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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

/*
 * This code is based on Labyrinth of Time code with assistance of
 *
 * Copyright (c) 1993 Terra Nova Development
 * Copyright (c) 2004 The Wyrmkeep Entertainment Co.
 *
 */

#include "lab/lab.h"
#include "lab/labfun.h"
#include "common/file.h"

namespace Lab {


static byte *buffer = NULL, *realbufferstart = NULL, *startoffilestorage = NULL;

byte **startoffile = &startoffilestorage;
static uint32 buffersize, realbuffersize;

/*-------------------- Routines that buffer a whole file --------------------*/

#define MAXMARKERS        15


struct FileMarker {
	char name[32];
	void *Start, *End;
};



static FileMarker FileMarkers[MAXMARKERS];
static uint16 _curMarker  = 0;
static void *_memPlace   = NULL;





/*****************************************************************************/
/* Frees a File's resources.                                                 */
/*****************************************************************************/
static void freeFile(uint16 RMarker) {
	FileMarkers[RMarker].name[0] = 0;
	FileMarkers[RMarker].Start  = NULL;
	FileMarkers[RMarker].End    = NULL;
}

/*****************************************************************************/
/* Checks if a file is already buffered.                                     */
/*****************************************************************************/
byte **isBuffered(const char *fileName) {
	if (fileName == NULL)
		return NULL;

	for (int i = 0; i < MAXMARKERS; i++) {
		if (strcmp(FileMarkers[i].name, fileName) == 0) {
			*startoffile = (byte *)FileMarkers[i].Start;
			return startoffile;
		}
	}

	return NULL;
}

/*****************************************************************************/
/* Grabs a chunk of memory from the room buffer, and manages it for a        */
/* particular room. If it returns true, then the file is already in memory. */
/*****************************************************************************/
bool allocFile(void **Ptr, uint32 Size, const char *fileName) {
	uint16 RMarker;
	byte **temp;

	if (1 & Size)  /* Memory is required to be even aligned */
		Size++;

	temp = isBuffered(fileName);

	if (temp) {
		*Ptr = *temp;
		return true;
	}

	RMarker = _curMarker;
	_curMarker++;

	if (_curMarker >= MAXMARKERS)
		_curMarker = 0;

	freeFile(RMarker);
	strcpy(FileMarkers[RMarker].name, fileName);

	*Ptr = 0;

	if ((((char *)_memPlace) + Size - 1) >=
		(((char *)buffer) + buffersize))
		_memPlace = buffer;

	*Ptr = _memPlace;
	_memPlace = (char *)_memPlace + Size;

	for (int i = 0; i < MAXMARKERS; i++) {
		if (FileMarkers[i].name[0]) {
			if (((FileMarkers[i].Start >= Ptr) && (FileMarkers[i].Start < _memPlace))
				|| ((FileMarkers[i].End >= Ptr) && (FileMarkers[i].End < _memPlace))
				|| ((Ptr >= FileMarkers[i].Start) && (Ptr <= FileMarkers[i].End)))
				freeFile(i);
		}
	}

	FileMarkers[RMarker].Start = *Ptr;
	FileMarkers[RMarker].End   = (void *)(((char *)(*Ptr)) + Size - 1);

	return false;
}

/*----- Main routines -----*/


/*****************************************************************************/
/* Reads a file into memory.                                                 */
/*****************************************************************************/
byte **openFile(const char *name, uint32 &size) {
	byte *buf;
	Common::File file;

	file.open(translateFileName(name));
	if (!file.isOpen()) {
		warning("Cannot open file %s", translateFileName(name));

		return NULL;
	}

	size = file.size();

	buf = (byte *)malloc(size);
	if (!buf)
		error("Unable to allocate %d bytes file file %s", size, name);

