anim(0), startFrame(0), endFrame(0), delay(0) {}
Movie *anim;
int startFrame;
int endFrame;
int delay;
};
struct StaticData {
const char *strings[5];
uint8 menuTable[7];
uint8 colorTable[4];
Screen::FontId font;
uint8 altColor;
};
void init(StaticData data, Animation anim);
int handle(int dim);
private:
KyraEngine_v1 *_vm;
Screen *_screen;
OSystem *_system;
StaticData _static;
struct AnimIntern {
int curFrame;
int direction;
};
Animation _anim;
AnimIntern _animIntern;
uint32 _nextUpdate;
void updateAnimation();
void draw(int select);
void drawBox(int x, int y, int w, int h, int fill);
bool getInput();
void printString(const char *string, int x, int y, int col1, int col2, int flags, ...);
};
} // end of namesapce Kyra
#endif
|