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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "kyra/kyra_lok.h"
#include "kyra/sound.h"
#include "common/system.h"
namespace Kyra {
void KyraEngine_LoK::snd_playSoundEffect(int track, int volume) {
if (_flags.platform == Common::kPlatformPC98) {
if (track < 16 || track > 119)
track = 58;
else
track -= 16;
}
if (_flags.platform == Common::kPlatformFMTowns && track == 49) {
snd_playWanderScoreViaMap(56, 1);
return;
}
KyraEngine_v1::snd_playSoundEffect(track);
}
void KyraEngine_LoK::snd_playWanderScoreViaMap(int command, int restart) {
if (restart)
_lastMusicCommand = -1;
if (_flags.platform == Common::kPlatformFMTowns) {
if (command >= 35 && command <= 38) {
snd_playSoundEffect(command - 20);
} else if (command >= 2) {
if (_lastMusicCommand != command)
// the original does -2 here we handle this inside _sound->playTrack()
_sound->playTrack(command);
} else {
_sound->beginFadeOut();
}
_lastMusicCommand = command;
} else if (_flags.platform == Common::kPlatformPC98) {
if (command == 1) {
_sound->beginFadeOut();
} else if ((command >= 2 && command < 53) || command == 55) {
if (_lastMusicCommand != command)
_sound->playTrack(command);
} else {
_sound->haltTrack();
}
_lastMusicCommand = command;
} else {
KyraEngine_v1::snd_playWanderScoreViaMap(command, restart);
}
}
void KyraEngine_LoK::snd_playVoiceFile(int id) {
Common::String vocFile = Common::String::format("%03d", id);
_speechPlayTime = _sound->voicePlay(vocFile.c_str(), &_speechHandle);
}
void KyraEngine_LoK::snd_voiceWaitForFinish(bool ingame) {
while (_sound->voiceIsPlaying() && !skipFlag()) {
if (ingame)
delay(10, true);
else
_system->delayMillis(10);
}
}
uint32 KyraEngine_LoK::snd_getVoicePlayTime() {
if (!snd_voiceIsPlaying())
return 0;
return (_speechPlayTime != -1 ? _speechPlayTime : 0);
}
} // End of namespace Kyra
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