	*startoffile = buf;

	file.read(buf, size);

	return startoffile;
}


/*****************************************************************************/
/* Reads a block of memory.                                                  */
/*****************************************************************************/
void readBlock(void *Buffer, uint32 Size, byte **File) {
	memcpy(Buffer, *File, (size_t) Size);
	(*File) += Size;
}

/*****************************************************************************/
/* Resets the internal buffers to empty.                                     */
/*****************************************************************************/
void resetBuffer() {
	uint16 RMarker;

	_curMarker = 0;
	RMarker   = 0;
	_memPlace  = buffer;

	while (RMarker < MAXMARKERS) {
		freeFile(RMarker);
		RMarker++;
	}
}


/*****************************************************************************/
/* Initializes the buffer.                                                   */
/*****************************************************************************/
bool initBuffer(uint32 BufSize, bool IsGraphicsMem) {
	buffer = (byte *)calloc(BufSize, 1);

	buffersize = BufSize;
	realbuffersize = buffersize;
	realbufferstart = buffer;

	resetBuffer();

	return (buffer != NULL);
}

/*****************************************************************************/
/* Frees the buffer.                                                         */
/*****************************************************************************/
void freeBuffer() {
	freeAllStolenMem();

	if (buffer)
		free(buffer);
}

/*------------------------------------------------------------------------*/
/* The following routines allow stealing of memory from the buffer (which */
/* later may or may not be given back).                                   */
/*------------------------------------------------------------------------*/




/*****************************************************************************/
/* Clears all the buffers.                                                   */
/*****************************************************************************/
static void flushBuffers() {
	for (int i = 0; i < MAXMARKERS; i++)
		freeFile(i);
}



/*****************************************************************************/
/* Steal some memory from the buffer                                         */
/*****************************************************************************/
void *stealBufMem(int32 Size) {
	void *Mem;

	flushBuffers();
	Mem = buffer;

	buffer += Size;
	buffersize -= Size;
	_memPlace = buffer;

	return Mem;
}


Common::File *openPartial(const char *name) {
	Common::File *f;

	f = new Common::File();
	f->open(translateFileName(name));

	if (!f->isOpen()) {
		warning("openPartial skipped %s", translateFileName(name));
		delete f;
		return 0;
	}

	return f;
}


/*****************************************************************************/
/* Frees all the memory stolen from the buffer.                              */
/*****************************************************************************/
void freeAllStolenMem() {
	flushBuffers();

	buffer = realbufferstart;
	buffersize = realbuffersize;
	_memPlace = buffer;
}

static char NewFileName[255];

/*****************************************************************************/
/* Modifies the filename so that paths and stuff are correct.  Should mostly  */
/* deal with assigns and the '/' instead of '\' on IBM systems.              */
/*                                                                           */
/* NOTE: Make a *copy* of the string, and modify that.  It would be a real   */
/* *bad* idea to modify the original.  Since Labyrinth only focuses its      */
/* attention to one file at a time, it would be fine to have one variable    */
/* not on the stack which is used to store the new filename.                 */
/*****************************************************************************/
char *translateFileName(const char *filename) {
	Common::String fileNameStr = filename;
	fileNameStr.toUppercase();
	Common::String fileNameStrFinal;

	if (fileNameStr.hasPrefix("P:")) {
		if (g_lab->_isHiRes)
			fileNameStrFinal = "GAME/SPICT/";
		else
			fileNameStrFinal = "GAME/PICT/";
	} else if (fileNameStr.hasPrefix("LAB:"))
		fileNameStrFinal = "GAME/";
	else if (fileNameStr.hasPrefix("MUSIC:"))
		fileNameStrFinal = "GAME/MUSIC/";

	if (fileNameStr.contains(':')) {
		while (fileNameStr[0] != ':') {
			fileNameStr.deleteChar(0);
		}

		fileNameStr.deleteChar(0);
	}

	fileNameStrFinal += fileNameStr;

	strcpy(NewFileName, fileNameStrFinal.c_str());

	return NewFileName;
}


} // End of namespace Lab