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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* LPGL License
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* $URL$
* $Id$
*
*/
#ifndef KYRA_SOUND_H
#define KYRA_SOUND_H
#include "common/stdafx.h"
#include "common/scummsys.h"
#include "common/file.h"
#include "common/mutex.h"
#include "sound/midiparser.h"
#include "sound/mixer.h"
#include "sound/softsynth/ym2612.h"
#include "kyra/kyra.h"
namespace Audio {
class AudioStream;
} // end of namespace Audio
namespace Kyra {
class AUDStream;
class Sound {
public:
Sound(KyraEngine *vm, Audio::Mixer *mixer);
virtual ~Sound();
virtual bool init() = 0;
virtual void process() {}
virtual void setVolume(int volume) = 0;
virtual int getVolume() = 0;
virtual void setSoundFileList(const char * const *list, uint s) { _soundFileList = list; _soundFileListSize = s; }
virtual void loadSoundFile(uint file) = 0;
virtual void playTrack(uint8 track) = 0;
virtual void haltTrack() = 0;
virtual void playSoundEffect(uint8 track) = 0;
virtual void beginFadeOut() = 0;
void enableMusic(int enable) { _musicEnabled = enable; }
int musicEnabled() const { return _musicEnabled; }
void enableSFX(bool enable) { _sfxEnabled = enable; }
bool sfxEnabled() const { return _sfxEnabled; }
void voicePlay(const char *file);
void voiceUnload() {}
bool voiceIsPlaying();
void voiceStop();
protected:
const char *soundFilename(uint file) { return (file < _soundFileListSize) ? _soundFileList[file] : ""; }
int _musicEnabled;
bool _sfxEnabled;
KyraEngine *_vm;
Audio::Mixer *_mixer;
private:
const char * const *_soundFileList;
uint _soundFileListSize;
Audio::AudioStream *_currentVocFile;
Audio::SoundHandle _vocHandle;
Common::File _compressHandle;
struct SpeechCodecs {
const char *fileext;
Audio::AudioStream *(*streamFunc)(Common::File*, uint32);
};
static const SpeechCodecs _supportedCodes[];
};
class AdlibDriver;
class SoundAdlibPC : public Sound {
public:
SoundAdlibPC(KyraEngine *vm, Audio::Mixer *mixer);
~SoundAdlibPC();
bool init();
void process();
void setVolume(int volume);
int getVolume();
void loadSoundFile(uint file);
void playTrack(uint8 track);
void haltTrack();
void playSoundEffect(uint8 track);
void beginFadeOut();
private:
void play(uint8 track);
void unk1();
void unk2();
AdlibDriver *_driver;
bool _v2;
uint8 _trackEntries[500];
uint8 *_soundDataPtr;
int _sfxPlayingSound;
uint _soundFileLoaded;
uint8 _sfxPriority;
uint8 _sfxFourthByteOfSong;
int _numSoundTriggers;
const int *_soundTriggers;
static const int _kyra1NumSoundTriggers;
static const int _kyra1SoundTriggers[];
};
class SoundMidiPC : public MidiDriver, public Sound {
public:
SoundMidiPC(KyraEngine *vm, Audio::Mixer *mixer, MidiDriver *driver);
~SoundMidiPC();
bool init() { return true; }
void setVolume(int volume);
int getVolume() { return _volume; }
void loadSoundFile(uint file);
void playTrack(uint8 track);
void haltTrack();
void playSoundEffect(uint8 track);
void beginFadeOut();
//MidiDriver interface implementation
int open();
void close();
void send(uint32 b);
void metaEvent(byte type, byte *data, uint16 length);
void setTimerCallback(void *timerParam, void (*timerProc)(void *)) { }
uint32 getBaseTempo(void) { return _driver ? _driver->getBaseTempo() : 0; }
//Channel allocation functions
MidiChannel *allocateChannel() { return 0; }
MidiChannel *getPercussionChannel() { return 0; }
void setPassThrough(bool b) { _passThrough = b; }
void setUseC55(bool b) { _useC55 = b; }
void hasNativeMT32(bool nativeMT32) { _nativeMT32 = nativeMT32; }
