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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL $
* $Id$
*
*/
#include "kyra/kyra_v3.h"
namespace Kyra {
void KyraEngine_v3::resetItem(int index) {
debugC(9, kDebugLevelMain, "KyraEngine_v3::resetItem(%d)", index);
_itemList[index].id = 0xFFFF;
_itemList[index].sceneId = 0xFFFF;
_itemList[index].x = 0;
_itemList[index].y = 0;
_itemList[index].unk8 = 0;
}
void KyraEngine_v3::resetItemList() {
debugC(9, kDebugLevelMain, "KyraEngine_v3::resetItemList()");
for (int i = 0; i < 50; ++i)
resetItem(i);
}
int KyraEngine_v3::findFreeItem() {
debugC(9, kDebugLevelMain, "KyraEngine_v3::findFreeItem()");
for (int i = 0; i < 50; ++i) {
if (_itemList[i].id == 0xFFFF)
return i;
}
return -1;
}
} // end of namespace Kyra
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