aboutsummaryrefslogtreecommitdiff
path: root/engines/lab/interface.h
blob: a8d1140959ca0413c8b97b3cbb3f051acd695c0a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

/*
 * This code is based on Labyrinth of Time code with assistance of
 *
 * Copyright (c) 1993 Terra Nova Development
 * Copyright (c) 2004 The Wyrmkeep Entertainment Co.
 *
 */

#include "common/keyboard.h"
#include "lab/image.h"

#ifndef LAB_INTEFACE_H
#define LAB_INTEFACE_H

namespace Lab {

struct IntuiMessage {
	uint32 _msgClass;
	uint16 _code, _qualifier, _mouseX, _mouseY, _gadgetID;
	uint32 _seconds, _micros;
};


struct Gadget {
	uint16 x, y, _gadgetID;
	uint16 _keyEquiv; // if not zero, a key that activates gadget
	uint32 _flags;
	Image *_image, *_altImage;
};

extern Common::KeyState _keyPressed;

/* Defines for the GadgetFlags portion */

#define GADGETOFF 0x01

typedef Common::List<Gadget *> GadgetList;

/* Defines for the Class variable in IntuiMessage */
#define SIZEVERIFY  0x00000001
#define NEWSIZE     0x00000002
#define REFRESHWINDOW   0x00000004
#define MOUSEBUTTONS    0x00000008
#define MOUSEMOVE   0x00000010
#define GADGETDOWN  0x00000020
#define GADGETUP    0x00000040
#define REQSET      0x00000080
#define MENUPICK    0x00000100
#define CLOSEWINDOW 0x00000200
#define RAWKEY      0x00000400
#define REQVERIFY   0x00000800
#define REQCLEAR    0x00001000
#define MENUVERIFY  0x00002000
#define NEWPREFS    0x00004000
#define DISKINSERTED    0x00008000
#define DISKREMOVED 0x00010000
#define WBENCHMESSAGE   0x00020000  /*  System use only     */
#define ACTIVEWINDOW    0x00040000
#define INACTIVEWINDOW  0x00080000
#define DELTAMOVE   0x00100000
#define VANULLLAKEY  0x00200000


/* Defines for the Qualifier variable in IntuiMessage */
#define IEQUALIFIER_LSHIFT      0x0001
#define IEQUALIFIER_RSHIFT      0x0002
#define IEQUALIFIER_CAPSLOCK        0x0004
#define IEQUALIFIER_CONTROL     0x0008
#define IEQUALIFIER_LALT        0x0010
#define IEQUALIFIER_RALT        0x0020
#define IEQUALIFIER_LCOMMAND        0x0040
#define IEQUALIFIER_RCOMMAND        0x0080
#define IEQUALIFIER_NUMERICPAD      0x0100
#define IEQUALIFIER_REPEAT      0x0200
#define IEQUALIFIER_INTERRUPT       0x0400
#define IEQUALIFIER_MULTIBROADCAST  0x0800
#define IEQUALIFIER_MIDBUTTON       0x1000
#define IEQUALIFIER_RBUTTON     0x2000
#define IEQUALIFIER_LEFTBUTTON      0x4000

#define VKEY_UPARROW    273
#define VKEY_DNARROW    274
#define VKEY_RTARROW    275
#define VKEY_LTARROW    276


/*---------------------------------------------------------------------------*/
/*--------------------------- Function Prototypes ---------------------------*/
/*---------------------------------------------------------------------------*/

Gadget *createButton(uint16 x, uint16 y, uint16 id, uint16 key, Image *im, Image *imalt);
void freeButtonList(GadgetList *gadgetList);
void drawGadgetList(GadgetList *gadgetList);
void disableGadget(Gadget *curgad, uint16 pencolor);
void enableGadget(Gadget *curgad);
IntuiMessage *getMsg();

} // End of namespace Lab

#endif /* LAB_INTEFACE_H */