1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
|
/* ScummVM - Scumm Interpreter
* Copyright (C) 2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef KYRA2_H
#define KYRA2_H
namespace Kyra {
enum kSequences {
kSequenceVirgin = 0,
kSequenceWestwood = 1,
kSequenceTitle = 2,
kSequenceOverview = 3
};
class WSAMovieV2;
class KyraEngine_v2;
struct ActiveWSA {
WSAMovieV2 *movie;
uint16 currentFrame;
uint16 endFrame;
uint16 frameDelay;
uint32 nextFrame;
};
struct Sequence {
uint8 type;
const char *filename;
int (KyraEngine_v2::*callback)(int);
uint8 frameDelay;
uint16 duration;
uint8 numFrames;
bool timeOut;
bool fadeOut;
};
class KyraEngine_v2 : public KyraEngine {
public:
KyraEngine_v2(OSystem *system);
~KyraEngine_v2();
int setupGameFlags() { _game = GI_KYRA2; return 0; }
int go();
private:
void seq_playSequences(int startSeq, int endSeq = -1);
int seq_introWestwood(int seqNum);
int seq_introTitle(int seqNum);
int seq_introOverview(int seqNum);
void seq_loadWSA(int wsaNum, const char *filename, int frameDelay);
void seq_unloadWSA(int wsaNum);
void seq_playWSAs();
void mainMenu();
int init();
ActiveWSA *_activeWSA;
uint8 *_gameShapes[50];
uint8 *_mouseSHPBuf;
static const char *_introSoundList[];
static const int _introSoundListSize;
static const char *_introStrings[];
static const int _introStringsSize;
};
} // end of namespace Kyra
#endif
|