bool isMT32() { return _nativeMT32; }
private:
void playMusic(uint8 *data, uint32 size);
void stopMusic();
void loadSoundEffectFile(uint file);
void loadSoundEffectFile(uint8 *data, uint32 size);
void stopSoundEffect();
static void onTimer(void *data);
MidiChannel *_channel[32];
int _virChannel[16];
uint8 _channelVolume[16];
MidiDriver *_driver;
bool _nativeMT32;
bool _useC55;
bool _passThrough;
uint8 _volume;
bool _isPlaying;
bool _sfxIsPlaying;
uint32 _fadeStartTime;
bool _fadeMusicOut;
bool _eventFromMusic;
MidiParser *_parser;
byte *_parserSource;
MidiParser *_soundEffect;
byte *_soundEffectSource;
Common::Mutex _mutex;
};
class FMT_EuphonyDriver;
class SoundTowns : public MidiDriver, public Sound {
public:
SoundTowns(KyraEngine *vm, Audio::Mixer *mixer);
~SoundTowns();
bool init();
void process();
void setVolume(int) { /* TODO */ }
int getVolume() { return 255; /* TODO */ }
void loadSoundFile(uint file);
void playTrack(uint8 track);
void haltTrack();
void playSoundEffect(uint8);
void beginFadeOut();
//MidiDriver interface implementation
int open();
void close();
void send(uint32 b);
void metaEvent(byte type, byte *data, uint16 length) {}
void setTimerCallback(void *timerParam, void (*timerProc)(void *)) { }
uint32 getBaseTempo(void);
//Channel allocation functions
MidiChannel *allocateChannel() { return 0; }
MidiChannel *getPercussionChannel() { return 0; }
static float semitoneAndSampleRate_to_sampleStep(int8 semiTone, int8 semiToneRootkey,
uint32 sampleRate, uint32 outputRate, int32 pitchWheel);
private:
bool loadInstruments();
void playEuphonyTrack(uint32 offset, int loop);
static void onTimer(void *data);
int _lastTrack;
Audio::AudioStream *_currentSFX;
Audio::SoundHandle _sfxHandle;
int _currentTrackTable;
uint _sfxFileIndex;
uint8 *_sfxFileData;
FMT_EuphonyDriver * _driver;
MidiParser * _parser;
uint8 *_musicTrackData;
Common::Mutex _mutex;
static const char *_sfxFiles[];
static const int _sfxFilenum;
static const uint8 _sfxBTTable[256];
const uint8 *_sfxWDTable;
};
class MixedSoundDriver : public Sound {
public:
MixedSoundDriver(KyraEngine *vm, Audio::Mixer *mixer, Sound *music, Sound *sfx) : Sound(vm, mixer), _music(music), _sfx(sfx) {}
~MixedSoundDriver() { delete _music; delete _sfx; }
bool init() { return _music->init() | _sfx->init(); }
void process() { _music->process(); _sfx->process(); }
void setVolume(int volume) { _music->setVolume(volume); _sfx->setVolume(volume); }
int getVolume() { return _music->getVolume(); }
void setSoundFileList(const char * const*list, uint s) { _music->setSoundFileList(list, s); _sfx->setSoundFileList(list, s); }
void loadSoundFile(uint file) { _music->loadSoundFile(file); _sfx->loadSoundFile(file); }
void playTrack(uint8 track) { _music->playTrack(track); }
void haltTrack() { _music->haltTrack(); }
void playSoundEffect(uint8 track) { _sfx->playSoundEffect(track); }
void beginFadeOut() { _music->beginFadeOut(); }
private:
Sound *_music, *_sfx;
};
#define SOUND_STREAMS 4
class SoundDigital {
public:
SoundDigital(KyraEngine *vm, Audio::Mixer *mixer);
~SoundDigital();
bool init();
int playSound(Common::File *fileHandle, bool loop = false, bool fadeIn = false, int channel = -1);
bool isPlaying(int channel);
void stopSound(int channel);
void beginFadeOut(int channel);
private:
KyraEngine *_vm;
Audio::Mixer *_mixer;
struct Sound {
Audio::SoundHandle handle;
AUDStream *stream;
} _sounds[SOUND_STREAMS];
};
} // end of namespace Kyra
#endif
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