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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef KYRA_SCREEN_RPG_H
#define KYRA_SCREEN_RPG_H
#if defined(ENABLE_EOB) || defined(ENABLE_LOL)
#include "kyra/screen.h"
#include "common/system.h"
namespace Kyra {
class Screen;
class KyraEngine_v1;
class Screen_Rpg : virtual public Screen {
public:
Screen_Rpg(KyraEngine_v1 *vm, OSystem *system, const ScreenDim *dimTable, int dimTableSize);
virtual ~Screen_Rpg();
virtual void setScreenDim(int dim);
virtual const ScreenDim *getScreenDim(int dim);
virtual int screenDimTableCount() const = 0;
void modifyScreenDim(int dim, int x, int y, int w, int h);
int curDimIndex() const { return _curDimIndex; }
void crossFadeRegion(int x1, int y1, int x2, int y2, int w, int h, int srcPage, int dstPage);
private:
int _curDimIndex;
int _screenDimTableCount;
ScreenDim **_customDimTable;
const ScreenDim *_screenDimTable;
};
} // End of namespace Kyra
#endif // ENABLE_EOB || ENABLE_LOL
#endif
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