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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef KYRA_UTIL_H
#define KYRA_UTIL_H
#include "common/scummsys.h"
namespace Kyra {
class Util {
public:
static int decodeString1(const char *src, char *dst);
static void decodeString2(const char *src, char *dst);
// Since our current GUI font uses ISO-8859-1, this
// conversion functionallty uses that as a base.
static void convertDOSToISO(char *str);
static void convertISOToDOS(char *str);
static void convertISOToDOS(char &c);
private:
static const uint8 _charMapDOSToISO[128];
static const uint8 _charMapISOToDOS[128];
};
} // End of namespace Kyra
#endif
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