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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef KYRA_KYRA_V2_H
#define KYRA_KYRA_V2_H
namespace Kyra {
enum kSequences {
kSequenceVirgin = 0,
kSequenceWestwood = 1,
kSequenceTitle = 2,
kSequenceOverview = 3,
kSequenceLibrary = 4,
kSequenceHand = 5
};
class WSAMovieV2;
class KyraEngine_v2;
struct SequenceControl {
int8 frameIndex;
int8 frameDelay;
};
struct ActiveWSA {
WSAMovieV2 *movie;
uint16 currentFrame;
uint16 endFrame;
uint16 frameDelay;
uint32 nextFrame;
void (KyraEngine_v2::*callback)(int);
const SequenceControl *control;
};
struct ActiveChat {
uint16 strIndex;
uint16 x;
uint16 y;
int duration;
uint16 field_8;
uint16 startTime;
uint16 field_E;
};
struct Sequence {
uint8 type;
const char *filename;
int (KyraEngine_v2::*callback)(int);
uint8 frameDelay;
uint16 duration;
uint8 numFrames;
bool timeOut;
bool fadeOut;
};
class KyraEngine_v2 : public KyraEngine {
public:
KyraEngine_v2(OSystem *system, const GameFlags &flags);
~KyraEngine_v2();
int go();
private:
void setupOpcodeTable() {}
void seq_playSequences(int startSeq, int endSeq = -1);
int seq_introWestwood(int seqNum);
int seq_introTitle(int seqNum);
int seq_introOverview(int seqNum);
int seq_introLibrary(int seqNum);
int seq_introHand(int seqNum);
void seq_introOverviewOver1(int currentFrame);
void seq_introOverviewForest(int currentFrame);
void seq_introOverviewDragon(int currentFrame);
void seq_loadWSA(int wsaNum, const char *filename, int frameDelay, void (KyraEngine_v2::*callback)(int) = 0,
const SequenceControl *control = 0 );
void seq_unloadWSA(int wsaNum);
void seq_playWSAs();
void seq_showChats();
void seq_playIntroChat(uint8 chatNum);
void seq_resetAllChatEntries();
void seq_waitForChatsToFinish();
void seq_setChatEntry(uint16 strIndex, uint16 posX, uint16 posY, int duration, uint16 unk1);
void mainMenu();
int init();
ActiveWSA *_activeWSA;
ActiveChat *_activeChat;
uint8 *_gameShapes[50];
uint8 *_mouseSHPBuf;
static const char *_introSoundList[];
static const int _introSoundListSize;
static const char *_introStrings[];
static const int _introStringsSize;
int _introStringsDuration[21];
};
} // end of namespace Kyra
#endif
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