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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "kyra/resource.h"
namespace Kyra {
#if defined(ENABLE_EOB) || defined(ENABLE_LOL)
const uint16 *StaticResource::loadRawDataBe16(int id, int &entries) {
return (const uint16 *)getData(id, kRawDataBe16, entries);
}
const uint32 *StaticResource::loadRawDataBe32(int id, int &entries) {
return (const uint32 *)getData(id, kRawDataBe32, entries);
}
bool StaticResource::loadRawDataBe16(Common::SeekableReadStream &stream, void *&ptr, int &size) {
size = stream.size() >> 1;
uint16 *r = new uint16[size];
for (int i = 0; i < size; i++)
r[i] = stream.readUint16BE();
ptr = r;
return true;
}
bool StaticResource::loadRawDataBe32(Common::SeekableReadStream &stream, void *&ptr, int &size) {
size = stream.size() >> 2;
uint32 *r = new uint32[size];
for (int i = 0; i < size; i++)
r[i] = stream.readUint32BE();
ptr = r;
return true;
}
void StaticResource::freeRawDataBe16(void *&ptr, int &size) {
uint16 *data = (uint16 *)ptr;
delete[] data;
ptr = 0;
size = 0;
}
void StaticResource::freeRawDataBe32(void *&ptr, int &size) {
uint32 *data = (uint32 *)ptr;
delete[] data;
ptr = 0;
size = 0;
}
const uint8 KyraRpgEngine::_dropItemDirIndex[] = { 0, 1, 2, 3, 1, 3, 0, 2, 3, 2, 1, 0, 2, 0, 3, 1 };
void KyraRpgEngine::initStaticResource() {
int temp;
_dscShapeX = (const int16 *)_staticres->loadRawDataBe16(kRpgCommonDscX, temp);
_dscShapeIndex = (const int8 *)_staticres->loadRawData(kRpgCommonDscShapeIndex, temp);
_dscTileIndex = _staticres->loadRawData(kRpgCommonDscTileIndex, temp);
_dscDim1 = (const int8 *)_staticres->loadRawData(kRpgCommonDscDimData1, temp);
_dscDim2 = (const int8 *)_staticres->loadRawData(kRpgCommonDscDimData2, temp);
_dscUnk2 = _staticres->loadRawData(kRpgCommonDscUnk2, temp);
_dscBlockMap = _staticres->loadRawData(kRpgCommonDscBlockMap, temp);
_dscBlockIndex = (const int8 *)_staticres->loadRawData(kRpgCommonDscBlockIndex, temp);
_dscDimMap = _staticres->loadRawData(kRpgCommonDscDimMap, temp);
_dscDoorShpIndex = _staticres->loadRawData(kRpgCommonDscDoorShapeIndex, _dscDoorShpIndexSize);
_dscDoorY2 = _staticres->loadRawData(kRpgCommonDscDoorY2, temp);
_dscDoorFrameY1 = _staticres->loadRawData(kRpgCommonDscDoorFrameY1, temp);
_dscDoorFrameY2 = _staticres->loadRawData(kRpgCommonDscDoorFrameY2, temp);
_dscDoorFrameIndex1 = _staticres->loadRawData(kRpgCommonDscDoorFrameIndex1, temp);
_dscDoorFrameIndex2 = _staticres->loadRawData(kRpgCommonDscDoorFrameIndex2, temp);
_moreStrings = _staticres->loadStrings(kRpgCommonMoreStrings, temp);
}
#endif // (ENABLE_EOB || ENABLE_LOL)
} // End of namespace Kyra
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